SDL/src
Sam Lantinga 2e667a8be9 Fix incorrectly terminated MakeThreadHighPriority dbus message
Currently the message is double terminated, which results in SDL_DBus_CallMethodInternal()
incorrectly assuming that the other party is always returning true.

I'm not super familiar with dbus, so I'm not sure if this could also be the cause of this bug:
https://github.com/ValveSoftware/steam-for-linux/issues/6901
2020-03-30 14:26:10 -07:00
..
atomic Add basic support for compiling on RISC OS 2020-02-13 20:50:47 +00:00
audio coreaudio: The default SDL audio device now tracks the system output default. 2020-03-29 01:54:00 -04:00
core Fix incorrectly terminated MakeThreadHighPriority dbus message 2020-03-30 14:26:10 -07:00
cpuinfo Improved CPU detection on ARM platforms 2020-02-04 16:46:22 +00:00
dynapi virtual joysticks: removed ball support (Bug 5028) 2020-03-15 13:25:49 -04:00
events Fixed warnings building with mingw64 2020-03-08 21:24:06 -07:00
file Fixed compile warning 2020-02-10 13:59:05 -08:00
filesystem Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
haptic Fixed bug 3446 - The haptic API does not allow to select the direction axes 2020-03-17 14:18:05 -07:00
hidapi Removed blacklist entries for devices that aren't game controllers, allow Steam Controllers 2020-03-20 20:53:26 -07:00
joystick joystick: Make sure recentering events happen before disconnect events. 2020-03-26 18:47:04 -04:00
libm Fixed compiler warning 2020-01-29 20:09:16 -08:00
loadso Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
main Backed out changeset 51622f74dc85 2020-03-10 18:35:31 -07:00
power Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
render opengl: Don't enable/disable texturing except when actually rendering. 2020-03-22 14:32:47 -04:00
sensor Fixed bug 5052 - Interval between SDL_SENSORUPDATE events for gyroscopes is too high 2020-03-23 12:10:05 -07:00
stdlib Fixed bug 5022 - SDL_iconv_string can get stuck in an infinite loop when encountering invalid characters 2020-03-10 16:29:28 -07:00
test test: Reimplemented SDLTest_CommonUsage() to restore binary compatibility. 2020-02-12 13:09:38 -05:00
thread thread: Put all important SDL_CreateThread internal data into SDL_Thread. 2020-03-26 22:14:59 -04:00
timer Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
video Fixed Bug 4883, redux - connect SDL_GetDisplayDPI to UIKit_GetDisplayDPI 2020-03-28 15:43:55 -04:00
SDL.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_assert.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_assert_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_dataqueue.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_dataqueue.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_error.c Added SDL_GetErrorMsg() to get the error message in a thread-safe way 2020-03-13 21:28:09 -07:00
SDL_error_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_hints.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_hints_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_internal.h SDL_LEAN_AND_MEAN defaults off 2020-01-23 01:03:23 -08:00
SDL_log.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00