SDL/src
Sam Lantinga 2c1923859a Don't remove entries from an existing scancode keymap
If we can't find the X11 keysym, it's likely that either the keysym is NoSymbol, in which case we won't hit it anyway, or it's been mapped to a character, in which case the existing mapping is correct for the scancode and the character will be reflected in the keycode mapping.
2022-10-13 22:50:57 -07:00
..
atomic Proposing exposing as public api the various arch dependent 2022-08-04 08:47:39 -07:00
audio N3DS port (squashed) 2022-10-10 08:50:59 -07:00
core X11 scancode mapping cleanup 2022-10-13 22:41:47 -07:00
cpuinfo N3DS: NEON is likely not supported. 2022-10-10 08:50:59 -07:00
dynapi dynapi: Disable support for API call logging by default. 2022-10-12 09:59:31 -04:00
events X11 scancode mapping cleanup 2022-10-13 22:41:47 -07:00
file N3DS: Use asprintf instead of snprintf. 2022-10-10 08:50:59 -07:00
filesystem N3DS: Use asprintf instead of snprintf. 2022-10-10 08:50:59 -07:00
haptic Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
hidapi hidapi, libusb: backport read_thread indefinite loop fix from mainstream 2022-09-28 08:26:08 -07:00
joystick Fixed the mapping from raw joystick values to the expected [SDL_JOYSTICK_AXIS_MIN, SDL_JOYSTICK_AXIS_MAX] range. (thanks Tas!) 2022-10-12 21:44:50 -07:00
libm N3DS port (squashed) 2022-10-10 08:50:59 -07:00
loadso use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00
locale N3DS port (squashed) 2022-10-10 08:50:59 -07:00
main N3DS: Move gfxInit and hidInit from main to video. 2022-10-10 08:50:59 -07:00
misc Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
power N3DS port (squashed) 2022-10-10 08:50:59 -07:00
render Remove D3D9 workarounds for Watcom. 2022-10-12 17:55:37 +03:00
sensor N3DS: Fix PrivateSensorUpdate call. 2022-10-10 08:50:59 -07:00
stdlib SDL_malloc.c: fix variable 'used' set but not used 2022-10-08 23:41:07 +02:00
test Do case insensitive matching on test cases 2022-09-19 14:37:10 -07:00
thread PSP: Fix type mismatch warnings. 2022-10-10 22:31:16 -07:00
timer N3DS port (squashed) 2022-10-10 08:50:59 -07:00
video Don't remove entries from an existing scancode keymap 2022-10-13 22:50:57 -07:00
SDL.c N3DS port (squashed) 2022-10-10 08:50:59 -07:00
SDL_assert.c hide SDL_GenerateAssertionReport in case SDL_ASSERT_LEVEL is 0 2022-07-25 14:26:46 -07:00
SDL_assert_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_error.c Fix SIGSEV in SDL_error (After removing the limit on the size of the SDL error message) (see #5795) 2022-06-28 09:46:12 +02:00
SDL_error_c.h Removed the limit on the size of the SDL error message 2022-06-27 16:59:50 -07:00
SDL_guid.c Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
SDL_hints.c Fixed build 2022-10-02 17:25:43 -07:00
SDL_hints_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_internal.h Fix enabling SDL_DYNAMIC_API in OpenWatcom builds 2022-05-19 20:11:10 +03:00
SDL_list.c Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_list.h Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_log.c N3DS port (squashed) 2022-10-10 08:50:59 -07:00
SDL_log_c.h Added declaration of SDL_LogInit() and SDL_LogQuit() 2022-04-28 15:01:34 -07:00
SDL_utils.c Fixed declaration-after-statement warning 2022-07-18 07:31:23 -07:00
SDL_utils_c.h Fixed comment (thanks @pionere!) 2022-07-18 07:18:56 -07:00