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atomic
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WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
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2013-08-12 22:29:55 -04:00 |
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audio
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WinRT: removed chunks of C++ hack code from SDL_xaudio2.c
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2013-09-06 19:23:42 -04:00 |
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core
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WinRT: code cleanup: attempted to make it more clear what code is specific to what app type (plain Direct3D or XAML)
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2013-09-06 21:13:15 -04:00 |
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cpuinfo
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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events
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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file
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WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
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2013-08-12 22:29:55 -04:00 |
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haptic
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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joystick
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WinRT: renamed "windowsrt" directories to "winrt"
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2013-08-27 12:33:36 -04:00 |
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libm
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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loadso
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WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
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2013-08-12 22:29:55 -04:00 |
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main
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WinRT: renamed "windowsrt" directories to "winrt"
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2013-08-27 12:33:36 -04:00 |
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power
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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render
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WinRT: made rendering work with orientation changes on Windows Phone
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2013-08-28 15:27:01 -04:00 |
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stdlib
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WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
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2013-08-13 20:09:52 -04:00 |
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test
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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thread
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WinRT: removed some old debugging code from SDL_mutexP and SDL_mutexV
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2013-08-20 22:18:48 -04:00 |
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timer
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WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
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2013-08-13 20:09:52 -04:00 |
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video
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WinRT: code cleanup: attempted to make it more clear what code is specific to what app type (plain Direct3D or XAML)
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2013-09-06 21:13:15 -04:00 |
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SDL.c
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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SDL_assert.c
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WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
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2013-08-12 22:29:55 -04:00 |
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SDL_assert_c.h
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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SDL_error.c
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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SDL_error_c.h
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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SDL_hints.c
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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SDL_log.c
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WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
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2013-08-13 20:09:52 -04:00 |