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WinRT 8.0 (Phone and non-Phone) didn't offer an API to set an already-created thread's priority. WinRT 8.1 offered this API, along with several other Win32 thread functions that were previously unavailable (in WinRT). This change makes WinRT 8.1+ platforms use SDL's Win32 backend. |
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|---|---|---|
| .. | ||
| generic | ||
| psp | ||
| pthread | ||
| stdcpp | ||
| windows | ||
| SDL_systhread.h | ||
| SDL_thread.c | ||
| SDL_thread_c.h | ||