mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 06:55:38 +00:00
Added SDL_GetWindowMouseRect()
Also guarantee that we won't get mouse movement outside the confining area, even if the OS implementation allows it (e.g. macOS)
This commit is contained in:
parent
4db546b092
commit
fd79607eb0
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@ -1381,6 +1381,36 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowMouseGrab(SDL_Window * window);
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*/
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extern DECLSPEC SDL_Window * SDLCALL SDL_GetGrabbedWindow(void);
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/**
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* Confines the cursor to the specified area of a window.
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*
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* Note that this does NOT grab the cursor, it only defines the area a cursor
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* is restricted to when the window has mouse focus.
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*
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* \param window The window that will be associated with the barrier.
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* \param rect A rectangle area in window-relative coordinates. If NULL the
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* barrier for the specified window will be destroyed.
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*
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \sa SDL_GetWindowMouseRect
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* \sa SDL_SetWindowGrab
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*/
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extern DECLSPEC int SDLCALL SDL_SetWindowMouseRect(SDL_Window * window, const SDL_Rect * rect);
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/**
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* Get the mouse confinement rectangle of a window.
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*
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* \param window The window to query
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*
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* \returns A pointer to the mouse confinement rectangle of a window,
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* or NULL if there isn't one.
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*
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* \sa SDL_SetWindowMouseRect
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*/
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extern DECLSPEC const SDL_Rect * SDLCALL SDL_GetWindowMouseRect(SDL_Window * window);
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/**
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* Set the brightness (gamma multiplier) for a given window's display.
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*
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@ -1497,23 +1527,6 @@ extern DECLSPEC int SDLCALL SDL_SetWindowModalFor(SDL_Window * modal_window, SDL
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*/
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extern DECLSPEC int SDLCALL SDL_SetWindowInputFocus(SDL_Window * window);
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/**
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* Confines the cursor in the specified rect area of a window.
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*
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* Note that this does NOT grab the cursor, it only defines the area a cursor
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* is restricted to when the window has mouse focus.
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*
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* \param window The window that will be associated with the barrier.
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* \param rect A rectangle area in window-relative coordinates. If NULL the
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* barrier for the specified window will be destroyed.
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*
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \sa SDL_SetWindowGrab
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*/
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extern DECLSPEC int SDLCALL SDL_SetWindowMouseRect(SDL_Window * window, const SDL_Rect * rect);
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/**
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* Set the gamma ramp for the display that owns a given window.
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*
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@ -843,3 +843,4 @@
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#define SDL_hid_get_serial_number_string SDL_hid_get_serial_number_string_REAL
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#define SDL_hid_get_indexed_string SDL_hid_get_indexed_string_REAL
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#define SDL_SetWindowMouseRect SDL_SetWindowMouseRect_REAL
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#define SDL_GetWindowMouseRect SDL_GetWindowMouseRect_REAL
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@ -912,3 +912,4 @@ SDL_DYNAPI_PROC(int,SDL_hid_get_product_string,(SDL_hid_device *a, wchar_t *b, s
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SDL_DYNAPI_PROC(int,SDL_hid_get_serial_number_string,(SDL_hid_device *a, wchar_t *b, size_t c),(a,b,c),return)
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SDL_DYNAPI_PROC(int,SDL_hid_get_indexed_string,(SDL_hid_device *a, int b, wchar_t *c, size_t d),(a,b,c,d),return)
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SDL_DYNAPI_PROC(int,SDL_SetWindowMouseRect,(SDL_Window *a, const SDL_Rect *b),(a,b),return)
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SDL_DYNAPI_PROC(const SDL_Rect*,SDL_GetWindowMouseRect,(SDL_Window *a),(a),return)
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@ -416,24 +416,42 @@ SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relativ
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/* make sure that the pointers find themselves inside the windows,
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unless we have the mouse captured. */
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if (window && ((window->flags & SDL_WINDOW_MOUSE_CAPTURE) == 0)) {
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int x_max = 0, y_max = 0;
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int x_min = 0, x_max = 0;
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int y_min = 0, y_max = 0;
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const SDL_Rect *confine = SDL_GetWindowMouseRect(window);
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SDL_GetWindowSize(window, &x_max, &y_max);
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--x_max;
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--y_max;
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if (confine) {
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SDL_Rect window_rect;
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SDL_Rect mouse_rect;
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window_rect.x = 0;
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window_rect.y = 0;
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window_rect.w = x_max + 1;
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window_rect.h = y_max + 1;
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if (SDL_IntersectRect(confine, &window_rect, &mouse_rect)) {
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x_min = mouse_rect.x;
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y_min = mouse_rect.y;
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x_max = x_min + mouse_rect.w - 1;
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y_min = y_min + mouse_rect.h - 1;
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}
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}
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if (mouse->x > x_max) {
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mouse->x = x_max;
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}
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if (mouse->x < 0) {
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mouse->x = 0;
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if (mouse->x < x_min) {
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mouse->x = x_min;
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}
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if (mouse->y > y_max) {
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mouse->y = y_max;
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}
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if (mouse->y < 0) {
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mouse->y = 0;
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if (mouse->y < y_min) {
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mouse->y = y_min;
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}
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}
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@ -103,6 +103,8 @@ struct SDL_Window
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SDL_bool is_destroying;
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SDL_bool is_dropping; /* drag/drop in progress, expecting SDL_SendDropComplete(). */
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SDL_Rect mouse_rect;
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SDL_WindowShaper *shaper;
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SDL_HitTest hit_test;
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@ -235,7 +237,7 @@ struct SDL_VideoDevice
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int (*SetWindowGammaRamp) (_THIS, SDL_Window * window, const Uint16 * ramp);
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int (*GetWindowGammaRamp) (_THIS, SDL_Window * window, Uint16 * ramp);
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void* (*GetWindowICCProfile) (_THIS, SDL_Window * window, size_t* size);
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int (*SetWindowMouseRect)(_THIS, SDL_Window * window, const SDL_Rect * rect);
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void (*SetWindowMouseRect)(_THIS, SDL_Window * window);
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void (*SetWindowMouseGrab) (_THIS, SDL_Window * window, SDL_bool grabbed);
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void (*SetWindowKeyboardGrab) (_THIS, SDL_Window * window, SDL_bool grabbed);
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void (*DestroyWindow) (_THIS, SDL_Window * window);
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@ -2836,10 +2836,29 @@ int
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SDL_SetWindowMouseRect(SDL_Window * window, const SDL_Rect * rect)
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{
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CHECK_WINDOW_MAGIC(window, -1);
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if (!_this->SetWindowMouseRect) {
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return SDL_Unsupported();
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if (rect) {
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SDL_memcpy(&window->mouse_rect, rect, sizeof(*rect));
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} else {
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SDL_zero(window->mouse_rect);
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}
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if (_this->SetWindowMouseRect) {
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_this->SetWindowMouseRect(_this, window);
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}
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return 0;
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}
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const SDL_Rect *
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SDL_GetWindowMouseRect(SDL_Window * window)
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{
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CHECK_WINDOW_MAGIC(window, NULL);
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if (SDL_RectEmpty(&window->mouse_rect)) {
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return NULL;
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} else {
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return &window->mouse_rect;
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}
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return _this->SetWindowMouseRect(_this, window, rect);
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}
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int
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@ -124,7 +124,6 @@ struct SDL_WindowData
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SDL_bool created;
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SDL_bool inWindowFullscreenTransition;
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NSInteger flash_request;
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SDL_Rect mouse_rect;
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Cocoa_WindowListener *listener;
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struct SDL_VideoData *videodata;
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#if SDL_VIDEO_OPENGL_EGL
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@ -155,7 +154,7 @@ extern void Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDispl
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extern int Cocoa_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
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extern void* Cocoa_GetWindowICCProfile(_THIS, SDL_Window * window, size_t * size);
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extern int Cocoa_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
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extern int Cocoa_SetWindowMouseRect(_THIS, SDL_Window * window, const SDL_Rect * rect);
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extern void Cocoa_SetWindowMouseRect(_THIS, SDL_Window * window);
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extern void Cocoa_SetWindowMouseGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
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extern void Cocoa_DestroyWindow(_THIS, SDL_Window * window);
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extern SDL_bool Cocoa_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info);
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@ -335,7 +335,7 @@ ShouldAdjustCoordinatesForGrab(SDL_Window * window)
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return SDL_FALSE;
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}
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if ((window->flags & SDL_WINDOW_MOUSE_GRABBED) || (data->mouse_rect.w > 0 && data->mouse_rect.h > 0)) {
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if ((window->flags & SDL_WINDOW_MOUSE_GRABBED) || (window->mouse_rect.w > 0 && window->mouse_rect.h > 0)) {
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return SDL_TRUE;
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}
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return SDL_FALSE;
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@ -344,9 +344,7 @@ ShouldAdjustCoordinatesForGrab(SDL_Window * window)
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static SDL_bool
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AdjustCoordinatesForGrab(SDL_Window * window, int x, int y, CGPoint *adjusted)
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{
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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if (data->mouse_rect.w > 0 && data->mouse_rect.h > 0) {
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if (window->mouse_rect.w > 0 && window->mouse_rect.h > 0) {
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SDL_Rect window_rect;
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SDL_Rect mouse_rect;
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@ -355,7 +353,7 @@ AdjustCoordinatesForGrab(SDL_Window * window, int x, int y, CGPoint *adjusted)
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window_rect.w = window->w;
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window_rect.h = window->h;
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if (SDL_IntersectRect(&data->mouse_rect, &window_rect, &mouse_rect)) {
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if (SDL_IntersectRect(&window->mouse_rect, &window_rect, &mouse_rect)) {
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int left = window->x + mouse_rect.x;
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int right = left + mouse_rect.w - 1;
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int top = window->y + mouse_rect.y;
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@ -2093,17 +2091,9 @@ Cocoa_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp)
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return 0;
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}
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int
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Cocoa_SetWindowMouseRect(_THIS, SDL_Window * window, const SDL_Rect * rect)
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void
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Cocoa_SetWindowMouseRect(_THIS, SDL_Window * window)
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{
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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if (rect) {
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SDL_memcpy(&data->mouse_rect, rect, sizeof(*rect));
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} else {
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SDL_zero(data->mouse_rect);
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}
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/* Move the cursor to the nearest point in the mouse rect */
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if (ShouldAdjustCoordinatesForGrab(window)) {
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int x, y;
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@ -2115,7 +2105,6 @@ Cocoa_SetWindowMouseRect(_THIS, SDL_Window * window, const SDL_Rect * rect)
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CGDisplayMoveCursorToPoint(kCGDirectMainDisplay, cgpoint);
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}
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}
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return 0;
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}
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void
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@ -814,19 +814,10 @@ void WIN_UngrabKeyboard(SDL_Window *window)
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}
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}
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int
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WIN_SetWindowMouseRect(_THIS, SDL_Window * window, const SDL_Rect * rect)
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void
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WIN_SetWindowMouseRect(_THIS, SDL_Window * window)
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{
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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if (rect) {
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SDL_memcpy(&data->mouse_rect, rect, sizeof(*rect));
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} else {
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SDL_zero(data->mouse_rect);
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}
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WIN_UpdateClipCursor(window);
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return 0;
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}
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void
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@ -1014,7 +1005,7 @@ WIN_UpdateClipCursor(SDL_Window *window)
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}
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if ((mouse->relative_mode || (window->flags & SDL_WINDOW_MOUSE_GRABBED) ||
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(data->mouse_rect.w > 0 && data->mouse_rect.h > 0)) &&
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(window->mouse_rect.w > 0 && window->mouse_rect.h > 0)) &&
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(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
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if (mouse->relative_mode && !mouse->relative_mode_warp) {
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if (GetWindowRect(data->hwnd, &rect)) {
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@ -1039,7 +1030,7 @@ WIN_UpdateClipCursor(SDL_Window *window)
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if (GetClientRect(data->hwnd, &rect)) {
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ClientToScreen(data->hwnd, (LPPOINT) & rect);
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ClientToScreen(data->hwnd, (LPPOINT) & rect + 1);
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if (data->mouse_rect.w > 0 && data->mouse_rect.h > 0) {
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if (window->mouse_rect.w > 0 && window->mouse_rect.h > 0) {
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RECT mouse_rect, intersection;
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mouse_rect.left = rect.left + data->mouse_rect.x;
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@ -51,7 +51,6 @@ typedef struct
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Uint32 last_updated_clipcursor;
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SDL_bool windowed_mode_was_maximized;
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SDL_bool in_window_deactivation;
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SDL_Rect mouse_rect;
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RECT cursor_clipped_rect;
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SDL_Point last_raw_mouse_position;
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SDL_bool mouse_tracked;
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extern int WIN_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
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extern void* WIN_GetWindowICCProfile(_THIS, SDL_Window * window, size_t * size);
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extern int WIN_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
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extern int WIN_SetWindowMouseRect(_THIS, SDL_Window * window, const SDL_Rect * rect);
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extern void WIN_SetWindowMouseRect(_THIS, SDL_Window * window);
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extern void WIN_SetWindowMouseGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
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extern void WIN_SetWindowKeyboardGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
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extern void WIN_DestroyWindow(_THIS, SDL_Window * window);
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@ -1079,7 +1079,7 @@ X11_DispatchEvent(_THIS, XEvent *xevent)
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}
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#if SDL_VIDEO_DRIVER_X11_XFIXES
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/* Disable confiment if the window gets hidden. */
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/* Disable confinement if the window gets hidden. */
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if (data->pointer_barrier_active == SDL_TRUE) {
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X11_ConfineCursorWithFlags(_this, data->window, NULL, X11_BARRIER_HANDLED_BY_EVENT);
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}
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@ -1095,7 +1095,7 @@ X11_DispatchEvent(_THIS, XEvent *xevent)
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X11_DispatchMapNotify(data);
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#if SDL_VIDEO_DRIVER_X11_XFIXES
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/* Enable confiment if it was activated. */
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/* Enable confinement if it was activated. */
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if (data->pointer_barrier_active == SDL_TRUE) {
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X11_ConfineCursorWithFlags(_this, data->window, &data->barrier_rect, X11_BARRIER_HANDLED_BY_EVENT);
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}
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@ -73,10 +73,23 @@ X11_XfixesIsInitialized()
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return xfixes_initialized;
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}
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int
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X11_SetWindowMouseRect(_THIS, SDL_Window * window, const SDL_Rect * rect)
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void
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X11_SetWindowMouseRect(_THIS, SDL_Window * window)
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{
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return X11_ConfineCursorWithFlags(_this, window, rect, 0);
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if (SDL_RectEmpty(window->mouse_rect)) {
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X11_ConfineCursorWithFlags(_this, window, NULL, 0);
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} else {
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if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
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X11_ConfineCursorWithFlags(_this, window, &window->mouse_rect, 0);
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} else {
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/* Save the state for when we get focus again */
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SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata;
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SDL_memcpy(&wdata->barrier_rect, &window->mouse_rect, sizeof(wdata->barrier_rect));
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wdata->pointer_barrier_active = SDL_TRUE;
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}
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}
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}
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int
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@ -30,7 +30,7 @@
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extern void X11_InitXfixes(_THIS);
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extern int X11_XfixesIsInitialized(void);
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extern int X11_SetWindowMouseRect(_THIS, SDL_Window * window, const SDL_Rect * rect);
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extern void X11_SetWindowMouseRect(_THIS, SDL_Window * window);
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extern int X11_ConfineCursorWithFlags(_THIS, SDL_Window * window, const SDL_Rect * rect, int flags);
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extern void X11_DestroyPointerBarrier(_THIS, SDL_Window * window);
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