SDL/src
Sam Lantinga 30b4d90f1c Only update the serial number if it hasn't already been set
This fixes the serial number for Nintendo Switch Pro, which is queried from the hardware in device initialization, and was later clobbered by the USB string which isn't correct.

(cherry picked from commit 2042e9c4e3cba6ffa9c34abac14828e31365f98b)
2023-06-09 17:36:06 -07:00
..
atomic Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
audio Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
core windows: SDL_Delay expects a 32-bit integer 2023-05-27 02:34:41 +02:00
cpuinfo Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
dynapi Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
events Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
file Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
filesystem Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
haptic Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
hidapi Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
joystick Only update the serial number if it hasn't already been set 2023-06-09 17:36:06 -07:00
libm Updated copyright for 2023 2023-01-09 09:48:21 -08:00
loadso Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
locale Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
main Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
misc Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
power Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
render Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
sensor Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) 2023-03-09 15:23:59 -08:00
stdlib Don't bother re-encoding Latin1 characters in the ASCII range 2023-06-04 05:40:07 -07:00
test Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
thread Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
timer Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
video further mouse relative motion fix for os/2 (thanks Andrey Vasilkin) 2023-06-08 03:40:32 +03:00
SDL.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_assert.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_assert_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_dataqueue.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_dataqueue.h dataqueue: Make thread safe. 2023-03-02 16:43:44 -05:00
SDL_error.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_error_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_guid.c Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_hints.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_hints_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_internal.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_list.c Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_list.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_log.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_log_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_utils.c Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_utils_c.h Don't bother re-encoding Latin1 characters in the ASCII range 2023-06-04 05:40:07 -07:00