Commit graph

15 commits

Author SHA1 Message Date
Ozkan Sezer bb76edf3d7 fix permissions of a few files 2021-02-22 15:44:32 +03:00
Sam Lantinga 7e19c634c1 Note that the Logitech G29 (PS4) is a racing wheel 2021-02-10 10:22:18 -05:00
Ozkan Sezer 582e1f4a1c config.guess and config.sub updates from mainstream 2021-02-10 10:22:17 -05:00
Ozkan Sezer 4eb2b9f809 fix permissions of config.guess and config.sub 2021-01-24 00:51:25 -05:00
Sam Lantinga a5dba7d3ab Fixed Xbox One Series X share button incorrectly triggering on newer firmware 2021-01-08 09:54:52 -08:00
Ozkan Sezer e23666f63e update config.guess and config.sub from mainstream. 2021-01-07 17:40:00 +03:00
Ozkan Sezer dc0e5de974 Update config.guess and config.sub from mainstream.
Recognizes riscv32be and riscv64be.
2021-01-05 17:10:02 +03:00
Ozkan Sezer b5f0483cb3 fix permissions 2021-01-01 22:30:28 +03:00
Sam Lantinga 5f0b2a7f54 Fixed resource leak with D3D11 NV12 textures 2021-01-01 11:12:22 -08:00
Ozkan Sezer f175824172 config.sub, config.guess: go back to backtick .. substitutions.
see e.g. https://lists.gnu.org/archive/html/config-patches/2020-12/msg00000.html
2020-12-29 20:51:10 +03:00
Ozkan Sezer 3c4103b87d fix config.guess permissions 2020-12-24 01:20:00 +03:00
Sam Lantinga fd3cb20b0f Fixed bug 5411 - config.guess and config.sub outdated
Ozkan Sezer

Our config.guess and config.sub are rather outdated.
Attached new versions of them here.

However, build-scripts/config.sub.patch do not apply
to these new versions: I don't know if and where that
patch is still needed.
2020-12-23 14:09:01 -08:00
Ozkan Sezer faf8f8b86b fix permissions 2018-08-30 12:50:10 +03:00
Sam Lantinga 24a7495691 Updated config.guess and config.sub, added config.sub.patch for NaCl and Emscripten build support 2017-09-09 08:03:23 -07:00
Philipp Wiesemann 0e45984fa0 Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00