Commit graph

2104 commits

Author SHA1 Message Date
Simon McVittie b4d28085bf wayland: Don't overwrite error message from SDL_EGL_CreateSurface
SDL_EGL_CreateSurface sets a more specific error message, so overwriting
it would lose information.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-03-24 14:59:25 -04:00
Simon McVittie d5bbbd3f73 Avoid depending on libwayland 1.20 unnecessarily
When using shared linking (linking in the normal way with
-lwayland-client) rather than loading Wayland libraries dynamically at
runtime, listing symbols that don't exist in the current version results
in a build failure. We don't actually call wl_proxy_marshal_flags() or
wl_proxy_marshal_array_flags() directly; the reason we need them is
that they're called by the code generated by wayland-scanner >= 1.20.

If we're building against an older Wayland library, then we'll have its
corresponding version of wayland-scanner (mismatched versions are not
supported), so we won't need those two symbols, and can avoid generating
a dependency on them.

Conversely, if we're building against a newer Wayland library, the
generated code will call them unconditionally, so we cannot treat them as
optional and gracefully fall back: that would result in a crash. Instead,
treat them as a mandatory part of the Wayland library, so that if they
are not found at runtime, we can fall back to X11 without crashing.

libwayland 1.18 is in several LTS distributions (Ubuntu 20.04,
Debian 11, RHEL 8) so avoiding a hard dependency on 1.20 is quite
useful.

Signed-off-by: Simon McVittie <smcv@collabora.com>
Resolves: https://github.com/libsdl-org/SDL/issues/5376
2022-03-24 14:46:48 -04:00
Ryan C. Gordon d597a9b431
x11: Minor cleanups and corrections in X11_ShowMessageBox.
Reference issue #3254.
2022-03-24 14:25:34 -04:00
Sylvain 6c56193a2a
Fixed bug #1650: X11 doesn't set KMOD_NUM and KMOD_CAPS to system state 2022-03-24 18:09:45 +01:00
Ryan C. Gordon 4fe7b2cbd1
static analysis: Fixed several complaints from codechecker.
There are still some pending Objective-C specific issues.

Reference issue #4600.
2022-03-24 11:00:43 -04:00
Frank Praznik 0dae35bf3d video: wayland: Use xdg-output for retrieving the desktop dimensions
Using wl-output to get the desktop display dimensions and dividing by the integer scale factor will not return the correct result when using a desktop with fractional scaling (e.g. a 3840x2160 display at 150% will incorrectly report the scaled desktop area as 1920x1080 instead of 2560x1440).  Use the xdg-output protocol, if available, to retrieve the correct desktop dimensions and offset.

Versions 1 through 3 of the protocol are supported.
2022-03-23 19:43:11 -04:00
Florian "sp1rit"​ 9125b244e7 wayland: Basic support for zwp_tablet_*v2 protocol 2022-03-23 13:47:46 -04:00
Ethan Lee 13337e17a5 wayland: The rest of the wayland-client 1.18 requirement... Git, please 2022-03-23 13:27:01 -04:00
Sylvain f5a980448e
Android: add SetWindowResizable() implementation
- which also enable/disable the orientation lock status.

This is only provided when the window is not SDL_WINDOW_FULLSCREEN (see SDL_video.c).
Final orientation also depends on SDL_HINT_ORIENTATIONS.
2022-03-23 10:13:56 +01:00
Charlie Birks 4b8d69a416 Avoid trying to use texture framebuffers on emscripten 2022-03-22 12:18:45 -07:00
Sam Lantinga 34fd83ca06 Don't try to hide foreign windows when destroying the SDL window representation
Fixes https://github.com/libsdl-org/SDL/issues/5432
2022-03-22 06:50:10 -07:00
Ozkan Sezer 74680f5c4c regenerated SDL_blit_auto.c. 2022-03-22 00:56:28 +03:00
pionere dd6c46cb34 blit-auto optimizations 2022-03-22 00:56:28 +03:00
Sam Lantinga 8f964576da Fixed parameter operation ordering for ease of reading 2022-03-19 11:01:55 -07:00
Sam Lantinga 0517b61ed6 Relative mouse mode is tied to the window with keyboard focus
This isn't obvious, but makes sense when thinking about how games actually use it. This is also in line with how Windows mouse relative mode is implemented.

Fixes https://github.com/libsdl-org/SDL/issues/5340
2022-03-19 11:00:00 -07:00
Ryan C. Gordon d81fee7623
SDL_Rect: Added floating point versions of all the rectangle APIs.
Fixes #5110.
2022-03-19 10:35:24 -04:00
Ryan C. Gordon 4d9bef604a
SDL_Rect: minor code cleanups. 2022-03-19 10:35:23 -04:00
Ryan C. Gordon c573ebe143
SDL_UnionRect: If both rects are empty, zero out the result struct. 2022-03-19 10:35:23 -04:00
Sam Lantinga 6c96217727 Added the hint SDL_HINT_MOUSE_RELATIVE_MODE_CENTER, controlling whether the mouse should be constrained to the center of the window or the whole window in relative mode.
For further info about the pros and cons, check out the discussion in https://github.com/libsdl-org/SDL/issues/5271
2022-03-18 10:07:59 -07:00
Sam Lantinga 3167ba342d Fixed freeing the Windows blank cursor 2022-03-17 17:58:35 -07:00
Sam Lantinga 0387bf821a Fixed memory leak in WIN_CreateBlankCursor() 2022-03-17 17:55:28 -07:00
Sam Lantinga d406278513 Try not forcing activation when grabbing the mouse in fullscreen windows 2022-03-17 17:01:36 -07:00
Sam Lantinga 4e784fce43 When updating grab state, only activate windows that are grabbed, fullscreen, and shown.
Fixes https://github.com/libsdl-org/SDL/issues/5371
2022-03-17 16:57:33 -07:00
Sam Lantinga e5f45455c9 Added a hint to mark a foreign window as usable with OpenGL
Fixes https://github.com/libsdl-org/SDL/issues/2942
2022-03-17 14:44:34 -07:00
Sam Lantinga 4e49b78a11 Fixed compile warning and comment typo 2022-03-17 14:44:17 -07:00
Ethan Lee 0bf8ccfb60 video: Add a hint to allow Vulkan surfaces on foreign windows 2022-03-17 14:25:55 -07:00
Esme Povirk 829e15a490 Ignore unknown WM_SIZE types.
According to MSDN, we can also get SIZE_MAXHIDE and SIZE_MAXSHOW,
based on state changes to other windows. It's not clear under
what circumstances this will happen (I saw some docs indicating
it may require multiple application windows), but it doesn't seem
right to treat them as RESTORED.
2022-03-17 12:51:46 -07:00
uyjulian a164c9d245 SDL_cocoawindow.m: update fullscreen toggle when SDL_SetWindowResizable called 2022-03-17 12:35:57 -07:00
Sylvain 93e7caab9a
SDL_blit_slow: remove one nested 'if()' because of ARGB2101010 handling 2022-03-16 18:08:20 +01:00
Sylvain 56568ffb38
Remove 'reserved identifier' warning 2022-03-16 18:04:40 +01:00
Ozkan Sezer d1e4367f58 SDL_windowskeyboard.c: fix build with SDL_DISABLE_WINDOWS_IME defined.
Fixes https://github.com/libsdl-org/SDL/issues/5408
2022-03-15 21:41:02 +03:00
Sylvain f3e86b9fd3
Fixed bug #2199: make SDL_blit_slow handles SDL_PIXELFORMAT_ARGB2101010, storing as RGBA 2022-03-15 17:46:12 +01:00
Zach Reedy 363c36781d Fixed: Incorrect assumption that mouse button is released when window is allocated 2022-03-14 08:38:25 -07:00
Guus Waals 7495b98141 Make SDL_VIDEO_OPENGL_EGL optional on Android 2022-03-14 13:38:12 +01:00
Ozkan Sezer ee6bfcdd66 SDL_blit_N.c: removed duplicated const (fixes bug #5401) 2022-03-13 20:56:42 +03:00
Ozkan Sezer 072db7b005 SDL_windowskeyboard.c (IME_IsTextInputShown): remove unused local vars. 2022-03-12 01:56:40 +03:00
Zach Reedy d14a126383
IME Composition Truncation + SDL_IsTextInputShown + SDL_ClearComposition (#5398)
* Fixes for IME Composition Truncation + Addition of SDL_ClearComposition, SDL_IsTextInputShown

* Fixed: Documentation and code style issues raised during code review.
2022-03-11 14:45:17 -08:00
Charlie Birks 9de97e19cc emscripten: Don't prevent default on filtered key events 2022-03-11 11:55:41 +00:00
Ozkan Sezer afb0606f5a minor os/2 clean-ups. 2022-03-10 18:50:10 +03:00
Jo Bates 01d38e7ade Make Win32 fullscreen and borderless windows minimizable 2022-03-09 14:08:12 -08:00
Sylvain 45833a148d
Prevent shadowing static variable '_this' with local paramter '_this' of SDL_CreateWindowTexture 2022-03-09 15:33:45 +01:00
Sylvain a4a80c8607
Fix variable may be uninitialized when used here [-Wconditional-uninitialized] 2022-03-09 15:21:55 +01:00
Mahyar Koshkouei 41e7d1baa6 Add SDL_GetDisplayDPI implementation on Emscripten
Signed-off-by: Mahyar Koshkouei <mk@deltabeard.com>
2022-03-07 07:18:45 -05:00
Cameron Cawley 2f7b885df9 Fix 'potentially uninitialized local pointer variable' error in UWP builds 2022-02-28 09:04:33 -08:00
Cameron Cawley 98353533e5 riscos: Report keyboard repeat events 2022-02-24 09:11:33 -08:00
Ryan C. Gordon b946e31ec8 video: Allow unaccelerated SDL_HINT_FRAMEBUFFER_ACCELERATION renderers.
If the app requested a specific renderer, even if it's not the optimal path,
let them have it, because they might want to render with a specific GPU API
on top of the framebuffer pixels.

This fixes DosBox-X crashing on startup, which forces the hint to "opengl".
2022-02-23 09:36:06 -05:00
Ryan C. Gordon 60ddb74cfe video: rework how we prepare a texture framebuffer.
Now we see if we can create an SDL_Renderer, and if that renderer reports
itself as "accelerated," and added some initial heuristics to the OpenGL
renderer to make better decisions about what qualifies as "accelerated."

This adds some FIXMEs that might be merely hypothetical, and removes the
old OpenGL checks from the video subsystem that probably weren't meaningful
in modern times. This will definitely need to improve the existing list
in the GL renderer, to catch things like llvmpipe, etc.

Reference issue #4624.
2022-02-23 09:36:06 -05:00
Sylvain 85e6500065
X11 Segmentation fault with multiple windows and renderers (see #5256) 2022-02-11 11:08:08 +01:00
Sylvain a75041e8dd
Fixed bug #2140: basic support to convert 16 colors palette PIXELFORMAT_INDEX4, to allow conversion to SDL_Texture 2022-02-10 13:44:59 +01:00
waddlesplash 423feac69b haiku: Actually remove BDirectWindow and fix OpenGL handling.
This provides the other half of 05c72b113c830392f8b08532317ef07972b29a2e.
2022-02-06 19:19:21 -05:00