Simple Directmedia Layer
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Sam Lantinga 1c0c90323c Fixed bug 3976 - SDL drivers may leak driverdata memory due to ignoring return value of SDL_AddDisplayMode
C Snover

SDL_AddDisplayMode returns an SDL_bool corresponding to whether or not the given display mode was added or not. It will return SDL_FALSE if a matching display mode already exists in the display's list of display modes, which causes ownership of the mode driverdata to remain with the caller. Some video drivers ignore the return value of SDL_AddDisplayMode, so leak the driverdata memory when SDL_AddDisplayMode returns SDL_FALSE.
2017-11-21 21:30:47 -08:00
acinclude Fixed bug 3481 - Configure fails to detect dynamic library support on powerpc64le 2016-11-06 20:26:48 -08:00
android-project Fixed Android build error on older SDK 2017-11-12 10:59:05 -08:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts Updated Android build tools version, which bumped minimum deployment target to API 14 2017-10-23 23:23:47 -07:00
cmake vulkan: Include a copy of vulkan.h and vk_platform.h. 2017-08-27 23:25:12 -04:00
debian Updated version to 2.0.8 since SDL_image depends on it 2017-11-04 21:58:48 -07:00
docs Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
include Added support for aarch64 memory barrier instruction 2017-11-19 23:36:54 -08:00
src Fixed bug 3976 - SDL drivers may leak driverdata memory due to ignoring return value of SDL_AddDisplayMode 2017-11-21 21:30:47 -08:00
test Fixed building YUV test programs (thanks Ozkan!) 2017-11-17 10:54:46 -08:00
VisualC Fixed building YUV test programs (thanks Ozkan!) 2017-11-17 10:54:46 -08:00
VisualC-WinRT Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
visualtest Renaming of guard header names to quiet -Wreserved-id-macro 2017-08-28 00:22:23 -07:00
Xcode Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
Xcode-iOS Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
.hgignore Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
Android.mk Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
autogen.sh Don't use pushd/popd in autogen.sh; Ubuntu's /bin/sh doesn't support it. 2016-12-26 22:58:58 -05:00
BUGS.txt BUGS.txt: Changed mailing list link to discourse.libsdl.org. 2017-04-01 00:05:25 -04:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt Fixed bug 3959 - cmake build broken by commit 11702 (7fdbffd47c0e) due to typo 2017-11-20 00:03:23 -08:00
configure Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
configure.in Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
COPYING.txt Updated copyright for 2017 2017-01-01 18:33:28 -08:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt More HTTPS doc tweaks. 2017-02-16 16:59:07 -05:00
Makefile.in vulkan: Initial Vulkan support! 2017-08-27 22:15:57 -04:00
Makefile.minimal Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
Makefile.pandora pandora: Fixed compiler warning about redefining SDL_REVISION. 2017-06-18 23:00:27 +02:00
Makefile.psp PSP: Added missing object for generic TLS to Makefile. 2016-02-13 17:34:14 +01:00
Makefile.wiz Pandora: Updated SDL version in Makefile. 2016-07-19 21:01:30 +02:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.txt readme: correct webpage URL to use HTTPS. 2017-02-16 13:30:34 -05:00
sdl2-config.cmake.in Applied Ubuntu patch bug_822210_fix_sdl2-config.cmake_whitespace.patch 2016-10-07 15:08:37 -07:00
sdl2-config.in Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
sdl2.m4 Fixed bug 3429 - Update AM_PATH_SDL2() to also check for SDL2.framework 2016-09-29 16:37:08 -07:00
sdl2.pc.in Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL2.spec.in Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL2Config.cmake Fixed bug 3651 - CMake build does not install CMake package configuration 2017-08-09 19:03:10 -07:00
TODO.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
VisualC.html Fixed two typos in documentation. 2016-01-12 22:23:53 +01:00
WhatsNew.txt Updated version to 2.0.8 since SDL_image depends on it 2017-11-04 21:58:48 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)