Commit graph

  • f40bd5ee24 audio: removed my perl experiment script. Ryan C. Gordon 2017-09-21 02:06:53 -0400
  • 1a3b95a11e audio: Replaced the resampler. Again. Ryan C. Gordon 2017-09-21 02:51:14 -0400
  • 3c45e662f5 macOS: remove unneeded #includes. Mark Callow 2017-09-21 14:01:12 +0900
  • f0a324f8eb Reverted Alex's commit 131cba1768a5 - we're about to release 2.0.6, don't remove support for the iOS 7 SDK yet. Sam Lantinga 2017-09-20 19:59:34 -0700
  • d452b89f9b iOS: I don't think SDL compiles with the iOS 7 SDK anymore, so we might as well drop the #ifdefs trying to guard for that. Alex Szpakowski 2017-09-20 11:01:32 -0300
  • 12fb004fba iOS: remove an unused static variable Alex Szpakowski 2017-09-20 10:53:41 -0300
  • e365968a4c WinRT: minor formatting tweak in README-winrt David Ludwig 2017-09-19 10:33:08 -0400
  • f57ef6ff97 WinRT: noted UWP's inability to work with some game controllers David Ludwig 2017-09-19 10:31:22 -0400
  • c08a7a74a5 Added a hint SDL_HINT_AUDIO_CATEGORY to control the audio category, determining whether the phone mute switch affects the audio Sam Lantinga 2017-09-15 17:27:32 -0700
  • 46ec130528 Fix for 3829. Revert adding GameSir G4s, uses same GUID as PS3 controller. Patrice Mandin 2017-09-14 21:45:14 +0200
  • 73c85e986c Readd support for GameSir G4s, lost with changeset 11431 Patrice Mandin 2017-09-14 19:33:32 +0200
  • e8187a3f78 Updated iOS keyboard test to cover text input rect and orientation changes Sam Lantinga 2017-09-14 09:56:16 -0700
  • cfe72c76e2 Fixed iOS keyboard positioning, based on the final position rather than the initial one Sam Lantinga 2017-09-14 09:55:27 -0700
  • 76176486ce surface: Make sure SDL_ConvertSurface() deals with palettes (thanks, Sylvain!). Ryan C. Gordon 2017-09-14 08:37:27 -0400
  • ac782d7122 Added support for the PDP Battlefield One Xbox One controller on Linux Sam Lantinga 2017-09-12 05:53:47 -0700
  • 78b83d3a6d WinRT: build fix when using recent versions of the Windows 10 SDK David Ludwig 2017-09-11 18:20:56 -0400
  • e98fc8972d Fixed bug 3812 - Fallthrough warnings gcc-7 Sam Lantinga 2017-09-10 12:54:40 -0700
  • 5f48ce0b64 Fixed bug 3815 - implicit-fallthrough warning - DUFFS_LOOP4 and friends Sam Lantinga 2017-09-10 12:49:41 -0700
  • 19114b0378 Fixed bug 3813 - gcc7 fallthrough warnings in SDL_iconv.c and SDL_pixels.c Sam Lantinga 2017-09-10 12:42:38 -0700
  • 849c4c1472 Fixed tabs to spaces Sam Lantinga 2017-09-10 12:40:45 -0700
  • 8ed16ea465 Fixed compile warning Sam Lantinga 2017-09-10 10:43:04 -0700
  • 16b8c4ea43 Fixed bug 3811 - change HAVE_COPYSIGN to HAVE__COPYSIGN in SDL_config_windows.h Sam Lantinga 2017-09-10 10:30:25 -0700
  • 2cdb967435 Fixed the include path for khronos with Visual Studio Sam Lantinga 2017-09-10 10:25:36 -0700
  • be1caece4a Correction: copysign has been supported by windows several toolchains for a very long time, including MSVC6, MinGW, LCC-Win32, (no released watcom versions though, but that's of no concern.) Sam Lantinga 2017-09-10 09:19:10 -0700
  • 93583d461c alsa: removed snd_pcm_wait() call before writing to playback device. Ryan C. Gordon 2017-09-09 21:17:46 -0400
  • 569c222ca8 Updated documentation so it's clear you should use SDL_SetWindowDisplayMode() to change the size of fullscreen windows. Sam Lantinga 2017-09-09 11:04:35 -0700
  • b2ba8963b3 Fixed bug 3809 - Restore after maximize leads to wrong size Sam Lantinga 2017-09-09 11:00:25 -0700
  • 676c3a9263 Fixed bug 3719 - Cocoa - Incorrect window size when leaving fullscreen Sam Lantinga 2017-09-09 10:31:44 -0700
  • fcd9c19022 Fixed window size when leaving fullscreen mode (thanks Eric!) Sam Lantinga 2017-09-09 09:31:12 -0700
  • f465f24d73 Fixed bug 3760 - RWops doesn't check for integer overflow when stdio_fseek only supports 32 bits Sam Lantinga 2017-09-09 08:36:37 -0700
  • 125d8f59fc Make sure the libtool archives are installed Sam Lantinga 2017-09-09 08:34:46 -0700
  • 9a73909bbd Fixed bug 3808 - fix a typo in SDL_stretch.c Sam Lantinga 2017-09-09 08:20:56 -0700
  • 24a7495691 Updated config.guess and config.sub, added config.sub.patch for NaCl and Emscripten build support Sam Lantinga 2017-09-09 08:03:23 -0700
  • 5c8bde4f7b Updated documentation to note that libvulkan-dev is no longer needed Sam Lantinga 2017-09-09 07:45:31 -0700
  • f33377802a Fixed bug 3807 - Remove restriction from DECLSPEC macro for OS/2 Sam Lantinga 2017-09-09 07:42:29 -0700
  • 8004be6449 We don't need libvulkan-dev to build Vulkan support Sam Lantinga 2017-09-09 07:35:55 -0700
  • 47cb8815a3 Updated Debian changelog for 2.0.6 release Sam Lantinga 2017-09-09 07:30:25 -0700
  • 222d25ad4b Fixed bug 3805 - Why is there no --enable-video-rpi option in configure? Sam Lantinga 2017-09-08 22:21:01 -0700
  • e8059221bd Fixed bug 3806 - Fixes for MSVC compiler warnings Sam Lantinga 2017-09-08 18:26:25 -0700
  • 0ddac338b0 keep joystick thread from waking unnecessarily, and from possibly blocking for 300ms at shutdown if a joystick was just plugged in Sam Lantinga 2017-09-08 07:15:47 -0700
  • cedbb3118c Fixed building with the first version of Visual Studio 2017, which doesn't have __has_include() (Thanks Simon!) Sam Lantinga 2017-09-08 15:08:50 -0700
  • 1b2492ed8a Fixed 64-bit build warning Sam Lantinga 2017-09-08 15:08:03 -0700
  • 4657d9f33c We don't need to pass the renderer into SDLTest_CleanupTextDrawing() Sam Lantinga 2017-09-08 04:53:31 -0700
  • 65c55fdd84 Fixed build Sam Lantinga 2017-09-08 04:38:46 -0700
  • b0b3da7702 Added a function to clean up test text drawing Sam Lantinga 2017-09-08 04:14:05 -0700
  • ca15c7d67f wave: SDL_LoadWAV now supports 24-bit audio. Ryan C. Gordon 2017-09-07 10:56:08 -0400
  • fb28393200 vulkan: use "unsigned int" instead of "unsigned" Ryan C. Gordon 2017-09-06 19:35:36 -0400
  • 0c892abcd0 raspberrypi: The latest Raspbian moved its EGL and GLES2 libs elsewhere. Ryan C. Gordon 2017-09-06 19:34:23 -0400
  • fa0eeff7f5 sdl: Sam Lantinga 2017-09-06 07:29:34 -0700
  • 20c5bc9135 You can have a borderless resizable window Sam Lantinga 2017-09-06 05:23:26 -0700
  • 4ca5d8622a Fixed bug 3780 - GCC 7 implicit fallthrough warnings Sam Lantinga 2017-09-06 04:32:30 -0700
  • 28bf56c12c Fixed bug 3801 - HAVE_LIBSAMPLERATE_H depending on HAVE_LIBC in current SDL_config.h.in Sam Lantinga 2017-09-06 10:31:05 -0700
  • d51dc7378b Fixed bug 3797 - configure check for float.h Sam Lantinga 2017-09-06 01:14:23 -0700
  • c8e3e0c414 Fixed bug 3799 - SDL_CreateWindow fails with SDL_WINDOW_VULKAN (libvulkan.so.1 not found) Sam Lantinga 2017-09-06 01:10:10 -0700
  • c9e73c3e00 x11: make sure SDL_GetGlobalMouseState notices mouse warping through SDL APIs. Ryan C. Gordon 2017-09-05 16:15:54 -0400
  • 0782f9be51 Fixed bug 3273 - Fix for slow video subsystem initialization when using XRandR. Sam Lantinga 2017-09-05 08:24:38 -0700
  • 3261ca754f Fixed typos in 2.0.6 patch notes Sam Lantinga 2017-09-04 23:10:12 -0700
  • d2eda2671d Added SDL_vulkan.h to the Mac OS X framework headers Sam Lantinga 2017-09-04 22:51:28 -0700
  • c1fd0fbb32 Fixed compiler warning with mingw-w64 Sam Lantinga 2017-09-04 22:14:57 -0700
  • 657ad72ac4 Added some more big 2.0.6 changes Sam Lantinga 2017-09-04 21:16:28 -0700
  • d75fea89d2 Updated WhatsNew.txt for 2.0.6 Sam Lantinga 2017-09-04 20:48:01 -0700
  • 67f9348baa Fixed bug 3790 - Memory leak with surfaces blitting on each other Sam Lantinga 2017-09-04 11:46:14 -0700
  • 532446a6bd macOS: bug-fix for #3793, "fullscreen toggle does not maintain SDL_Renderer's logical size" David Ludwig 2017-09-03 17:33:49 -0400
  • 2ea09903e6 WinRT: listed VS 2017 optional-component requirements David Ludwig 2017-09-03 16:36:22 -0400
  • a12989f94c vulkan: Changed SDL_WINDOW_VULKAN value to match Tizen's fork. Ryan C. Gordon 2017-09-03 13:20:33 -0400
  • 167398b363 video: Let video targets optionally decide their default OpenGL configs. Ryan C. Gordon 2017-09-02 19:35:32 -0400
  • 3267398d15 sndio: Patched to compile if SIO_DEVANY isn't defined. Ryan C. Gordon 2017-09-02 16:41:14 -0400
  • c26946e9f2 Fixed bug 3792 - [KMS/DRM] Wrong GBM format Sam Lantinga 2017-09-01 12:54:38 -0700
  • 74043994b8 x11: Correctly restore previous GL context after sacrificial context is done. Ryan C. Gordon 2017-09-01 14:08:09 -0400
  • a3dda100f4 x11: don't try to make a NULL GL context current when we already did that. Ryan C. Gordon 2017-09-01 14:00:11 -0400
  • 4649ac463c x11: Clean up sacrificial GL context code. Ryan C. Gordon 2017-09-01 13:57:40 -0400
  • 507659c6ac x11: Make a sacrificial glX context to check for extensions during init. Ryan C. Gordon 2017-09-01 13:27:53 -0400
  • 20207abf80 macOS: Update controller mapping of Steelseries Stratus XL to account for reversed thumbstick y-axis values (bug #3483). Alex Szpakowski 2017-08-31 22:07:28 -0300
  • d7ae313134 macOS: Fix menubar items being enabled when they shouldn't be. Alex Szpakowski 2017-08-31 21:34:29 -0300
  • b959be2569 Code style cleanup in the Cocoa and UIKit vulkan files. Alex Szpakowski 2017-08-31 21:26:13 -0300
  • cfd7a7fac6 macOS: Prevent unwanted native fullscreen (Spaces) toggles when the window is in fullscreen or isn't resizable. Fixes bug #3691. Alex Szpakowski 2017-08-31 21:13:32 -0300
  • ff76f8e5b4 Fixed bug 3791 - SDL_bits.h: __builtin_clz is supported in gcc >= 3.4 Sam Lantinga 2017-08-31 15:17:59 -0700
  • 6c38c9007b Update Android SDK required to API level 16 Sam Lantinga 2017-08-31 15:12:08 -0700
  • b54bcb34d0 Fixed bug 3483 - Steelseries Nimbus MFi controller reversed Y-axis analog stick Sam Lantinga 2017-08-30 23:30:24 -0700
  • 8e160a34a7 Convert tabs to spaces in game controller database entries Sam Lantinga 2017-08-30 23:02:39 -0700
  • 347fe70432 Fixed bug 3789 - Android : small clean up Sam Lantinga 2017-08-30 14:25:01 -0700
  • b5f31c392d Moved haptic source files into the proper folder Sam Lantinga 2017-08-30 09:44:38 -0700
  • e53c5c5c50 Fix QNX build - prioritize system EGL headers over the Khronos ones Sam Lantinga 2017-08-30 00:40:06 -0700
  • 9ca6292372 Added some missing render capability flags Sam Lantinga 2017-08-29 23:14:39 -0700
  • c3d428d402 Fixed line breaks in verbose test logging output Sam Lantinga 2017-08-29 23:12:26 -0700
  • 94e0f3e95b Added some debug messaging for previously unhandled events Sam Lantinga 2017-08-29 22:52:17 -0700
  • 2d10a3f2b9 The dummy video driver check is now covered by explicitly checking for cocoa above. Sam Lantinga 2017-08-29 22:24:59 -0700
  • 92bf608527 Fixed bug 3616 - SDL_GL_CreateContext fails with SDL_GL_CONTEXT_DEBUG_FLAG and ANGLE/GLES 2.0 Sam Lantinga 2017-08-29 22:04:43 -0700
  • 8fc1fb0805 Fixed bug 3719 - Cocoa - Incorrect window size when leaving fullscreen Sam Lantinga 2017-08-29 21:42:22 -0700
  • 846a9ab95e test: forgot to change a variable. Ryan C. Gordon 2017-08-29 18:25:55 -0400
  • 4fc0163853 test: Fix for negative int that was now a size_t (thanks, Ozkan!). Ryan C. Gordon 2017-08-29 18:16:38 -0400
  • 21e32bac10 egl: Cast to size_t, in case platform's NativeDisplayType isn't a pointer. Ryan C. Gordon 2017-08-29 16:30:49 -0400
  • eb3c66d3c8 A few more compiler warnings fixed. Ryan C. Gordon 2017-08-29 16:05:03 -0400
  • ae667da638 Fixed a bunch of compiler warnings. Ryan C. Gordon 2017-08-29 15:52:49 -0400
  • 629f8abab4 Updated documentation, you don't need to initialize the audio subsystem to do in-place format conversion. (Thanks Simon Hug!) Sam Lantinga 2017-08-29 09:02:04 -0700
  • abf8fc4c01 Fixed check for Mac OS X 10.11+ SDK (thanks Edward Rudd!) Sam Lantinga 2017-08-29 08:27:23 -0700
  • 2d655cd814 MAC_OS_X_VERSION_MAX_REQUIRED isn't actually set in recent Xcode versions Sam Lantinga 2017-08-29 02:32:53 -0700
  • 737ed973cb Removed Metal and QuartzCore frameworks which aren't needed for Vulkan support Sam Lantinga 2017-08-29 01:04:48 -0700
  • c684eb2cde Add a way to set the context when other activities are active so many SDL API functions still work. Sam Lantinga 2017-08-28 23:04:47 -0700
  • 130138fa59 Fixed bug 3785 - fix windows build after revision 11382 Sam Lantinga 2017-08-28 22:44:48 -0700