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SFC30 controller: http://www.8bitdo.com/sfc30/ The SFC30 controller can present itself in a variety of modes and it offers up different names in each. This patch captures data for three modes (one USB and two Bluetooth) on three platforms (Mac OS X, Windows, Linux). However, USB mode on Linux and Windows is missing as the button events did not make it through to SDL's controllermap tool on Fedora 24/Linux 4.5.5 nor Steam Big Picture mode on Windows. The two Bluetooth modes were indistinguishable on Windows. Two modes on OS X were indistinguishable. There exists a similar controller called the SNES30 (And some others) that are very likely identical except for the name, but I have not verified this yet so haven't synthesized lines for those controllers until I can. |
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acinclude | ||
android-project | ||
build-scripts | ||
cmake | ||
debian | ||
docs | ||
include | ||
premake | ||
src | ||
test | ||
VisualC | ||
VisualC-WinRT | ||
visualtest | ||
Xcode | ||
Xcode-iOS | ||
.hgignore | ||
Android.mk | ||
autogen.sh | ||
BUGS.txt | ||
cmake_uninstall.cmake.in | ||
CMakeLists.txt | ||
configure | ||
configure.in | ||
COPYING.txt | ||
CREDITS.txt | ||
INSTALL.txt | ||
Makefile.in | ||
Makefile.minimal | ||
Makefile.pandora | ||
Makefile.psp | ||
Makefile.wiz | ||
README-SDL.txt | ||
README.txt | ||
sdl2-config.cmake.in | ||
sdl2-config.in | ||
sdl2.m4 | ||
sdl2.pc.in | ||
SDL2.spec.in | ||
TODO.txt | ||
VisualC.html | ||
WhatsNew.txt |
Simple DirectMedia Layer (SDL) Version 2.0 --- http://www.libsdl.org/ Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. More extensive documentation is available in the docs directory, starting with README.md Enjoy! Sam Lantinga (slouken@libsdl.org)