mirror of
https://github.com/Ryujinx/SDL.git
synced 2025-06-02 08:30:24 +00:00
Message in the log, when going to background: "call to OpenGL ES API with no current context (logged once per thread)" Because of SDL_WINDOWEVENT_MINIMIZED is sent from the Java Activity thread. It calls SDL_RendererEventWatch(), _WindowEvent() and glFinish() without context. Solution is to move sending of SDL_WINDOWEVENT_MINIMIZED to the SDL thread. |
||
---|---|---|
.. | ||
keyinfotable.h | ||
SDL_android.c | ||
SDL_android.h |