mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-29 19:15:31 +00:00
7420 lines
267 KiB
C
7420 lines
267 KiB
C
/* DO NOT EDIT! This file is generated by sdlgenblit.pl */
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../SDL_internal.h"
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/* *INDENT-OFF* */
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#include "SDL_video.h"
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#include "SDL_blit.h"
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#include "SDL_blit_auto.h"
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static void SDL_Blit_RGB888_RGB888_Scale(SDL_BlitInfo *info)
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{
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int srcy, srcx;
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int posy, posx;
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int incy, incx;
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srcy = 0;
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posy = 0;
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incy = (info->src_h << 16) / info->dst_h;
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incx = (info->src_w << 16) / info->dst_w;
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while (info->dst_h--) {
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Uint32 *src = 0;
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Uint32 *dst = (Uint32 *)info->dst;
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int n = info->dst_w;
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srcx = -1;
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posx = 0x10000L;
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while (posy >= 0x10000L) {
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++srcy;
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posy -= 0x10000L;
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}
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while (n--) {
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if (posx >= 0x10000L) {
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while (posx >= 0x10000L) {
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++srcx;
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posx -= 0x10000L;
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}
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src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
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}
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*dst = *src;
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posx += incx;
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++dst;
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}
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posy += incy;
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info->dst += info->dst_pitch;
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}
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}
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static void SDL_Blit_RGB888_RGB888_Blend(SDL_BlitInfo *info)
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{
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const int flags = info->flags;
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Uint32 srcpixel;
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Uint32 srcR, srcG, srcB, srcA;
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Uint32 dstpixel;
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Uint32 dstR, dstG, dstB;
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while (info->dst_h--) {
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Uint32 *src = (Uint32 *)info->src;
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Uint32 *dst = (Uint32 *)info->dst;
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int n = info->dst_w;
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while (n--) {
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srcpixel = *src;
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srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
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dstpixel = *dst;
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dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
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if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
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/* This goes away if we ever use premultiplied alpha */
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if (srcA < 255) {
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srcR = (srcR * srcA) / 255;
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srcG = (srcG * srcA) / 255;
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srcB = (srcB * srcA) / 255;
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}
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}
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switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
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case SDL_COPY_BLEND:
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dstR = srcR + ((255 - srcA) * dstR) / 255;
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dstG = srcG + ((255 - srcA) * dstG) / 255;
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dstB = srcB + ((255 - srcA) * dstB) / 255;
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break;
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case SDL_COPY_ADD:
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dstR = srcR + dstR; if (dstR > 255) dstR = 255;
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dstG = srcG + dstG; if (dstG > 255) dstG = 255;
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dstB = srcB + dstB; if (dstB > 255) dstB = 255;
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break;
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case SDL_COPY_MOD:
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dstR = (srcR * dstR) / 255;
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dstG = (srcG * dstG) / 255;
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dstB = (srcB * dstB) / 255;
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break;
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}
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dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
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*dst = dstpixel;
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++src;
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++dst;
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}
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info->src += info->src_pitch;
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info->dst += info->dst_pitch;
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}
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}
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static void SDL_Blit_RGB888_RGB888_Blend_Scale(SDL_BlitInfo *info)
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{
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const int flags = info->flags;
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Uint32 srcpixel;
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Uint32 srcR, srcG, srcB, srcA;
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Uint32 dstpixel;
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Uint32 dstR, dstG, dstB;
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int srcy, srcx;
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int posy, posx;
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int incy, incx;
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srcy = 0;
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posy = 0;
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incy = (info->src_h << 16) / info->dst_h;
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incx = (info->src_w << 16) / info->dst_w;
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while (info->dst_h--) {
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Uint32 *src = 0;
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Uint32 *dst = (Uint32 *)info->dst;
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int n = info->dst_w;
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srcx = -1;
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posx = 0x10000L;
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while (posy >= 0x10000L) {
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++srcy;
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posy -= 0x10000L;
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}
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while (n--) {
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if (posx >= 0x10000L) {
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while (posx >= 0x10000L) {
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++srcx;
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posx -= 0x10000L;
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}
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src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
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}
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srcpixel = *src;
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srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
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dstpixel = *dst;
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dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
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if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
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/* This goes away if we ever use premultiplied alpha */
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if (srcA < 255) {
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srcR = (srcR * srcA) / 255;
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srcG = (srcG * srcA) / 255;
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srcB = (srcB * srcA) / 255;
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}
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}
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switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
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case SDL_COPY_BLEND:
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dstR = srcR + ((255 - srcA) * dstR) / 255;
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dstG = srcG + ((255 - srcA) * dstG) / 255;
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dstB = srcB + ((255 - srcA) * dstB) / 255;
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break;
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case SDL_COPY_ADD:
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dstR = srcR + dstR; if (dstR > 255) dstR = 255;
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dstG = srcG + dstG; if (dstG > 255) dstG = 255;
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dstB = srcB + dstB; if (dstB > 255) dstB = 255;
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break;
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case SDL_COPY_MOD:
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dstR = (srcR * dstR) / 255;
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dstG = (srcG * dstG) / 255;
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dstB = (srcB * dstB) / 255;
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break;
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}
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dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
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*dst = dstpixel;
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posx += incx;
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++dst;
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}
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posy += incy;
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info->dst += info->dst_pitch;
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}
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}
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static void SDL_Blit_RGB888_RGB888_Modulate(SDL_BlitInfo *info)
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{
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const int flags = info->flags;
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const Uint32 modulateR = info->r;
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const Uint32 modulateG = info->g;
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const Uint32 modulateB = info->b;
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Uint32 pixel;
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Uint32 R, G, B;
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while (info->dst_h--) {
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Uint32 *src = (Uint32 *)info->src;
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Uint32 *dst = (Uint32 *)info->dst;
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int n = info->dst_w;
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while (n--) {
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pixel = *src;
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R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
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if (flags & SDL_COPY_MODULATE_COLOR) {
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R = (R * modulateR) / 255;
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G = (G * modulateG) / 255;
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B = (B * modulateB) / 255;
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}
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pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
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*dst = pixel;
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++src;
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++dst;
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}
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info->src += info->src_pitch;
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info->dst += info->dst_pitch;
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}
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}
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static void SDL_Blit_RGB888_RGB888_Modulate_Scale(SDL_BlitInfo *info)
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{
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const int flags = info->flags;
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const Uint32 modulateR = info->r;
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const Uint32 modulateG = info->g;
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const Uint32 modulateB = info->b;
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Uint32 pixel;
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Uint32 R, G, B;
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int srcy, srcx;
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int posy, posx;
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int incy, incx;
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srcy = 0;
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posy = 0;
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incy = (info->src_h << 16) / info->dst_h;
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incx = (info->src_w << 16) / info->dst_w;
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while (info->dst_h--) {
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Uint32 *src = 0;
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Uint32 *dst = (Uint32 *)info->dst;
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int n = info->dst_w;
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srcx = -1;
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posx = 0x10000L;
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while (posy >= 0x10000L) {
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++srcy;
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posy -= 0x10000L;
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}
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while (n--) {
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if (posx >= 0x10000L) {
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while (posx >= 0x10000L) {
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++srcx;
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posx -= 0x10000L;
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}
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src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
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}
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pixel = *src;
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R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
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if (flags & SDL_COPY_MODULATE_COLOR) {
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R = (R * modulateR) / 255;
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G = (G * modulateG) / 255;
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B = (B * modulateB) / 255;
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}
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pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
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*dst = pixel;
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posx += incx;
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++dst;
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}
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posy += incy;
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info->dst += info->dst_pitch;
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}
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}
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static void SDL_Blit_RGB888_RGB888_Modulate_Blend(SDL_BlitInfo *info)
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{
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const int flags = info->flags;
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const Uint32 modulateR = info->r;
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const Uint32 modulateG = info->g;
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const Uint32 modulateB = info->b;
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const Uint32 modulateA = info->a;
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Uint32 srcpixel;
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Uint32 srcR, srcG, srcB, srcA;
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Uint32 dstpixel;
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Uint32 dstR, dstG, dstB;
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while (info->dst_h--) {
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Uint32 *src = (Uint32 *)info->src;
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Uint32 *dst = (Uint32 *)info->dst;
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int n = info->dst_w;
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while (n--) {
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srcpixel = *src;
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srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
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dstpixel = *dst;
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dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
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if (flags & SDL_COPY_MODULATE_COLOR) {
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srcR = (srcR * modulateR) / 255;
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srcG = (srcG * modulateG) / 255;
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srcB = (srcB * modulateB) / 255;
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}
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if (flags & SDL_COPY_MODULATE_ALPHA) {
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srcA = (srcA * modulateA) / 255;
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}
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if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
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/* This goes away if we ever use premultiplied alpha */
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if (srcA < 255) {
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srcR = (srcR * srcA) / 255;
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srcG = (srcG * srcA) / 255;
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srcB = (srcB * srcA) / 255;
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}
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}
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switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
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case SDL_COPY_BLEND:
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dstR = srcR + ((255 - srcA) * dstR) / 255;
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dstG = srcG + ((255 - srcA) * dstG) / 255;
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dstB = srcB + ((255 - srcA) * dstB) / 255;
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break;
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case SDL_COPY_ADD:
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dstR = srcR + dstR; if (dstR > 255) dstR = 255;
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dstG = srcG + dstG; if (dstG > 255) dstG = 255;
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dstB = srcB + dstB; if (dstB > 255) dstB = 255;
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break;
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case SDL_COPY_MOD:
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dstR = (srcR * dstR) / 255;
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dstG = (srcG * dstG) / 255;
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dstB = (srcB * dstB) / 255;
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break;
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}
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dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
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*dst = dstpixel;
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++src;
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++dst;
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}
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info->src += info->src_pitch;
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info->dst += info->dst_pitch;
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}
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}
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static void SDL_Blit_RGB888_RGB888_Modulate_Blend_Scale(SDL_BlitInfo *info)
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{
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const int flags = info->flags;
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const Uint32 modulateR = info->r;
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const Uint32 modulateG = info->g;
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const Uint32 modulateB = info->b;
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const Uint32 modulateA = info->a;
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Uint32 srcpixel;
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Uint32 srcR, srcG, srcB, srcA;
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Uint32 dstpixel;
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Uint32 dstR, dstG, dstB;
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int srcy, srcx;
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int posy, posx;
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int incy, incx;
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srcy = 0;
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posy = 0;
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incy = (info->src_h << 16) / info->dst_h;
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incx = (info->src_w << 16) / info->dst_w;
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while (info->dst_h--) {
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Uint32 *src = 0;
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Uint32 *dst = (Uint32 *)info->dst;
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int n = info->dst_w;
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srcx = -1;
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posx = 0x10000L;
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while (posy >= 0x10000L) {
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++srcy;
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posy -= 0x10000L;
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}
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while (n--) {
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if (posx >= 0x10000L) {
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while (posx >= 0x10000L) {
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++srcx;
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posx -= 0x10000L;
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}
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src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
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}
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srcpixel = *src;
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srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
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dstpixel = *dst;
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dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
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if (flags & SDL_COPY_MODULATE_COLOR) {
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srcR = (srcR * modulateR) / 255;
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srcG = (srcG * modulateG) / 255;
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srcB = (srcB * modulateB) / 255;
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}
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if (flags & SDL_COPY_MODULATE_ALPHA) {
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srcA = (srcA * modulateA) / 255;
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}
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|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
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|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
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srcB = (srcB * srcA) / 255;
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}
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|
}
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switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
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|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
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|
dstB = srcB + ((255 - srcA) * dstB) / 255;
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break;
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case SDL_COPY_ADD:
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dstR = srcR + dstR; if (dstR > 255) dstR = 255;
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dstG = srcG + dstG; if (dstG > 255) dstG = 255;
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dstB = srcB + dstB; if (dstB > 255) dstB = 255;
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|
break;
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case SDL_COPY_MOD:
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dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
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dstB = (srcB * dstB) / 255;
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|
break;
|
|
}
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dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
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|
*dst = dstpixel;
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|
posx += incx;
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|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGB888_BGR888_Scale(SDL_BlitInfo *info)
|
|
{
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
|
|
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
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*dst = pixel;
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|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
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|
|
static void SDL_Blit_RGB888_BGR888_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGB888_BGR888_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGB888_BGR888_Modulate(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
|
|
*dst = pixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGB888_BGR888_Modulate_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGB888_BGR888_Modulate_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGB888_BGR888_Modulate_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGB888_ARGB8888_Scale(SDL_BlitInfo *info)
|
|
{
|
|
Uint32 pixel;
|
|
Uint32 R, G, B, A;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel; A = 0xFF;
|
|
pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGB888_ARGB8888_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGB888_ARGB8888_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGB888_ARGB8888_Modulate(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B, A;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel; A = 0xFF;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
A = (A * modulateA) / 255;
|
|
}
|
|
pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGB888_ARGB8888_Modulate_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B, A;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel; A = 0xFF;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
A = (A * modulateA) / 255;
|
|
}
|
|
pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGB888_ARGB8888_Modulate_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGB888_ARGB8888_Modulate_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_RGB888_Scale(SDL_BlitInfo *info)
|
|
{
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
|
|
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_RGB888_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_RGB888_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_RGB888_Modulate(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_RGB888_Modulate_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_RGB888_Modulate_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_RGB888_Modulate_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_BGR888_Scale(SDL_BlitInfo *info)
|
|
{
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
*dst = *src;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_BGR888_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_BGR888_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_BGR888_Modulate(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
|
|
*dst = pixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_BGR888_Modulate_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_BGR888_Modulate_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_BGR888_Modulate_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_ARGB8888_Scale(SDL_BlitInfo *info)
|
|
{
|
|
Uint32 pixel;
|
|
Uint32 R, G, B, A;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel; A = 0xFF;
|
|
pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_ARGB8888_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_ARGB8888_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_ARGB8888_Modulate(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B, A;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel; A = 0xFF;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
A = (A * modulateA) / 255;
|
|
}
|
|
pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_ARGB8888_Modulate_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B, A;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel; A = 0xFF;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
A = (A * modulateA) / 255;
|
|
}
|
|
pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_ARGB8888_Modulate_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGR888_ARGB8888_Modulate_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = 0xFF;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_RGB888_Scale(SDL_BlitInfo *info)
|
|
{
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
|
|
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_RGB888_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_RGB888_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_RGB888_Modulate(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_RGB888_Modulate_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_RGB888_Modulate_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_RGB888_Modulate_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_BGR888_Scale(SDL_BlitInfo *info)
|
|
{
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
|
|
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_BGR888_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_BGR888_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_BGR888_Modulate(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
|
|
*dst = pixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_BGR888_Modulate_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_BGR888_Modulate_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_BGR888_Modulate_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_ARGB8888_Scale(SDL_BlitInfo *info)
|
|
{
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
*dst = *src;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_ARGB8888_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_ARGB8888_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_ARGB8888_Modulate(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B, A;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel; A = (Uint8)(pixel >> 24);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
A = (A * modulateA) / 255;
|
|
}
|
|
pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_ARGB8888_Modulate_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B, A;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); B = (Uint8)pixel; A = (Uint8)(pixel >> 24);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
A = (A * modulateA) / 255;
|
|
}
|
|
pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_ARGB8888_Modulate_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ARGB8888_ARGB8888_Modulate_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcB = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_RGB888_Scale(SDL_BlitInfo *info)
|
|
{
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8);
|
|
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_RGB888_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_RGB888_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_RGB888_Modulate(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_RGB888_Modulate_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_RGB888_Modulate_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_RGB888_Modulate_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_BGR888_Scale(SDL_BlitInfo *info)
|
|
{
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8);
|
|
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_BGR888_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_BGR888_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_BGR888_Modulate(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
|
|
*dst = pixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_BGR888_Modulate_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_BGR888_Modulate_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_BGR888_Modulate_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_ARGB8888_Scale(SDL_BlitInfo *info)
|
|
{
|
|
Uint32 pixel;
|
|
Uint32 R, G, B, A;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8); A = (Uint8)pixel;
|
|
pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_ARGB8888_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_ARGB8888_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_ARGB8888_Modulate(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B, A;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8); A = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
A = (A * modulateA) / 255;
|
|
}
|
|
pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_ARGB8888_Modulate_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B, A;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
R = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); B = (Uint8)(pixel >> 8); A = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
A = (A * modulateA) / 255;
|
|
}
|
|
pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_ARGB8888_Modulate_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_RGBA8888_ARGB8888_Modulate_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcR = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcB = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_RGB888_Scale(SDL_BlitInfo *info)
|
|
{
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
|
|
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_RGB888_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_RGB888_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_RGB888_Modulate(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_RGB888_Modulate_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_RGB888_Modulate_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_RGB888_Modulate_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_BGR888_Scale(SDL_BlitInfo *info)
|
|
{
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
|
|
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_BGR888_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_BGR888_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_BGR888_Modulate(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
|
|
*dst = pixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_BGR888_Modulate_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_BGR888_Modulate_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_BGR888_Modulate_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_ARGB8888_Scale(SDL_BlitInfo *info)
|
|
{
|
|
Uint32 pixel;
|
|
Uint32 R, G, B, A;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel; A = (Uint8)(pixel >> 24);
|
|
pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_ARGB8888_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_ARGB8888_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_ARGB8888_Modulate(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B, A;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel; A = (Uint8)(pixel >> 24);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
A = (A * modulateA) / 255;
|
|
}
|
|
pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_ARGB8888_Modulate_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B, A;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 16); G = (Uint8)(pixel >> 8); R = (Uint8)pixel; A = (Uint8)(pixel >> 24);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
A = (A * modulateA) / 255;
|
|
}
|
|
pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_ARGB8888_Modulate_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_ABGR8888_ARGB8888_Modulate_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 16); srcG = (Uint8)(srcpixel >> 8); srcR = (Uint8)srcpixel; srcA = (Uint8)(srcpixel >> 24);
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_RGB888_Scale(SDL_BlitInfo *info)
|
|
{
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8);
|
|
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_RGB888_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_RGB888_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_RGB888_Modulate(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_RGB888_Modulate_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_RGB888_Modulate_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_RGB888_Modulate_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_BGR888_Scale(SDL_BlitInfo *info)
|
|
{
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8);
|
|
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_BGR888_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_BGR888_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_BGR888_Modulate(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
|
|
*dst = pixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_BGR888_Modulate_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
pixel = ((Uint32)B << 16) | ((Uint32)G << 8) | R;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_BGR888_Modulate_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_BGR888_Modulate_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstB = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstR = (Uint8)dstpixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstB << 16) | ((Uint32)dstG << 8) | dstR;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_ARGB8888_Scale(SDL_BlitInfo *info)
|
|
{
|
|
Uint32 pixel;
|
|
Uint32 R, G, B, A;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8); A = (Uint8)pixel;
|
|
pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_ARGB8888_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_ARGB8888_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_ARGB8888_Modulate(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B, A;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8); A = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
A = (A * modulateA) / 255;
|
|
}
|
|
pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_ARGB8888_Modulate_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 pixel;
|
|
Uint32 R, G, B, A;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
pixel = *src;
|
|
B = (Uint8)(pixel >> 24); G = (Uint8)(pixel >> 16); R = (Uint8)(pixel >> 8); A = (Uint8)pixel;
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
R = (R * modulateR) / 255;
|
|
G = (G * modulateG) / 255;
|
|
B = (B * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
A = (A * modulateA) / 255;
|
|
}
|
|
pixel = ((Uint32)A << 24) | ((Uint32)R << 16) | ((Uint32)G << 8) | B;
|
|
*dst = pixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_ARGB8888_Modulate_Blend(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = (Uint32 *)info->src;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
while (n--) {
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
++src;
|
|
++dst;
|
|
}
|
|
info->src += info->src_pitch;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
static void SDL_Blit_BGRA8888_ARGB8888_Modulate_Blend_Scale(SDL_BlitInfo *info)
|
|
{
|
|
const int flags = info->flags;
|
|
const Uint32 modulateR = info->r;
|
|
const Uint32 modulateG = info->g;
|
|
const Uint32 modulateB = info->b;
|
|
const Uint32 modulateA = info->a;
|
|
Uint32 srcpixel;
|
|
Uint32 srcR, srcG, srcB, srcA;
|
|
Uint32 dstpixel;
|
|
Uint32 dstR, dstG, dstB, dstA;
|
|
int srcy, srcx;
|
|
int posy, posx;
|
|
int incy, incx;
|
|
|
|
srcy = 0;
|
|
posy = 0;
|
|
incy = (info->src_h << 16) / info->dst_h;
|
|
incx = (info->src_w << 16) / info->dst_w;
|
|
|
|
while (info->dst_h--) {
|
|
Uint32 *src = 0;
|
|
Uint32 *dst = (Uint32 *)info->dst;
|
|
int n = info->dst_w;
|
|
srcx = -1;
|
|
posx = 0x10000L;
|
|
while (posy >= 0x10000L) {
|
|
++srcy;
|
|
posy -= 0x10000L;
|
|
}
|
|
while (n--) {
|
|
if (posx >= 0x10000L) {
|
|
while (posx >= 0x10000L) {
|
|
++srcx;
|
|
posx -= 0x10000L;
|
|
}
|
|
src = (Uint32 *)(info->src + (srcy * info->src_pitch) + (srcx * 4));
|
|
}
|
|
srcpixel = *src;
|
|
srcB = (Uint8)(srcpixel >> 24); srcG = (Uint8)(srcpixel >> 16); srcR = (Uint8)(srcpixel >> 8); srcA = (Uint8)srcpixel;
|
|
dstpixel = *dst;
|
|
dstR = (Uint8)(dstpixel >> 16); dstG = (Uint8)(dstpixel >> 8); dstB = (Uint8)dstpixel; dstA = (Uint8)(dstpixel >> 24);
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
srcR = (srcR * modulateR) / 255;
|
|
srcG = (srcG * modulateG) / 255;
|
|
srcB = (srcB * modulateB) / 255;
|
|
}
|
|
if (flags & SDL_COPY_MODULATE_ALPHA) {
|
|
srcA = (srcA * modulateA) / 255;
|
|
}
|
|
if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) {
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
if (srcA < 255) {
|
|
srcR = (srcR * srcA) / 255;
|
|
srcG = (srcG * srcA) / 255;
|
|
srcB = (srcB * srcA) / 255;
|
|
}
|
|
}
|
|
switch (flags & (SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) {
|
|
case SDL_COPY_BLEND:
|
|
dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
break;
|
|
case SDL_COPY_ADD:
|
|
dstR = srcR + dstR; if (dstR > 255) dstR = 255;
|
|
dstG = srcG + dstG; if (dstG > 255) dstG = 255;
|
|
dstB = srcB + dstB; if (dstB > 255) dstB = 255;
|
|
break;
|
|
case SDL_COPY_MOD:
|
|
dstR = (srcR * dstR) / 255;
|
|
dstG = (srcG * dstG) / 255;
|
|
dstB = (srcB * dstB) / 255;
|
|
break;
|
|
}
|
|
dstpixel = ((Uint32)dstA << 24) | ((Uint32)dstR << 16) | ((Uint32)dstG << 8) | dstB;
|
|
*dst = dstpixel;
|
|
posx += incx;
|
|
++dst;
|
|
}
|
|
posy += incy;
|
|
info->dst += info->dst_pitch;
|
|
}
|
|
}
|
|
|
|
SDL_BlitFuncEntry SDL_GeneratedBlitFuncTable[] = {
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_RGB888_Scale },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGB888_RGB888_Blend },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_RGB888_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_RGB888_RGB888_Modulate },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_RGB888_Modulate_Scale },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGB888_RGB888_Modulate_Blend },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_RGB888_Modulate_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_BGR888_Scale },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGB888_BGR888_Blend },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_BGR888_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_RGB888_BGR888_Modulate },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_BGR888_Modulate_Scale },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGB888_BGR888_Modulate_Blend },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_BGR888_Modulate_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_ARGB8888_Scale },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGB888_ARGB8888_Blend },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_ARGB8888_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_RGB888_ARGB8888_Modulate },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_ARGB8888_Modulate_Scale },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGB888_ARGB8888_Modulate_Blend },
|
|
{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB888_ARGB8888_Modulate_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_RGB888_Scale },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGR888_RGB888_Blend },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_RGB888_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_BGR888_RGB888_Modulate },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_RGB888_Modulate_Scale },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGR888_RGB888_Modulate_Blend },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_RGB888_Modulate_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_BGR888_Scale },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGR888_BGR888_Blend },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_BGR888_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_BGR888_BGR888_Modulate },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_BGR888_Modulate_Scale },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGR888_BGR888_Modulate_Blend },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_BGR888_Modulate_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_ARGB8888_Scale },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGR888_ARGB8888_Blend },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_ARGB8888_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_BGR888_ARGB8888_Modulate },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_ARGB8888_Modulate_Scale },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGR888_ARGB8888_Modulate_Blend },
|
|
{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR888_ARGB8888_Modulate_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_RGB888_Scale },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ARGB8888_RGB888_Blend },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_RGB888_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_ARGB8888_RGB888_Modulate },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_RGB888_Modulate_Scale },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ARGB8888_RGB888_Modulate_Blend },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_RGB888_Modulate_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_BGR888_Scale },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ARGB8888_BGR888_Blend },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_BGR888_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_ARGB8888_BGR888_Modulate },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_BGR888_Modulate_Scale },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ARGB8888_BGR888_Modulate_Blend },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_BGR888_Modulate_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_ARGB8888_Scale },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ARGB8888_ARGB8888_Blend },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_ARGB8888_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_ARGB8888_ARGB8888_Modulate },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_ARGB8888_Modulate_Scale },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ARGB8888_ARGB8888_Modulate_Blend },
|
|
{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB8888_ARGB8888_Modulate_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_RGB888_Scale },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGBA8888_RGB888_Blend },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_RGB888_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_RGBA8888_RGB888_Modulate },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_RGB888_Modulate_Scale },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGBA8888_RGB888_Modulate_Blend },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_RGB888_Modulate_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_BGR888_Scale },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGBA8888_BGR888_Blend },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_BGR888_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_RGBA8888_BGR888_Modulate },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_BGR888_Modulate_Scale },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGBA8888_BGR888_Modulate_Blend },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_BGR888_Modulate_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_ARGB8888_Scale },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGBA8888_ARGB8888_Blend },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_ARGB8888_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_RGBA8888_ARGB8888_Modulate },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_ARGB8888_Modulate_Scale },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_RGBA8888_ARGB8888_Modulate_Blend },
|
|
{ SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGBA8888_ARGB8888_Modulate_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_RGB888_Scale },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ABGR8888_RGB888_Blend },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_RGB888_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_ABGR8888_RGB888_Modulate },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_RGB888_Modulate_Scale },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ABGR8888_RGB888_Modulate_Blend },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_RGB888_Modulate_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_BGR888_Scale },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ABGR8888_BGR888_Blend },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_BGR888_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_ABGR8888_BGR888_Modulate },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_BGR888_Modulate_Scale },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ABGR8888_BGR888_Modulate_Blend },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_BGR888_Modulate_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_ARGB8888_Scale },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ABGR8888_ARGB8888_Blend },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_ARGB8888_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_ABGR8888_ARGB8888_Modulate },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_ARGB8888_Modulate_Scale },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_ABGR8888_ARGB8888_Modulate_Blend },
|
|
{ SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ABGR8888_ARGB8888_Modulate_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_RGB888_Scale },
|
|
{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGRA8888_RGB888_Blend },
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{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_RGB888_Blend_Scale },
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{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_BGRA8888_RGB888_Modulate },
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{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_RGB888_Modulate_Scale },
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{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGRA8888_RGB888_Modulate_Blend },
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{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_RGB888_Modulate_Blend_Scale },
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{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_BGR888_Scale },
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{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGRA8888_BGR888_Blend },
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{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_BGR888_Blend_Scale },
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{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_BGRA8888_BGR888_Modulate },
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{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_BGR888_Modulate_Scale },
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{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGRA8888_BGR888_Modulate_Blend },
|
|
{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_BGR888_Modulate_Blend_Scale },
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|
{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_ARGB8888_Scale },
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|
{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGRA8888_ARGB8888_Blend },
|
|
{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_ARGB8888_Blend_Scale },
|
|
{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA), SDL_CPU_ANY, SDL_Blit_BGRA8888_ARGB8888_Modulate },
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|
{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_ARGB8888_Modulate_Scale },
|
|
{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD), SDL_CPU_ANY, SDL_Blit_BGRA8888_ARGB8888_Modulate_Blend },
|
|
{ SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGRA8888_ARGB8888_Modulate_Blend_Scale },
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{ 0, 0, 0, 0, NULL }
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};
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/* *INDENT-ON* */
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/* vi: set ts=4 sw=4 expandtab: */
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