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b7a4fdd318
This fixes a case where you render to the backbuffer, then render to a render target, set the current target back to the backbuffer, and then present without drawing anything else; in this circumstance, the Present command would never happen. Fixes Bugzilla #5011. |
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direct3d | ||
direct3d11 | ||
metal | ||
opengl | ||
opengles | ||
opengles2 | ||
psp | ||
software | ||
SDL_d3dmath.c | ||
SDL_d3dmath.h | ||
SDL_render.c | ||
SDL_sysrender.h | ||
SDL_yuv_sw.c | ||
SDL_yuv_sw_c.h |