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https://github.com/Ryujinx/SDL.git
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0e45984fa0
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().
22 lines
454 B
Bash
Executable file
22 lines
454 B
Bash
Executable file
#!/bin/sh
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#
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# libtool assumes that the compiler can handle the -fPIC flag
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# This isn't always true (for example, nasm can't handle it)
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command=""
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while [ $# -gt 0 ]; do
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case "$1" in
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-?PIC)
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# Ignore -fPIC and -DPIC options
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;;
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-fno-common)
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# Ignore -fPIC and -DPIC options
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;;
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*)
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command="$command $1"
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;;
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esac
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shift
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done
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echo $command
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exec $command
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