..
android
Fixed bug 5239 - Play audio on Android while backgrounded (Thanks Superfury)
2020-09-25 10:14:42 +02:00
arm
ARM: NEON assembly optimization for SDL_FillRect
2019-10-24 21:17:52 -04:00
cocoa
Fix https://bugzilla.libsdl.org/show_bug.cgi?id=5306
2020-10-09 04:00:00 +03:00
directfb
Added events for dynamically connecting and disconnecting displays, with an iOS implementation
2020-10-08 16:42:20 -07:00
dummy
Merge VideoBootStrap::available into VideoBootStrap::create
2020-07-12 19:11:15 -04:00
emscripten
Merge VideoBootStrap::available into VideoBootStrap::create
2020-07-12 19:11:15 -04:00
haiku
Added events for dynamically connecting and disconnecting displays, with an iOS implementation
2020-10-08 16:42:20 -07:00
khronos
Added Vulkan headers version 1.1.91
2018-11-06 16:57:07 -08:00
kmsdrm
Added events for dynamically connecting and disconnecting displays, with an iOS implementation
2020-10-08 16:42:20 -07:00
nacl
Merge VideoBootStrap::available into VideoBootStrap::create
2020-07-12 19:11:15 -04:00
offscreen
Merge VideoBootStrap::available into VideoBootStrap::create
2020-07-12 19:11:15 -04:00
pandora
Added events for dynamically connecting and disconnecting displays, with an iOS implementation
2020-10-08 16:42:20 -07:00
psp
Added events for dynamically connecting and disconnecting displays, with an iOS implementation
2020-10-08 16:42:20 -07:00
qnx
Added events for dynamically connecting and disconnecting displays, with an iOS implementation
2020-10-08 16:42:20 -07:00
raspberry
Added events for dynamically connecting and disconnecting displays, with an iOS implementation
2020-10-08 16:42:20 -07:00
uikit
Removed unused variable
2020-10-08 16:58:34 -07:00
vivante
Added events for dynamically connecting and disconnecting displays, with an iOS implementation
2020-10-08 16:42:20 -07:00
wayland
Added events for dynamically connecting and disconnecting displays, with an iOS implementation
2020-10-08 16:42:20 -07:00
windows
Added events for dynamically connecting and disconnecting displays, with an iOS implementation
2020-10-08 16:42:20 -07:00
winrt
Added events for dynamically connecting and disconnecting displays, with an iOS implementation
2020-10-08 16:42:20 -07:00
x11
Added events for dynamically connecting and disconnecting displays, with an iOS implementation
2020-10-08 16:42:20 -07:00
yuv2rgb
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_blit.c
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_blit.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_blit_0.c
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_blit_1.c
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_blit_A.c
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_blit_auto.c
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_blit_auto.h
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_blit_copy.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_blit_copy.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_blit_N.c
SDL_blit: Fix undefined bitshift operations
2020-05-29 13:05:37 +01:00
SDL_blit_slow.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_blit_slow.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_bmp.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_clipboard.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_egl.c
egl: Make SDL_EGL_HasExtension() available outside of SDL_egl.c.
2020-09-10 15:02:00 -04:00
SDL_egl_c.h
egl: Make SDL_EGL_HasExtension() available outside of SDL_egl.c.
2020-09-10 15:02:00 -04:00
SDL_fillrect.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_pixels.c
SDL_Surface refcount: destination surface keep track of surfaces
2020-09-07 18:50:30 +02:00
SDL_pixels_c.h
SDL_Surface refcount: destination surface keep track of surfaces
2020-09-07 18:50:30 +02:00
SDL_rect.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_rect_c.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_RLEaccel.c
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_RLEaccel_c.h
A few #defines to reduce SDL2 footprint.
2020-01-21 21:33:40 +01:00
SDL_shape.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_shape_internals.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_stretch.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_surface.c
SDL_Surface refcount: fix memory leak when blitting between stack'ed surfaces
2020-10-02 10:48:27 +02:00
SDL_sysvideo.h
Added events for dynamically connecting and disconnecting displays, with an iOS implementation
2020-10-08 16:42:20 -07:00
SDL_video.c
SDL_video.c: fix whitespace
2020-10-09 02:55:00 +03:00
SDL_vulkan_internal.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_vulkan_utils.c
Added SDL_log.h to SDL_internal.h so logging is available everywhere
2020-04-07 09:38:57 -07:00
SDL_yuv.c
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00
SDL_yuv_c.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
sdlgenblit.pl
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
2020-01-23 01:00:52 -08:00