Sam Lantinga
689409fd97
Fixed the start button on the Nimbus+ controller on tvOS
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Also updated mappings for Nintendo Switch controllers on tvOS, to reflect the lack of guide/menu button availability
2022-10-06 17:34:24 -07:00
Sam Lantinga
7becbd7d42
Add joystick locking for controller notifications on iOS/tvOS
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Fixes https://github.com/libsdl-org/SDL/issues/6288
2022-09-27 12:58:16 -07:00
Sam Lantinga
2c518747b9
Added microsecond timestamp to sensor values for PS4 and PS5 controllers using the HIDAPI driver
2022-09-27 09:56:49 -07:00
Sam Lantinga
5892ed4373
Fixed Xcode warnings on macOS
2022-09-16 09:44:39 -07:00
Sam Lantinga
277b033e78
Refactor joystick GUID creation
2022-08-22 19:44:14 -07:00
Sam Lantinga
c1e0873940
Added the CRC of the joystick name to the GUID
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This will make it possible to have mappings for different controllers
that have the same VID/PID. This happens frequently with some generic
controller boards that have been reused in many products.
Fixes https://github.com/libsdl-org/SDL/issues/6004
2022-08-22 18:22:35 -07:00
Sam Lantinga
8f05b4f833
Fixed iOS/tvOS build
2022-08-08 08:26:21 -07:00
Sam Lantinga
4990bd0517
Added debug code to show available inputs on iOS/tvOS controllers
2022-07-27 16:17:32 -07:00
Sam Lantinga
f9beef760a
Added support for the Nintendo Switch Joy-Con Controllers on iOS and tvOS 16
2022-07-22 18:58:29 -07:00
Sam Lantinga
aad7ef6eaf
Added support for the Nintendo Switch Pro Controller on iOS and tvOS 16
2022-07-22 10:58:34 -07:00
Sam Lantinga
cef1514b01
Fixed some Xcode warnings
2022-07-17 09:07:04 -07:00
Pierre Wendling
6c536afdb7
Fix C89 declaration for macOS modules.
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Since Clang 14, `-Wdeclaration-after-statement` is enforced on every
standard.
2022-06-27 15:19:40 -07:00
Sam Lantinga
a3c1ca1fa1
Added support for the Backbone One guide button
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The guide button is activated on a long press (> 400ms)
2022-05-06 09:07:36 -07:00
Daniel Brookman
d1a3981bf8
Fix crash when reading background events for MFi controllers on macOS
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Enabling GCController.shouldMonitorBackgroundEvents to read background events
for MFi controllers before receiving the first GCControllerDidConnectNotification
is apparently a no-go on macOS (12.3.1 for me), and would crash on attempt.
Apple's documentation is... not great, and doesn't point this out.
This waits for IOS_AddMFIJoystickDevice() to get called down the chain from GCControllerDidConnectNotification, and enables GCController.shouldMonitorBackgroundEvents
if it hadn't been already.
On iOS and tvOS, GCController.shouldMonitorBackgroundEvents is ignored, so
there's no need to check their versions.
2022-05-02 15:31:28 -07:00
Carl Friess
2ccb0dfd16
Check for macOS 10.16 to support apps built with older macOS SDKs
2022-04-29 00:24:23 -07:00
Sam Lantinga
e551384a99
Added functions to get the platform dependent name for a joystick or game controller
2022-04-26 14:54:14 -07:00
Sam Lantinga
8986efd643
Added support for the Backbone One controller on iOS
2022-04-22 14:21:46 -07:00
Sam Lantinga
6a787619e6
Allow reading background events for MFi controllers
2022-03-08 18:42:13 -08:00
Ozkan Sezer
7935cfacc5
SDL_mfijoystick.m: use __typeof instead of typeof.
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Fixes https://github.com/libsdl-org/SDL/issues/5319
2022-02-08 18:55:10 +03:00
Sam Lantinga
120c76c84b
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
Sam Lantinga
a4c04ad230
Fixed building with iOS SDK prior to 13.0
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Fixes https://github.com/libsdl-org/SDL/pull/5045
2021-11-30 10:32:39 -08:00
Cameron Gutman
b99510836e
SDL_mfijoystick.m: Fix -Wshadow warning
2021-11-24 13:04:50 -06:00
Ozkan Sezer
ee2afa00ba
SDL_mfijoystick.m: fix build using older toolchains
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Fixes https://github.com/libsdl-org/SDL/issues/4992
Fixes https://github.com/libsdl-org/SDL/issues/4958
2021-11-22 05:11:10 +03:00
Cameron Gutman
afccabb881
joystick: Add capability flags for rumble and trigger rumble
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When API limitations force us to guess, we favor a false positive (reporting
support when it doesn't exist) compared to a false negative.
2021-11-11 15:10:08 -08:00
Cameron Gutman
1ccfbf963e
joystick: Convert HasLED() into a generic GetCapabilities() function
2021-11-11 15:10:08 -08:00
Sam Lantinga
86bc65a741
Fixed non-Apple builds
2021-11-07 11:35:12 -08:00
Sam Lantinga
637bcd0b72
Fixed build warnings
2021-11-07 11:19:07 -08:00
Sam Lantinga
e14358265e
Cleanup sfSymbolName support and add them to the dynamic API functions
2021-11-07 11:16:48 -08:00
Patrick Hogan
149e5c656a
Support returning sfSymbolsName for gamepad controls on macOS / iOS / tvOS
2021-11-07 10:58:37 -08:00
Sam Lantinga
f3fd1ffb99
Fixed crash if SDL API functions are called on a disconnected controller on iOS
2021-10-20 15:18:03 -07:00
Sam Lantinga
ff85d4fbe5
Fixed Xbox Series X controller being detected by both IOKit and GCController on macOS
2021-09-08 17:51:47 -07:00
David Gow
fbc364908a
Use the new SDL_clamp() macro where sensible
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There were a few places throughout the SDL code where values were
clamped using SDL_min() and SDL_max(). Now that we have an SDL_clamp()
macro, use this instead.
2021-08-14 09:01:14 -07:00
Sam Lantinga
e42e9a12de
Fixed build
2021-08-13 20:48:56 -07:00
Sam Lantinga
a186a503e7
Added SDL_GameControllerGetSensorDataRate() to get the sensor update rate for a controller.
2021-07-29 06:43:39 -07:00
Sam Lantinga
2a53f8315a
Fixed controllers showing up under both MFI and HIDAPI drivers
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The Game Controller Kit doesn't show the controllers at startup, so the HIDAPI driver sees them first and therefore gets preference when a controller is supported by both drivers.
This fixes bug https://github.com/libsdl-org/SDL/issues/4209
2021-07-26 23:29:20 -07:00
Sam Lantinga
46869db01c
Fixed controller rumble on macOS
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Needed to add a strong reference to the haptics engine
2021-07-26 23:27:13 -07:00
Sam Lantinga
947ad6e13a
Added support for the Xbox Series X controller on iOS and tvOS
2021-07-12 17:57:21 -07:00
Sam Lantinga
d135c0762f
Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers
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See testgamecontroller.c for an example of a custom PS5 trigger effect
2021-07-08 13:22:41 -07:00
Sam Lantinga
9231f1f1cf
Added support for the PS5 controller on iOS and tvOS
2021-05-07 12:29:03 -07:00
Sam Lantinga
0bdf4f95bf
Disable system gestures on MFi controllers while they're open, so we get access to the back button, etc.
2021-03-22 19:19:01 -07:00
Sam Lantinga
9130f7c377
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
Ozkan Sezer
637d425e3e
whitespace.
2020-12-15 00:11:10 +03:00
Sam Lantinga
cb36189692
Fixed bug 5235 - All internal sources should include SDL_assert.h
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Ryan C. Gordon
We should really stick this in SDL_internal.h or something so it's always available.
2020-12-09 07:16:22 -08:00
Sam Lantinga
59f28b7f4b
Fixed whitespace
2020-12-03 18:17:01 -08:00
Sam Lantinga
6a7f29cdbb
Fixed compiling on tvOS
2020-11-25 11:31:17 -08:00
Sam Lantinga
e4b7d9a221
Removed usage of TARGET_OS_OSX for building with older SDKs
2020-11-24 07:56:59 -08:00
Sam Lantinga
a5cde4cb0c
Fixed trying to use @available() on older SDK
2020-11-24 07:29:55 -08:00
Sam Lantinga
97782e6c64
Don't try to call IOS_SupportedHIDDevice() if it's not defined
2020-11-24 07:11:49 -08:00
Sam Lantinga
a063b9fbfb
Fixed compiler warning
2020-11-24 07:06:31 -08:00
Sam Lantinga
c63bbb06e9
Including SDL_config_iphoneos.h enables MFI controller code
2020-11-24 06:55:33 -08:00