mirror of
https://github.com/Ryujinx/SDL.git
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210 lines
6.1 KiB
C
210 lines
6.1 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_AUDIO_DRIVER_ANDROID
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/* Output audio to Android */
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#include "SDL_audio.h"
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#include "../SDL_audio_c.h"
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#include "SDL_androidaudio.h"
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#include "../../core/android/SDL_android.h"
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#include <android/log.h>
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static SDL_AudioDevice* audioDevice = NULL;
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static SDL_AudioDevice* captureDevice = NULL;
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static int
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ANDROIDAUDIO_OpenDevice(_THIS, const char *devname)
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{
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SDL_AudioFormat test_format;
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SDL_bool iscapture = this->iscapture;
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SDL_assert((captureDevice == NULL) || !iscapture);
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SDL_assert((audioDevice == NULL) || iscapture);
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if (iscapture) {
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captureDevice = this;
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} else {
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audioDevice = this;
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}
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this->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, (sizeof *this->hidden));
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if (this->hidden == NULL) {
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return SDL_OutOfMemory();
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}
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for (test_format = SDL_FirstAudioFormat(this->spec.format); test_format; test_format = SDL_NextAudioFormat()) {
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if ((test_format == AUDIO_U8) ||
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(test_format == AUDIO_S16) ||
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(test_format == AUDIO_F32)) {
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this->spec.format = test_format;
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break;
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}
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}
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if (!test_format) {
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/* Didn't find a compatible format :( */
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return SDL_SetError("%s: Unsupported audio format", "android");
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}
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if (Android_JNI_OpenAudioDevice(iscapture, &this->spec) < 0) {
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return -1;
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}
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SDL_CalculateAudioSpec(&this->spec);
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return 0;
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}
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static void
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ANDROIDAUDIO_PlayDevice(_THIS)
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{
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Android_JNI_WriteAudioBuffer();
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}
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static Uint8 *
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ANDROIDAUDIO_GetDeviceBuf(_THIS)
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{
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return Android_JNI_GetAudioBuffer();
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}
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static int
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ANDROIDAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
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{
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return Android_JNI_CaptureAudioBuffer(buffer, buflen);
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}
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static void
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ANDROIDAUDIO_FlushCapture(_THIS)
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{
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Android_JNI_FlushCapturedAudio();
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}
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static void
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ANDROIDAUDIO_CloseDevice(_THIS)
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{
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/* At this point SDL_CloseAudioDevice via close_audio_device took care of terminating the audio thread
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so it's safe to terminate the Java side buffer and AudioTrack
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*/
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Android_JNI_CloseAudioDevice(this->iscapture);
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if (this->iscapture) {
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SDL_assert(captureDevice == this);
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captureDevice = NULL;
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} else {
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SDL_assert(audioDevice == this);
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audioDevice = NULL;
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}
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SDL_free(this->hidden);
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}
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static SDL_bool
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ANDROIDAUDIO_Init(SDL_AudioDriverImpl * impl)
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{
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/* Set the function pointers */
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impl->OpenDevice = ANDROIDAUDIO_OpenDevice;
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impl->PlayDevice = ANDROIDAUDIO_PlayDevice;
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impl->GetDeviceBuf = ANDROIDAUDIO_GetDeviceBuf;
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impl->CloseDevice = ANDROIDAUDIO_CloseDevice;
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impl->CaptureFromDevice = ANDROIDAUDIO_CaptureFromDevice;
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impl->FlushCapture = ANDROIDAUDIO_FlushCapture;
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/* and the capabilities */
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impl->HasCaptureSupport = SDL_TRUE;
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impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
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impl->OnlyHasDefaultCaptureDevice = SDL_TRUE;
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return SDL_TRUE; /* this audio target is available. */
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}
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AudioBootStrap ANDROIDAUDIO_bootstrap = {
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"android", "SDL Android audio driver", ANDROIDAUDIO_Init, SDL_FALSE
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};
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/* Pause (block) all non already paused audio devices by taking their mixer lock */
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void ANDROIDAUDIO_PauseDevices(void)
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{
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/* TODO: Handle multiple devices? */
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struct SDL_PrivateAudioData *private;
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if(audioDevice != NULL && audioDevice->hidden != NULL) {
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private = (struct SDL_PrivateAudioData *) audioDevice->hidden;
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if (SDL_AtomicGet(&audioDevice->paused)) {
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/* The device is already paused, leave it alone */
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private->resume = SDL_FALSE;
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}
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else {
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SDL_LockMutex(audioDevice->mixer_lock);
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SDL_AtomicSet(&audioDevice->paused, 1);
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private->resume = SDL_TRUE;
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}
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}
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if(captureDevice != NULL && captureDevice->hidden != NULL) {
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private = (struct SDL_PrivateAudioData *) captureDevice->hidden;
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if (SDL_AtomicGet(&captureDevice->paused)) {
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/* The device is already paused, leave it alone */
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private->resume = SDL_FALSE;
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}
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else {
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SDL_LockMutex(captureDevice->mixer_lock);
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SDL_AtomicSet(&captureDevice->paused, 1);
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private->resume = SDL_TRUE;
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}
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}
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}
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/* Resume (unblock) all non already paused audio devices by releasing their mixer lock */
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void ANDROIDAUDIO_ResumeDevices(void)
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{
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/* TODO: Handle multiple devices? */
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struct SDL_PrivateAudioData *private;
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if(audioDevice != NULL && audioDevice->hidden != NULL) {
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private = (struct SDL_PrivateAudioData *) audioDevice->hidden;
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if (private->resume) {
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SDL_AtomicSet(&audioDevice->paused, 0);
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private->resume = SDL_FALSE;
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SDL_UnlockMutex(audioDevice->mixer_lock);
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}
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}
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if(captureDevice != NULL && captureDevice->hidden != NULL) {
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private = (struct SDL_PrivateAudioData *) captureDevice->hidden;
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if (private->resume) {
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SDL_AtomicSet(&captureDevice->paused, 0);
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private->resume = SDL_FALSE;
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SDL_UnlockMutex(captureDevice->mixer_lock);
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}
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}
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}
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#else
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void ANDROIDAUDIO_ResumeDevices(void) {}
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void ANDROIDAUDIO_PauseDevices(void) {}
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#endif /* SDL_AUDIO_DRIVER_ANDROID */
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/* vi: set ts=4 sw=4 expandtab: */
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