SDL/Xcode-iOS/Demos/src
Alex Szpakowski 28fe9f0cfc Switched to the core versions of OpenGL ES framebuffer object and renderbuffer functions.
Both the extension (OES) and the core versions work, but the core versions are more correct for GLES2+ and they're less verbose.
2014-10-28 01:34:40 -03:00
..
accelerometer.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
common.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
common.h Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
fireworks.c Switched to the core versions of OpenGL ES framebuffer object and renderbuffer functions. 2014-10-28 01:34:40 -03:00
happy.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
keyboard.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
mixer.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
rectangles.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
touch.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00