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The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().
210 lines
6.3 KiB
C
210 lines
6.3 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if !SDL_RENDER_DISABLED
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#include "SDL_draw.h"
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#include "SDL_drawline.h"
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#include "SDL_drawpoint.h"
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static void
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SDL_DrawLine1(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color,
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SDL_bool draw_end)
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{
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if (y1 == y2) {
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int length;
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int pitch = (dst->pitch / dst->format->BytesPerPixel);
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Uint8 *pixel;
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if (x1 <= x2) {
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pixel = (Uint8 *)dst->pixels + y1 * pitch + x1;
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length = draw_end ? (x2-x1+1) : (x2-x1);
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} else {
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pixel = (Uint8 *)dst->pixels + y1 * pitch + x2;
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if (!draw_end) {
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++pixel;
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}
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length = draw_end ? (x1-x2+1) : (x1-x2);
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}
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SDL_memset(pixel, color, length);
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} else if (x1 == x2) {
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VLINE(Uint8, DRAW_FASTSETPIXEL1, draw_end);
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} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
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DLINE(Uint8, DRAW_FASTSETPIXEL1, draw_end);
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} else {
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BLINE(x1, y1, x2, y2, DRAW_FASTSETPIXELXY1, draw_end);
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}
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}
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static void
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SDL_DrawLine2(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color,
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SDL_bool draw_end)
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{
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if (y1 == y2) {
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HLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end);
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} else if (x1 == x2) {
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VLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end);
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} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
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DLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end);
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} else {
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Uint8 _r, _g, _b, _a;
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const SDL_PixelFormat * fmt = dst->format;
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SDL_GetRGBA(color, fmt, &_r, &_g, &_b, &_a);
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if (fmt->Rmask == 0x7C00) {
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AALINE(x1, y1, x2, y2,
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DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY_BLEND_RGB555,
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draw_end);
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} else if (fmt->Rmask == 0xF800) {
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AALINE(x1, y1, x2, y2,
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DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY_BLEND_RGB565,
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draw_end);
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} else {
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AALINE(x1, y1, x2, y2,
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DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY2_BLEND_RGB,
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draw_end);
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}
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}
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}
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static void
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SDL_DrawLine4(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color,
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SDL_bool draw_end)
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{
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if (y1 == y2) {
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HLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end);
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} else if (x1 == x2) {
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VLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end);
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} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
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DLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end);
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} else {
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Uint8 _r, _g, _b, _a;
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const SDL_PixelFormat * fmt = dst->format;
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SDL_GetRGBA(color, fmt, &_r, &_g, &_b, &_a);
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if (fmt->Rmask == 0x00FF0000) {
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if (!fmt->Amask) {
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AALINE(x1, y1, x2, y2,
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DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY_BLEND_RGB888,
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draw_end);
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} else {
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AALINE(x1, y1, x2, y2,
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DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY_BLEND_ARGB8888,
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draw_end);
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}
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} else {
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AALINE(x1, y1, x2, y2,
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DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY4_BLEND_RGB,
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draw_end);
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}
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}
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}
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typedef void (*DrawLineFunc) (SDL_Surface * dst,
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int x1, int y1, int x2, int y2,
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Uint32 color, SDL_bool draw_end);
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static DrawLineFunc
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SDL_CalculateDrawLineFunc(const SDL_PixelFormat * fmt)
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{
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switch (fmt->BytesPerPixel) {
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case 1:
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if (fmt->BitsPerPixel < 8) {
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break;
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}
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return SDL_DrawLine1;
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case 2:
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return SDL_DrawLine2;
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case 4:
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return SDL_DrawLine4;
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}
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return NULL;
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}
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int
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SDL_DrawLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color)
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{
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DrawLineFunc func;
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if (!dst) {
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return SDL_SetError("SDL_DrawLine(): Passed NULL destination surface");
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}
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func = SDL_CalculateDrawLineFunc(dst->format);
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if (!func) {
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return SDL_SetError("SDL_DrawLine(): Unsupported surface format");
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}
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/* Perform clipping */
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/* FIXME: We don't actually want to clip, as it may change line slope */
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if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) {
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return 0;
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}
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func(dst, x1, y1, x2, y2, color, SDL_TRUE);
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return 0;
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}
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int
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SDL_DrawLines(SDL_Surface * dst, const SDL_Point * points, int count,
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Uint32 color)
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{
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int i;
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int x1, y1;
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int x2, y2;
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SDL_bool draw_end;
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DrawLineFunc func;
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if (!dst) {
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return SDL_SetError("SDL_DrawLines(): Passed NULL destination surface");
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}
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func = SDL_CalculateDrawLineFunc(dst->format);
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if (!func) {
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return SDL_SetError("SDL_DrawLines(): Unsupported surface format");
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}
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for (i = 1; i < count; ++i) {
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x1 = points[i-1].x;
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y1 = points[i-1].y;
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x2 = points[i].x;
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y2 = points[i].y;
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/* Perform clipping */
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/* FIXME: We don't actually want to clip, as it may change line slope */
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if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) {
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continue;
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}
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/* Draw the end if it was clipped */
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draw_end = (x2 != points[i].x || y2 != points[i].y);
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func(dst, x1, y1, x2, y2, color, draw_end);
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}
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if (points[0].x != points[count-1].x || points[0].y != points[count-1].y) {
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SDL_DrawPoint(dst, points[count-1].x, points[count-1].y, color);
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}
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return 0;
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}
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#endif /* !SDL_RENDER_DISABLED */
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/* vi: set ts=4 sw=4 expandtab: */
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