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Fixes DPI awareness of testdrawchessboard (previously, the surface was being created in points instead of pixels, resulting in the demo app only drawing in a corner of the screen on High-DPI displays) *_CreateWindowFramebuffer()/*_UpdateWindowFramebuffer(): are updated to use SDL_GetWindowSizeInPixels instead of SDL_GetWindowSize() or window->w/window->h. Most of the _CreateWindowFramebuffer backends are untested except for Windows. Fixes #7047 (cherry picked from commit 67c91353e01f6f2c0cc80c17eeddbad6def7cb01) |
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| .. | ||
| SDL_ngageevents.cpp | ||
| SDL_ngageevents_c.h | ||
| SDL_ngageframebuffer.cpp | ||
| SDL_ngageframebuffer_c.h | ||
| SDL_ngagevideo.cpp | ||
| SDL_ngagevideo.h | ||
| SDL_ngagewindow.cpp | ||
| SDL_ngagewindow.h | ||