mirror of
https://github.com/Ryujinx/SDL.git
synced 2025-03-25 15:05:10 +00:00
Otherwise you might have set the viewport to the full size of the render target in SDL's API but this change hasn't been transmitted to Direct3D yet by the time we attempt to clear. Fixes #4210. |
||
---|---|---|
.. | ||
SDL_render_d3d.c | ||
SDL_shaders_d3d.c | ||
SDL_shaders_d3d.h |