Commit graph

  • 788a2e4597 Added setting configured color to button texts for messagebox on Android. Philipp Wiesemann 2014-09-24 23:46:46 +0200
  • 53feb22897 WinRT: cleaned up the opening section of the README David Ludwig 2014-09-19 12:09:51 -0400
  • 16773fd47f WinRT: fixed broken emphasis formatting in README, when rendering it with Doxygen David Ludwig 2014-09-19 11:27:18 -0400
  • 476580576e [Android] Better fix for #2480, pause/resume audio Gabriel Jacobo 2014-09-18 11:03:34 -0300
  • 5f9ea7edeb Haptic: Deal with negative periodic magnitudes (thanks, Elias!). Ryan C. Gordon 2014-09-17 14:49:36 -0400
  • 266c0023da Fixed haptic documentation typos (thanks, Elias!). Ryan C. Gordon 2014-09-17 14:47:42 -0400
  • 4544343b3e [Android] Fixes #2480, music does not pause when process backgrounded Gabriel Jacobo 2014-09-17 11:41:12 -0300
  • e7f2f85c3d [Android] Fixes #2679 - Crash resuming from screen off Gabriel Jacobo 2014-09-17 08:59:43 -0300
  • 60df813042 Fixed doxygen warning and markdown formatting. Philipp Wiesemann 2014-09-16 23:09:32 +0200
  • ba565622aa Enabling highdpi mode on an iPhone 6 Plus should now create a 1080x1920 OpenGL view, rather than 1242x2208 (414x736@3x.) Alex Szpakowski 2014-09-14 17:04:54 -0300
  • 0fbd904af8 Fixed key down closing messagebox dialog instead of key up on Android. Philipp Wiesemann 2014-09-14 19:44:53 +0200
  • df37d1d550 WinRT: made README note that Win 8.0 targeting via MSVC 2013 Express is not possible David Ludwig 2014-09-14 13:10:21 -0400
  • 75d0396eb3 WinRT: expanded and updated the README section on MSVC requirements David Ludwig 2014-09-14 12:57:26 -0400
  • 0903aa3f8d WinRT: added manual, app-setup instructions to the README David Ludwig 2014-09-14 11:36:24 -0400
  • 11d865b8fc WinRT: added a note to README regarding need for a MS account David Ludwig 2014-09-14 10:31:18 -0400
  • 4eef8bbc11 WinRT: cleaned up section headers David Ludwig 2014-09-14 10:29:54 -0400
  • 3071128deb Merged default into iOS-improvements Alex Szpakowski 2014-09-10 18:10:37 -0300
  • bf8ac8e798 DSCAPS_GL was added for DirectFB 1.6 Sam Lantinga 2014-09-10 14:05:27 -0700
  • 0e65e62367 Report the correct desktop video mode on the iMX6 Sam Lantinga 2014-09-10 08:59:19 -0700
  • 50cc4efec8 Freescale i.MX6 video driver --- CMakeLists.txt | 2 + cmake/sdlchecks.cmake | 20 +++ configure | 51 +++++++ configure.in | 28 ++++ include/SDL_config.h.cmake | 1 + include/SDL_config.h.in | 1 + src/video/SDL_sysvideo.h | 3 + src/video/SDL_video.c | 3 + src/video/mx6/SDL_mx6events.c | 45 ++++++ src/video/mx6/SDL_mx6events_c.h | 31 +++++ src/video/mx6/SDL_mx6opengles.c | 211 ++++++++++++++++++++++++++++ src/video/mx6/SDL_mx6opengles.h | 68 +++++++++ src/video/mx6/SDL_mx6video.c | 301 ++++++++++++++++++++++++++++++++++++++++ src/video/mx6/SDL_mx6video.h | 78 +++++++++++ 14 files changed, 843 insertions(+) create mode 100644 src/video/mx6/SDL_mx6events.c create mode 100644 src/video/mx6/SDL_mx6events_c.h create mode 100644 src/video/mx6/SDL_mx6opengles.c create mode 100644 src/video/mx6/SDL_mx6opengles.h create mode 100644 src/video/mx6/SDL_mx6video.c create mode 100644 src/video/mx6/SDL_mx6video.h mastermind 2014-09-10 08:54:01 -0700
  • 7798b4d62a video: waylandmouse: handle mmap error properly Ryo Munakata 2014-09-09 17:26:16 +0900
  • 5f39ea89c9 Fixed bug 2415 - Message Boxes aren't implemented on Android Sam Lantinga 2014-09-13 02:15:18 -0700
  • 2bfb3c3e82 Fixed using uninitialized display data in iMX6 initialization Sam Lantinga 2014-09-12 15:09:33 -0700
  • 24c86b5501 [X11] Reconcile logical keyboard state with physical state on FocusIn since the window system doesn't do it for us like other platforms. Pierre-Loup A. Griffais 2014-09-11 19:24:42 -0700
  • bcaae0b577 Deal with various .bmp file format variants in SDL_LoadBMP_RW(). Ryan C. Gordon 2014-09-08 01:36:22 -0400
  • 0b98d0cb8a Fixed example in header file. Philipp Wiesemann 2014-09-06 23:20:14 +0200
  • c363bffa59 Changed version displayed in documentation generated by doxygen. Philipp Wiesemann 2014-09-04 22:59:32 +0200
  • 782d590b77 Fix non-power-of-two shaped windows. J?rgen Tjern? 2014-09-02 14:14:23 -0700
  • 7242e81474 Updated version to 2.0.4 Sam Lantinga 2014-09-02 06:55:47 -0700
  • 724d24d990 Mac: Don't add the same joystick twice if IOKit reports a duplicate device. Ryan C. Gordon 2014-08-31 11:21:10 -0400
  • 7e515963a6 Corrected hint documentation. Philipp Wiesemann 2014-08-27 23:27:42 +0200
  • 66a88c6c97 Fixed memory leak getting the X11 window title Sam Lantinga 2014-08-25 10:55:54 -0700
  • 05cff7923c Fixed bug 2699 - possible memory leak in GL_RenderReadPixels Sam Lantinga 2014-08-24 00:02:12 -0700
  • 9d54a90098 May have fixed the Linux build again Sam Lantinga 2014-08-23 19:06:54 -0700
  • fe4bc5ab25 Fixed Linux build Sam Lantinga 2014-08-23 11:00:16 -0700
  • 059579e48f Fixed bug 2696 - Mac: fix display mode refresh rate calculation Sam Lantinga 2014-08-23 10:47:50 -0700
  • a79ed6cea2 Fix declaration-after-statement errors in ibus code. Ryan C. Gordon 2014-08-21 23:22:46 -0400
  • 5e1f15892f Adjusted code style slightly for SDL_ibus.c Ryan C. Gordon 2014-08-21 23:15:17 -0400
  • da4c3d54d6 Added note about libibus-1.0-dev to the Linux README. Ryan C. Gordon 2014-08-21 23:03:38 -0400
  • 96d23f6a8f Fixed typos in test program. Philipp Wiesemann 2014-08-20 22:51:56 +0200
  • aaefa6a855 Fixed not needed standard includes in test program. Philipp Wiesemann 2014-08-20 22:49:59 +0200
  • ed5435034d Fixed warnings about unused value in test program. Philipp Wiesemann 2014-08-20 22:47:07 +0200
  • a0cdcb0a8a Fixed warnings about unused functions in test program. Philipp Wiesemann 2014-08-20 22:44:15 +0200
  • 005da280db Fixed warnings about missing initializers in test program. Philipp Wiesemann 2014-08-20 22:40:56 +0200
  • b1a0bd10a2 Merged default into iOS-improvements Alex Szpakowski 2014-08-20 17:20:22 -0300
  • 41728b3c6c Fixed the cmake-guided static analysis and use it by default. Ryan C. Gordon 2014-08-20 01:21:45 -0400
  • 2d2f90200d Better check for __has_feature Sam Lantinga 2014-08-19 22:04:54 -0700
  • 38b49c30e1 Changed the name of the IME hint to match the naming convention in SDL Sam Lantinga 2014-08-19 21:59:56 -0700
  • 90bc642fa8 Add a SDL_IM_INTERNAL_EDITING event to make IMs like iBus render editing text in its own UI instead of sending TEXTEDITING events. This is useful for applications that handle TEXTINPUT events but not TEXTEDITING events. Alex Baines 2014-08-19 23:31:50 +0100
  • f4ddacf425 Improvements to the IBus related code: + Handle HidePreeditText IBus signal. + Use SDL_GetKeyboardFocus instead of SDL_GetFocusWindow. + Move the X11 IBus SetFocus calls to the X11_DispatchFocus functions. + Simplify the IBus ifdefs when handling X11 KeyEvents. + Remove inotify watch when SDL_IBus_Quit is called. Alex Baines 2014-08-19 23:17:28 +0100
  • 6f84f37c0a Take the window border size into account when positioning the IBus candidate list. Alex Baines 2014-08-19 22:28:53 +0100
  • eba65c66a3 Fixed bug 2694 - configure bug __has_feature macro not detected Sam Lantinga 2014-08-19 21:17:21 -0700
  • 04f7422552 Fixed bug 2691 - Disabling shared library prevent cmake configuration Sam Lantinga 2014-08-19 21:13:07 -0700
  • 5a752c3aa7 Better Mac OS X build fix - actually match the SDK OpenGL headers. Sam Lantinga 2014-08-18 18:44:08 -0700
  • 4b8f75381f Fixed Mac OS X build Sam Lantinga 2014-08-18 18:17:03 -0700
  • bbab38552a SDL - fix fullscreen desktop windows not restoring to fullscreen state if focus changes happen due to programtic window changes (and not user alt-tabbing) Sam Lantinga 2014-08-18 18:16:45 -0700
  • 877666e237 Fixed UV texture coordinate scale when using GL_ARB_texture_non_power_of_two Sam Lantinga 2014-08-18 11:28:16 -0700
  • f4d3303c9e Don't use the system OpenGL headers, ever. Ryan C. Gordon 2014-08-18 14:05:02 -0400
  • d1cc47b337 Fixed 2680 - OSX: Replace NSAutoreleasePool with @autoreleasepool Sam Lantinga 2014-08-17 15:07:00 -0700
  • 5e50180415 Fixed bug 2655 - OSX: Window position and global mouse coord spaces are different Sam Lantinga 2014-08-17 14:57:52 -0700
  • de3d381cb6 Fixed bug 2685 - SDL_RenderReadPixels() doesn't work with offscreen targets Sam Lantinga 2014-08-17 14:44:53 -0700
  • 2e3c778ef5 Fixed bug where the render target is updated instead of the default output when the window is resized. Sam Lantinga 2014-08-17 14:34:41 -0700
  • f17587df4a Reset CMAKE_REQUIRED_FLAGS after test Sam Lantinga 2014-08-17 13:49:53 -0700
  • 95ced654cb cmake: add -Wl,--no-undefined to GCC linker flags Sam Lantinga 2014-08-17 13:15:45 -0700
  • 569e595a1b cmake: add -Wall/-Wshadow to GCC compilation flags Sam Lantinga 2014-08-17 13:15:09 -0700
  • 1ea8697894 Removed SDL_round() because the license wasn't compatible with zlib Sam Lantinga 2014-08-17 13:11:55 -0700
  • 2a13cab927 Fixed bug 2688 - failure to build test/loopwavequeue.c on Linux Sam Lantinga 2014-08-17 10:10:41 -0700
  • 529ed53b16 Fixed bug 2681 - dereference a NULL pointer dst_fmt in SDL_CreateTextureFromSurface function Sam Lantinga 2014-08-16 23:30:44 -0700
  • 984d0fc40b Fixed bug 2683 - Raspberry PI support using CMake Sam Lantinga 2014-08-16 23:28:40 -0700
  • 8272ed1819 Fixed bug 2687 - SDL_BlitScaled does not handle clipping correctly Sam Lantinga 2014-08-16 23:25:02 -0700
  • 4e7db78ed9 Added SDL_round(), contributed by Benoit Pierre - thanks! Sam Lantinga 2014-08-16 23:23:15 -0700
  • d673d8c389 Fixed bugs 2677 and 2625, made it possible to lock render targets in D3D Sam Lantinga 2014-08-16 23:17:47 -0700
  • 384c204761 Fixed building on Windows with CMake Sam Lantinga 2014-08-16 15:18:21 -0700
  • d72c61d8c7 Haptic: Add some missing haptic types to test, and fix wrong array-sizes. Ryan C. Gordon 2014-08-16 16:50:10 -0400
  • e2bbc17d11 Haptic: Fix clamping bugs on Windows, by using the Darwin haptics code. Ryan C. Gordon 2014-08-16 16:49:00 -0400
  • 57db27909b Haptic: Fix the saturation and deadband parameters' available range. Ryan C. Gordon 2014-08-16 16:47:42 -0400
  • a2622ce6e0 Haptic: Explicitly avoid floating point arithmetic if it's not needed. Ryan C. Gordon 2014-08-16 16:42:55 -0400
  • 1db581b4ca Haptic: DInput's POLAR direction actually matches Linux's direction. Ryan C. Gordon 2014-08-16 16:41:25 -0400
  • 3e27013b98 Haptic: Don't interpret a direction of polar 35999 as "unsupported type". Ryan C. Gordon 2014-08-16 16:40:01 -0400
  • 6d9dbf5e1e Fixed markdown formatting in READMEs. Philipp Wiesemann 2014-08-15 23:39:14 +0200
  • c5aa0d8081 Updated README. Philipp Wiesemann 2014-08-15 23:18:57 +0200
  • e0eb6714cc Fixed enumeration in README. Philipp Wiesemann 2014-08-15 23:13:51 +0200
  • c6a2382c66 Take advantage of GL_ARB_texture_non_power_of_two when it's available Sam Lantinga 2014-08-14 21:31:50 -0700
  • 2c1faa40eb Fixed warnings about unused local variables. Philipp Wiesemann 2014-08-12 23:37:12 +0200
  • 197a7cae5f Fixed warning about implicit boxing to Java Object. Philipp Wiesemann 2014-08-12 23:33:16 +0200
  • cfaa99bb56 Fixed doxygen warnings and markdown formatting. Philipp Wiesemann 2014-08-12 23:28:45 +0200
  • 05d8780022 Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath() Sam Lantinga 2014-08-11 17:25:53 -0700
  • 4fe43f408b Added an entry for the new Steam controller XInput emulation mode Sam Lantinga 2014-08-11 17:24:54 -0700
  • a9d4a6b81a Fixed typo in source comment. Philipp Wiesemann 2014-08-11 23:18:35 +0200
  • a02521492f Added javadoc comment for consistency. Philipp Wiesemann 2014-08-11 23:16:47 +0200
  • 53cf64b09d Fixed doxygen warning and markdown formatting. Philipp Wiesemann 2014-08-11 23:13:20 +0200
  • b33d2b7371 Updated README name in header. Philipp Wiesemann 2014-08-11 22:53:03 +0200
  • 09dc9f8b20 Removed 42 from README. Philipp Wiesemann 2014-08-11 22:45:08 +0200
  • ff5caa1721 WinRT build fix for ARM platforms David Ludwig 2014-08-10 22:21:21 -0400
  • deceab256e Added iOS-specific functions to get the window view's current OpenGL Renderbuffer and Framebuffer objects, so they can be more easily rebound when necessary. Alex Szpakowski 2014-08-08 15:14:09 -0300
  • 2dac6bf57e Fixed opengl context share groups on iOS. Alex Szpakowski 2014-08-07 00:44:16 -0300
  • 6fef39d6b8 Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers Sam Lantinga 2014-08-06 11:34:54 -0700
  • 02b06c6692 Merged default into iOS-improvements Alex Szpakowski 2014-08-06 13:50:50 -0300
  • 6299daecba The OpenGL context returned by the UIKit backend is now an actual OpenGL context instead of the OpenGL view we created. This allows you to use the returned context in functions like CVOpenGLESTextureCacheCreate() Sam Lantinga 2014-08-06 00:28:02 -0700
  • 292eedffe8 Merged default into iOS-improvements Alex Szpakowski 2014-08-06 03:32:59 -0300