SDL/src/render/opengles2
Sylvain 17f156fae5
Fixed bug #4964 - opengles2 & batching = conjoined lines
put back the initial switch case because groups of joined lines cannot be batched.
2021-11-15 09:08:09 +01:00
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SDL_gles2funcs.h GLES2 SDL_Renderer: remove old ZUNE_HD defines and simplify shader cache 2021-02-10 10:22:16 -05:00
SDL_render_gles2.c Fixed bug #4964 - opengles2 & batching = conjoined lines 2021-11-15 09:08:09 +01:00
SDL_shaders_gles2.c Added a hint for alternate OpenGL NV12 data format 2021-11-13 22:21:57 -08:00
SDL_shaders_gles2.h Added a hint for alternate OpenGL NV12 data format 2021-11-13 22:21:57 -08:00