SDL/src/joystick/hidapi
Ludovico de Nittis 2c3269152a Use inotify for HIDAPI joystick enumeration if not using udev
This improves SDL's ability to detect HIDAPI joystick hotplug in a
container environment because we cannot reliably receive events from
udev in a container.

For a more detailed explanation of why this issue happens with
containers, please check the previous commit
"joystick: Use inotify to detect joystick unplug if not using udev"
(b0eba1c5).

Signed-off-by: Ludovico de Nittis <ludovico.denittis@collabora.com>
2021-02-20 23:01:38 -08:00
..
steam Valve contributed code is under the Zlib license 2021-01-04 12:17:24 -08:00
SDL_hidapi_gamecube.c Fixed crash if the GameCube controller hasn't been opened yet 2021-02-10 10:22:18 -05:00
SDL_hidapi_ps4.c Always lock the HIDAPI device when closing, in case rumble is pending 2021-01-14 23:49:20 -08:00
SDL_hidapi_ps5.c Use PS4 rumble hint as the default for the PS5 rumble hint 2021-01-24 00:51:24 -05:00
SDL_hidapi_rumble.c Added HIDAPI rumble debug info 2021-01-14 23:49:27 -08:00
SDL_hidapi_rumble.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_hidapi_stadia.c SDL: fix packet handling for original version of Stadia FW 2021-02-10 10:22:20 -05:00
SDL_hidapi_steam.c Always lock the HIDAPI device when closing, in case rumble is pending 2021-01-14 23:49:20 -08:00
SDL_hidapi_switch.c Fixed bug 5493 - Hint to let the user opt out of having Switch controllers' Home button lit when opened 2021-02-10 10:22:16 -05:00
SDL_hidapi_xbox360.c avoid some pedantic warnings in array initializers 2021-02-10 10:22:20 -05:00
SDL_hidapi_xbox360w.c avoid some pedantic warnings in array initializers 2021-02-10 10:22:20 -05:00
SDL_hidapi_xboxone.c Added support for trigger rumble for all Microsoft Xbox One controllers 2021-02-11 17:28:07 -08:00
SDL_hidapijoystick.c Use inotify for HIDAPI joystick enumeration if not using udev 2021-02-20 23:01:38 -08:00
SDL_hidapijoystick_c.h Minor cleanup 2021-01-24 00:51:26 -05:00