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			100 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely.
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| */
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| 
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| #include <stdlib.h>
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| #include <stdio.h>
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| 
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| #include "SDL_test_common.h"
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| 
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| static SDLTest_CommonState *state;
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| 
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| /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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| static void
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| quit(int rc)
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| {
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|     SDLTest_CommonQuit(state);
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|     exit(rc);
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| }
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| 
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| int
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| main(int argc, char *argv[])
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| {
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|     int i, done;
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|     SDL_Event event;
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| 
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|     /* Enable standard application logging */
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|     SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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| 
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|     /* Initialize test framework */
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|     state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
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|     if (!state) {
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|         return 1;
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|     }
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| 
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|     for (i = 1; i < argc;) {
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|         int consumed;
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| 
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|         consumed = SDLTest_CommonArg(state, i);
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|         /* needed voodoo to allow app to launch via OS X Finder */
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|         if (SDL_strncmp(argv[i], "-psn", 4)==0) {
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|             consumed = 1;
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|         }
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|         if (consumed == 0) {
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|             consumed = -1;
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|         }
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|         if (consumed < 0) {
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|             SDLTest_CommonLogUsage(state, argv[0], NULL);
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|             quit(1);
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|         }
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|         i += consumed;
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|     }
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|     if (!SDLTest_CommonInit(state)) {
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|         quit(2);
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|     }
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| 
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|     for (i = 0; i < state->num_windows; ++i) {
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|         SDL_Renderer *renderer = state->renderers[i];
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|         SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
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|         SDL_RenderClear(renderer);
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|         SDL_RenderPresent(renderer);
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|     }
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| 
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|     SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
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| 
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|     /* Main render loop */
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|     done = 0;
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|     while (!done) {
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|         /* Check for events */
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|         while (SDL_PollEvent(&event)) {
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|             if (event.type == SDL_DROPBEGIN) {
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|                 SDL_Log("Drop beginning on window %u", (unsigned int) event.drop.windowID);
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|             } else if (event.type == SDL_DROPCOMPLETE) {
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|                 SDL_Log("Drop complete on window %u", (unsigned int) event.drop.windowID);
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|             } else if ((event.type == SDL_DROPFILE) || (event.type == SDL_DROPTEXT)) {
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|                 const char *typestr = (event.type == SDL_DROPFILE) ? "File" : "Text";
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|                 char *dropped_filedir = event.drop.file;
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|                 SDL_Log("%s dropped on window %u: %s", typestr, (unsigned int) event.drop.windowID, dropped_filedir);
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|                 /* Normally you'd have to do this, but this is freed in SDLTest_CommonEvent() */
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|                 /*SDL_free(dropped_filedir);*/
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|             }
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| 
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|             SDLTest_CommonEvent(state, &event, &done);
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|         }
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|     }
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| 
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|     quit(0);
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|     /* keep the compiler happy ... */
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|     return(0);
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| }
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| 
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| /* vi: set ts=4 sw=4 expandtab: */
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