Sam Lantinga
a8780c6a28
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
Jerome Duval
50806eeea2
haiku: use addr_t instead of size_t for OpenGL dynamic loading.
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Partially fixes Bugzilla #4442 .
2019-11-11 22:04:10 -05:00
Sam Lantinga
5e13087b0f
Updated copyright for 2019
2019-01-04 22:01:14 -08:00
Ryan C. Gordon
941c5b4760
haiku: Rename internal functions from BE_* to HAIKU_*
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Fixes Bugzilla #2349 .
2018-08-07 18:07:11 -04:00
Sam Lantinga
e3cc5b2c6b
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
Ryan C. Gordon
a412ba0d75
haiku: Patched SDL_bopengl.cc to compile on x86-64 Haiku.
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Fixes Bugzilla #3729 .
2017-08-09 01:01:41 -04:00
Philipp Wiesemann
c3bf69ca4b
haiku: Fixed compiling without OpenGL support.
2017-07-07 23:00:22 +02:00
Philipp Wiesemann
267dca13fa
haiku: Removed unused internal function.
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Its functionality is already in SDL_GL_GetAttribute().
2017-06-18 23:00:42 +02:00
Philipp Wiesemann
90488d6c29
haiku: Added support for some values set with SDL_GL_SetAttribute().
2017-06-17 22:30:28 +02:00
Philipp Wiesemann
248410dded
Fixed SDL_GL_SetSwapInterval() returning success on two unsupported platforms.
2017-06-04 23:15:13 +02:00
Ryan C. Gordon
619ab7a22d
haiku: Various fixes from haikuports.
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Based on patch here:
https://github.com/haikuports/haikuports/blob/master/media-libs/libsdl2/patches/libsdl2-2.0.5.patchset
2017-05-01 18:39:05 -04:00
Sam Lantinga
45b774e3f7
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
Sam Lantinga
524bf3c282
Fixed bug 3513 - SDL_GL_SwapWindow does not return error status
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Return an error code from SDL_GL_SwapWindow(), like the other SDL APIs.
2016-12-09 01:47:43 -08:00
Sam Lantinga
42065e785d
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
Philipp Wiesemann
0e45984fa0
Fixed crash if initialization of EGL failed but was tried again later.
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The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00