The keyboard text events should be sent after the key down events

This commit is contained in:
Sam Lantinga 2013-08-16 15:38:06 -07:00
parent b4b12d950e
commit ff77ca8d0b

View file

@ -487,7 +487,14 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
#endif /* WM_MOUSELEAVE */
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
{
SDL_Scancode code = WindowsScanCodeToSDLScanCode( lParam, wParam );
if ( code != SDL_SCANCODE_UNKNOWN ) {
SDL_SendKeyboardKey(SDL_PRESSED, code );
}
}
if (msg == WM_KEYDOWN) {
BYTE keyboardState[256];
char text[5];
UINT32 utf32 = 0;
@ -501,14 +508,6 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
}
}
}
// no break
case WM_SYSKEYDOWN:
{
SDL_Scancode code = WindowsScanCodeToSDLScanCode( lParam, wParam );
if ( code != SDL_SCANCODE_UNKNOWN ) {
SDL_SendKeyboardKey(SDL_PRESSED, code );
}
}
returnCode = 0;
break;