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According to Steam's OS stats, Windows 8.0 use is pretty much nil. Further, Microsoft hasn't support Windows 8.0 development in any of their actively-updated toolchains, and setting it up can be a pain. In theory, SDL2 still supports Windows 8.0, however building of Windows 8.0 .dlls is no longer the default, if and when using the 'winrtbuild.*' scripts. The MSVC 2012 project files for building Windows 8.0 dlls remain, though, for the time being. |
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| .. | ||
| tests | ||
| UWP_VS2015 | ||
| WinPhone80_VS2012 | ||
| WinPhone81_VS2013 | ||
| WinRT80_VS2012 | ||
| WinRT81_VS2013 | ||
| SDL2-WinRT.nuspec | ||
| SDL2-WinRT.targets | ||
| SDL2main-WinRT-NonXAML.nuspec | ||
| SDL2main-WinRT-NonXAML.targets | ||