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This fixes a case where you render to the backbuffer, then render to a render target, set the current target back to the backbuffer, and then present without drawing anything else; in this circumstance, the Present command would never happen. Fixes Bugzilla #5011. |
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| .. | ||
| direct3d | ||
| direct3d11 | ||
| metal | ||
| opengl | ||
| opengles | ||
| opengles2 | ||
| psp | ||
| software | ||
| SDL_d3dmath.c | ||
| SDL_d3dmath.h | ||
| SDL_render.c | ||
| SDL_sysrender.h | ||
| SDL_yuv_sw.c | ||
| SDL_yuv_sw_c.h | ||