SDL/src/video
Ryan C. Gordon 2afb49ba9a cocoa: Warp mouse to center of window before enabling relative mouse.
This prevents the case where the mouse might be at the edge of the
window when enabling relative mode, which confuses macOS, at it
might believe the user is attempting to resize the window.

Fixes #6994.
2023-06-11 12:47:26 -04:00
..
android Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
arm ARM: NEON assembly optimization for SDL_FillRect 2019-10-24 21:17:52 -04:00
cocoa cocoa: Warp mouse to center of window before enabling relative mouse. 2023-06-11 12:47:26 -04:00
directfb Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
dummy Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) 2023-03-09 15:23:59 -08:00
emscripten Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
haiku Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
khronos vulkan_metal.h: Make compatible with ObjC ARC 2022-11-23 17:39:26 -08:00
kmsdrm Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
n3ds Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
nacl Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
ngage Updated copyright for 2023 2023-01-09 09:48:21 -08:00
offscreen Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
os2 further mouse relative motion fix for os/2 (thanks Andrey Vasilkin) 2023-06-08 03:40:32 +03:00
pandora Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
ps2 Updated copyright for 2023 2023-01-09 09:48:21 -08:00
psp Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
qnx Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
raspberry Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
riscos Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
uikit Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
vita Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
vivante Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
wayland wayland: reset orientation bitmask before reading values from hint on QtWayland 2023-06-02 07:41:08 -07:00
windows windows: Don't allow non-resizable windows to be maximized. 2023-05-29 14:47:53 -04:00
winrt Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
x11 x11: check if window size/position has changed during SDL_ShowWindow. 2023-06-07 15:46:59 -04:00
yuv2rgb Add optimiztion function with LSX in LoongArch 2022-06-06 08:49:09 -07:00
SDL_blit.c Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_blit.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_blit_0.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_blit_1.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_blit_A.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_blit_auto.c Refresh generation of SDL_blit_auto.c after simplifying sdlgenblit.pl 2023-03-16 20:27:09 +01:00
SDL_blit_auto.h Refresh generation of SDL_blit_auto.c 2023-03-16 20:27:09 +01:00
SDL_blit_copy.c SDL_blit_copy: Don't call potentially FPU using SDL_memcpy in SDL_memcpyMMX 2023-03-27 06:13:28 +00:00
SDL_blit_copy.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_blit_N.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_blit_slow.c Simplify SDL_BLENDMODE_MUL 2023-03-16 20:27:09 +01:00
SDL_blit_slow.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_bmp.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_clipboard.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_egl.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_egl_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_fillrect.c Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_pixels.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_pixels_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_rect.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_rect_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_rect_impl.h Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_RLEaccel.c Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_RLEaccel_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_shape.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_shape_internals.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_stretch.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_surface.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_sysvideo.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_video.c Fixed build 2023-06-10 09:29:09 -07:00
SDL_vulkan_internal.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_vulkan_utils.c Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_yuv.c Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_yuv_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
sdlgenblit.pl Simplify SDL_BLENDMODE_MUL in sdlgenblit.pl 2023-03-16 20:27:09 +01:00