Simple Directmedia Layer
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Sam Lantinga 0b8b321f9e Allow the product version to be different when trying to find a controller mapping
This is in the hope that revving the product version doesn't change the mapping, which is the case for some devices. In cases where it does, we just need to provide a mapping for each version of the product.
2022-08-28 23:01:30 -07:00
.github Create dummy PS2 Video driver 2022-08-02 11:40:31 -07:00
acinclude autoconf: use ax_compute_relative_paths 2022-07-27 21:06:31 +02:00
android-project Split SDLSurface to public class 2022-08-22 14:57:15 -07:00
android-project-ant
build-scripts emscripten-buildbot.sh: force -s USE_SDL=0 2022-08-17 21:39:59 -04:00
cmake cmake: enable disabing hidapi 2022-08-05 13:06:51 -07:00
docs Update minimal required Android SDK version 2022-08-24 11:39:32 -07:00
include Sync SDL wiki -> header 2022-08-28 02:01:12 +00:00
mingw/pkg-support/cmake
src Allow the product version to be different when trying to find a controller mapping 2022-08-28 23:01:30 -07:00
test Re-added the CRC to the joystick guid 2022-08-27 19:00:31 -07:00
VisualC Added SDL_hidapi_ps3.c to the Windows projects 2022-08-23 22:53:43 -07:00
VisualC-GDK Added SDL_hidapi_ps3.c to the Windows projects 2022-08-23 22:53:43 -07:00
VisualC-WinRT add SDL_crc16.c to msvc and watcom builds 2022-08-11 20:11:32 +03:00
visualtest
wayland-protocols wayland: Add high resolution scroll wheel support 2022-08-21 08:54:58 -07:00
Xcode cmake: create SDL2::SDL2main target in Apple framework official release 2022-08-24 06:20:28 -07:00
Xcode-iOS
.clang-format
.editorconfig .editorconfig: Use correct path for wayland-protocols 2022-08-23 06:28:04 -07:00
.gitignore Update .gitignore 2022-08-24 15:34:46 -07:00
.wikiheaders-options wikiheaders.pl: changes to make this usable with external projects. 2022-06-15 23:26:24 -04:00
Android.mk
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt cmake: add SDL_IBUS option to enable/disable DBUS + test sys/inotify.h 2022-08-25 18:12:16 -07:00
configure Regenerated configure 2022-08-27 15:18:22 -07:00
configure.ac autotools: Require GNU sort 2022-08-27 15:14:36 -07:00
CREDITS.txt
INSTALL.txt
LICENSE.txt
Makefile.in We want to ship the CMake input file, not the generated file 2022-07-11 08:55:49 -07:00
Makefile.minimal
Makefile.os2 Added SDL_hidapi_ps3.c to the Windows projects 2022-08-23 22:53:43 -07:00
Makefile.pandora
Makefile.w32 Added SDL_hidapi_ps3.c to the Windows projects 2022-08-23 22:53:43 -07:00
README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in cmake: always create SDL2::SDL2main target in autotools' cmake config script 2022-08-24 06:20:28 -07:00
sdl2-config.in cmake+ci: fix+test sdl2-config + sdl2.pc for all supported platforms 2022-06-23 14:17:38 +02:00
sdl2.m4 Fixed macOS framework detection in sdl2.m4 2022-08-26 09:12:56 -07:00
sdl2.pc.in Compatible with including as <SDL2/SDL.h> 2022-07-28 20:34:34 -07:00
SDL2.spec.in
SDL2Config.cmake.in ci: Test cmake build script on Android 2022-06-15 11:11:49 -07:00
TODO.txt
WhatsNew.txt Re-added the CRC to the joystick guid 2022-08-27 19:00:31 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)