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			364 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			364 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely.
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| */
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| 
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| /* Simple program:  draw as many random objects on the screen as possible */
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| 
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| #include <stdlib.h>
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| #include <stdio.h>
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| #include <time.h>
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| 
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| #ifdef __EMSCRIPTEN__
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| #include <emscripten/emscripten.h>
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| #endif
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| 
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| #include "SDL_test_common.h"
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| 
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| #define SWAP(typ,a,b) do{typ t=a;a=b;b=t;}while(0)
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| #define NUM_OBJECTS 100
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| 
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| static SDLTest_CommonState *state;
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| static int num_objects;
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| static SDL_bool cycle_color;
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| static SDL_bool cycle_alpha;
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| static int cycle_direction = 1;
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| static int current_alpha = 255;
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| static int current_color = 255;
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| static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE;
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| 
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| int mouse_begin_x = -1, mouse_begin_y = -1;
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| int done;
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| 
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| void
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| DrawPoints(SDL_Renderer * renderer)
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| {
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|     int i;
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|     int x, y;
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|     SDL_Rect viewport;
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| 
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|     /* Query the sizes */
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|     SDL_RenderGetViewport(renderer, &viewport);
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| 
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|     for (i = 0; i < num_objects * 4; ++i) {
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|         /* Cycle the color and alpha, if desired */
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|         if (cycle_color) {
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|             current_color += cycle_direction;
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|             if (current_color < 0) {
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|                 current_color = 0;
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|                 cycle_direction = -cycle_direction;
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|             }
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|             if (current_color > 255) {
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|                 current_color = 255;
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|                 cycle_direction = -cycle_direction;
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|             }
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|         }
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|         if (cycle_alpha) {
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|             current_alpha += cycle_direction;
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|             if (current_alpha < 0) {
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|                 current_alpha = 0;
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|                 cycle_direction = -cycle_direction;
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|             }
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|             if (current_alpha > 255) {
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|                 current_alpha = 255;
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|                 cycle_direction = -cycle_direction;
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|             }
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|         }
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|         SDL_SetRenderDrawColor(renderer, 255, (Uint8) current_color,
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|                                (Uint8) current_color, (Uint8) current_alpha);
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| 
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|         x = rand() % viewport.w;
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|         y = rand() % viewport.h;
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|         SDL_RenderDrawPoint(renderer, x, y);
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|     }
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| }
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| 
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| #define MAX_LINES 16
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| int num_lines = 0;
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| SDL_Rect lines[MAX_LINES];
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| static int
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| add_line(int x1, int y1, int x2, int y2)
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| {
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|     if (num_lines >= MAX_LINES)
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|         return 0;
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|     if ((x1 == x2) && (y1 == y2))
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|         return 0;
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| 
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|     SDL_Log("adding line (%d, %d), (%d, %d)\n", x1, y1, x2, y2);
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|     lines[num_lines].x = x1;
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|     lines[num_lines].y = y1;
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|     lines[num_lines].w = x2;
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|     lines[num_lines].h = y2;
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| 
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|     return ++num_lines;
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| }
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| 
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| 
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| void
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| DrawLines(SDL_Renderer * renderer)
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| {
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|     int i;
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|     SDL_Rect viewport;
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| 
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|     /* Query the sizes */
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|     SDL_RenderGetViewport(renderer, &viewport);
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| 
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|     SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
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| 
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|     for (i = 0; i < num_lines; ++i) {
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|         if (i == -1) {
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|             SDL_RenderDrawLine(renderer, 0, 0, viewport.w - 1, viewport.h - 1);
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|             SDL_RenderDrawLine(renderer, 0, viewport.h - 1, viewport.w - 1, 0);
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|             SDL_RenderDrawLine(renderer, 0, viewport.h / 2, viewport.w - 1, viewport.h / 2);
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|             SDL_RenderDrawLine(renderer, viewport.w / 2, 0, viewport.w / 2, viewport.h - 1);
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|         } else {
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|             SDL_RenderDrawLine(renderer, lines[i].x, lines[i].y, lines[i].w, lines[i].h);
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|         }
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|     }
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| }
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| 
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| #define MAX_RECTS 16
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| int num_rects = 0;
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| SDL_Rect rects[MAX_RECTS];
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| static int
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| add_rect(int x1, int y1, int x2, int y2)
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| {
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|     if (num_rects >= MAX_RECTS)
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|         return 0;
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|     if ((x1 == x2) || (y1 == y2))
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|         return 0;
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| 
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|     if (x1 > x2)
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|         SWAP(int, x1, x2);
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|     if (y1 > y2)
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|         SWAP(int, y1, y2);
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| 
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|     SDL_Log("adding rect (%d, %d), (%d, %d) [%dx%d]\n", x1, y1, x2, y2,
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|            x2 - x1, y2 - y1);
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| 
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|     rects[num_rects].x = x1;
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|     rects[num_rects].y = y1;
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|     rects[num_rects].w = x2 - x1;
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|     rects[num_rects].h = y2 - y1;
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| 
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|     return ++num_rects;
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| }
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| 
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| static void
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| DrawRects(SDL_Renderer * renderer)
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| {
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|     SDL_SetRenderDrawColor(renderer, 255, 127, 0, 255);
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|     SDL_RenderFillRects(renderer, rects, num_rects);
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| }
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| 
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| static void
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| DrawRectLineIntersections(SDL_Renderer * renderer)
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| {
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|     int i, j;
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| 
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|     SDL_SetRenderDrawColor(renderer, 0, 255, 55, 255);
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| 
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|     for (i = 0; i < num_rects; i++)
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|         for (j = 0; j < num_lines; j++) {
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|             int x1, y1, x2, y2;
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|             SDL_Rect r;
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| 
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|             r = rects[i];
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|             x1 = lines[j].x;
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|             y1 = lines[j].y;
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|             x2 = lines[j].w;
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|             y2 = lines[j].h;
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| 
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|             if (SDL_IntersectRectAndLine(&r, &x1, &y1, &x2, &y2)) {
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|                 SDL_RenderDrawLine(renderer, x1, y1, x2, y2);
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|             }
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|         }
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| }
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| 
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| static void
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| DrawRectRectIntersections(SDL_Renderer * renderer)
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| {
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|     int i, j;
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| 
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|     SDL_SetRenderDrawColor(renderer, 255, 200, 0, 255);
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| 
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|     for (i = 0; i < num_rects; i++)
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|         for (j = i + 1; j < num_rects; j++) {
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|             SDL_Rect r;
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|             if (SDL_IntersectRect(&rects[i], &rects[j], &r)) {
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|                 SDL_RenderFillRect(renderer, &r);
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|             }
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|         }
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| }
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| 
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| void
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| loop()
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| {
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|     int i;
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|     SDL_Event event;
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| 
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|     /* Check for events */
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|     while (SDL_PollEvent(&event)) {
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|         SDLTest_CommonEvent(state, &event, &done);
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|         switch (event.type) {
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|         case SDL_MOUSEBUTTONDOWN:
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|             mouse_begin_x = event.button.x;
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|             mouse_begin_y = event.button.y;
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|             break;
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|         case SDL_MOUSEBUTTONUP:
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|             if (event.button.button == 3)
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|                 add_line(mouse_begin_x, mouse_begin_y, event.button.x,
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|                          event.button.y);
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|             if (event.button.button == 1)
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|                 add_rect(mouse_begin_x, mouse_begin_y, event.button.x,
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|                          event.button.y);
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|             break;
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|         case SDL_KEYDOWN:
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|             switch (event.key.keysym.sym) {
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|             case 'l':
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|                 if (event.key.keysym.mod & KMOD_SHIFT)
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|                     num_lines = 0;
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|                 else
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|                     add_line(rand() % 640, rand() % 480, rand() % 640,
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|                              rand() % 480);
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|                 break;
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|             case 'r':
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|                 if (event.key.keysym.mod & KMOD_SHIFT)
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|                     num_rects = 0;
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|                 else
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|                     add_rect(rand() % 640, rand() % 480, rand() % 640,
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|                              rand() % 480);
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|                 break;
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|             }
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|             break;
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|         default:
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|             break;
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|         }
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|     }
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|     for (i = 0; i < state->num_windows; ++i) {
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|         SDL_Renderer *renderer = state->renderers[i];
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|         if (state->windows[i] == NULL)
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|             continue;
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|         SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
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|         SDL_RenderClear(renderer);
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| 
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|         DrawRects(renderer);
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|         DrawPoints(renderer);
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|         DrawRectRectIntersections(renderer);
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|         DrawLines(renderer);
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|         DrawRectLineIntersections(renderer);
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| 
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|         SDL_RenderPresent(renderer);
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|     }
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| #ifdef __EMSCRIPTEN__
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|     if (done) {
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|         emscripten_cancel_main_loop();
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|     }
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| #endif
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| }
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| 
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| int
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| main(int argc, char *argv[])
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| {
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|     int i;
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|     Uint32 then, now, frames;
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| 
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|     /* Enable standard application logging */
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|     SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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| 
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|     /* Initialize parameters */
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|     num_objects = NUM_OBJECTS;
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| 
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|     /* Initialize test framework */
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|     state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
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|     if (!state) {
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|         return 1;
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|     }
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|     for (i = 1; i < argc;) {
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|         int consumed;
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| 
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|         consumed = SDLTest_CommonArg(state, i);
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|         if (consumed == 0) {
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|             consumed = -1;
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|             if (SDL_strcasecmp(argv[i], "--blend") == 0) {
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|                 if (argv[i + 1]) {
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|                     if (SDL_strcasecmp(argv[i + 1], "none") == 0) {
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|                         blendMode = SDL_BLENDMODE_NONE;
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|                         consumed = 2;
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|                     } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) {
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|                         blendMode = SDL_BLENDMODE_BLEND;
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|                         consumed = 2;
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|                     } else if (SDL_strcasecmp(argv[i + 1], "add") == 0) {
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|                         blendMode = SDL_BLENDMODE_ADD;
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|                         consumed = 2;
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|                     } else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) {
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|                         blendMode = SDL_BLENDMODE_MOD;
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|                         consumed = 2;
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|                     }
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|                 }
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|             } else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) {
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|                 cycle_color = SDL_TRUE;
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|                 consumed = 1;
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|             } else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) {
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|                 cycle_alpha = SDL_TRUE;
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|                 consumed = 1;
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|             } else if (SDL_isdigit(*argv[i])) {
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|                 num_objects = SDL_atoi(argv[i]);
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|                 consumed = 1;
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|             }
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|         }
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|         if (consumed < 0) {
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|             static const char *options[] = { "[--blend none|blend|add|mod]", "[--cyclecolor]", "[--cyclealpha]", NULL };
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|             SDLTest_CommonLogUsage(state, argv[0], options);
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|             return 1;
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|         }
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|         i += consumed;
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|     }
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|     if (!SDLTest_CommonInit(state)) {
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|         return 2;
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|     }
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| 
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|     /* Create the windows and initialize the renderers */
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|     for (i = 0; i < state->num_windows; ++i) {
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|         SDL_Renderer *renderer = state->renderers[i];
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|         SDL_SetRenderDrawBlendMode(renderer, blendMode);
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|         SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
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|         SDL_RenderClear(renderer);
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|     }
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| 
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|     srand(time(NULL));
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| 
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|     /* Main render loop */
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|     frames = 0;
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|     then = SDL_GetTicks();
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|     done = 0;
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| 
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| #ifdef __EMSCRIPTEN__
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|     emscripten_set_main_loop(loop, 0, 1);
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| #else
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|     while (!done) {
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|         ++frames;
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|         loop();
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|     }
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| #endif
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| 
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|     SDLTest_CommonQuit(state);
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| 
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|     /* Print out some timing information */
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|     now = SDL_GetTicks();
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|     if (now > then) {
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|         double fps = ((double) frames * 1000) / (now - then);
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|         SDL_Log("%2.2f frames per second\n", fps);
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|     }
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|     return 0;
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| }
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| 
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| /* vi: set ts=4 sw=4 expandtab: */
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