Simple Directmedia Layer
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Sam Lantinga 2909f63743 Revert "Enable bitcode by default for iOS and tvOS builds"
This reverts commit 59963473ef.

This fixes https://github.com/libsdl-org/SDL/issues/6015

Starting with Xcode 14, bitcode is no longer required for watchOS and tvOS applications, and the App Store no longer accepts bitcode submissions from Xcode 14.

Xcode no longer builds bitcode by default and generates a warning message if a project explicitly enables bitcode: “Building with bitcode is deprecated. Please update your project and/or target settings to disable bitcode.” The capability to build with bitcode will be removed in a future Xcode release. IPAs that contain bitcode will have the bitcode stripped before being submitted to the App Store. Debug symbols for past bitcode submissions remain available for download. (86118779)
2022-08-06 23:28:39 -07:00
.github Create dummy PS2 Video driver 2022-08-02 11:40:31 -07:00
acinclude autoconf: use ax_compute_relative_paths 2022-07-27 21:06:31 +02:00
android-project Added support for the 8BitDo Ultimate Wired Controller for Xbox 2022-07-20 11:05:55 -07:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts Updated minimum OS targets on Apple platforms to match supported platforms using Xcode 13 2022-07-26 11:36:01 -07:00
cmake cmake: enable disabing hidapi 2022-08-05 13:06:51 -07:00
docs Update the list of required Ubuntu packages, and add Ubuntu 22.04 workflows 2022-07-30 13:07:54 -07:00
include Added the hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED to control whether the player LED is set on Nintendo Switch controllers 2022-08-06 10:34:19 -07:00
mingw/pkg-support/cmake Fix MinGW SDK redist: sdl2-config.cmake needs to set SDL2_FOUND 2022-06-03 21:05:55 -07:00
src wayland: Use libdecor visibility toggle for hiding/showing the window 2022-08-06 12:12:21 -07:00
test Create dummy PS2 Video driver 2022-08-02 11:40:31 -07:00
VisualC Greatly improved Nintendo Joy-Con support using the HIDAPI driver 2022-07-28 19:22:27 -07:00
VisualC-GDK Greatly improved Nintendo Joy-Con support using the HIDAPI driver 2022-07-28 19:22:27 -07:00
VisualC-WinRT stdlib: move all mslibc functions to SDL_mslibc.c 2022-07-27 09:07:56 -07:00
visualtest remove all unnecessary stuff from visualtest configury. 2021-12-21 20:01:02 +03:00
wayland-protocols video: wayland: Use wp-viewporter for fullscreen with non-native resolutions 2022-03-28 13:18:26 -04:00
Xcode Revert "Enable bitcode by default for iOS and tvOS builds" 2022-08-06 23:28:39 -07:00
Xcode-iOS Updated iOS build instructions 2021-11-30 12:19:26 -08:00
.clang-format Disable formatting not supported by Visual Studio 2019 2022-05-27 15:29:21 -07:00
.editorconfig Separated controller type data into a C file 2022-06-03 15:03:08 -07:00
.gitignore Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
.wikiheaders-options wikiheaders.pl: changes to make this usable with external projects. 2022-06-15 23:26:24 -04:00
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autogen.sh Simplified autogen.sh, thanks to @smcv for the tip 2022-05-05 11:54:24 -07:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt cmake: enable disabing hidapi 2022-08-05 13:06:51 -07:00
configure Allow emscripten platform to build without threads 2022-08-01 09:51:21 -07:00
configure.ac Allow emscripten platform to build without threads 2022-08-01 09:51:21 -07:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 2022-03-15 13:07:55 -04:00
LICENSE.txt Updated copyright for 2022 2022-01-03 09:40:21 -08:00
Makefile.in We want to ship the CMake input file, not the generated file 2022-07-11 08:55:49 -07:00
Makefile.minimal build libSDL2_test too with Makefile.minimal 2021-11-14 01:10:32 +03:00
Makefile.os2 Greatly improved Nintendo Joy-Con support using the HIDAPI driver 2022-07-28 19:22:27 -07:00
Makefile.pandora more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
Makefile.w32 Greatly improved Nintendo Joy-Con support using the HIDAPI driver 2022-07-28 19:22:27 -07:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
sdl2-config-version.cmake.in Add documentation to autotoo'ls sdl2-config-version.cmake.in 2022-05-31 00:10:55 +02:00
sdl2-config.cmake.in autoconf: use ax_compute_relative_paths 2022-07-27 21:06:31 +02:00
sdl2-config.in cmake+ci: fix+test sdl2-config + sdl2.pc for all supported platforms 2022-06-23 14:17:38 +02:00
sdl2.m4 acinclude & sdl2.m4 updates: 2020-12-22 17:00:28 +03:00
sdl2.pc.in Compatible with including as <SDL2/SDL.h> 2022-07-28 20:34:34 -07:00
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
SDL2Config.cmake.in ci: Test cmake build script on Android 2022-06-15 11:11:49 -07:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Added separate hints for Nintendo Online classic controllers and Joy-Cons 2022-08-03 13:07:47 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)