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SDL_blendfillrect.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_blendfillrect.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_blendline.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_blendline.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_blendpoint.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_blendpoint.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_draw.h
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Add and use SDL_FALLTHROUGH for fallthroughs
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2021-11-12 07:26:14 +03:00 |
SDL_drawline.c
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software: Draw a single pixel for a line with the same start/end point.
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2021-11-26 14:34:51 -05:00 |
SDL_drawline.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_drawpoint.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_drawpoint.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_render_sw.c
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SDL_Renderer software, D3D11: don't use "renderer->viewport" in back-ends, but use the one from SETVIEWPORT cmd
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2021-12-02 10:01:50 +01:00 |
SDL_render_sw_c.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_rotate.c
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use SDL's functions version inplace of libc version
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2021-11-22 08:38:46 -08:00 |
SDL_rotate.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_triangle.c
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Remove SDL_HAVE_RENDER_GEOMETRY define
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2021-10-24 22:27:56 -04:00 |
SDL_triangle.h
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Add software renderer implementation
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2021-08-19 00:10:59 +02:00 |