SDL/src/video/SDL_blit.c
Sam Lantinga b5e3d264f2 Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
Protected more code with #ifdefs to reduce the size of minimal shared library builds
2020-01-23 01:00:52 -08:00

297 lines
8.4 KiB
C

/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#include "SDL_video.h"
#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_blit_auto.h"
#include "SDL_blit_copy.h"
#include "SDL_blit_slow.h"
#include "SDL_RLEaccel_c.h"
#include "SDL_pixels_c.h"
/* The general purpose software blit routine */
static int SDLCALL
SDL_SoftBlit(SDL_Surface * src, SDL_Rect * srcrect,
SDL_Surface * dst, SDL_Rect * dstrect)
{
int okay;
int src_locked;
int dst_locked;
/* Everything is okay at the beginning... */
okay = 1;
/* Lock the destination if it's in hardware */
dst_locked = 0;
if (SDL_MUSTLOCK(dst)) {
if (SDL_LockSurface(dst) < 0) {
okay = 0;
} else {
dst_locked = 1;
}
}
/* Lock the source if it's in hardware */
src_locked = 0;
if (SDL_MUSTLOCK(src)) {
if (SDL_LockSurface(src) < 0) {
okay = 0;
} else {
src_locked = 1;
}
}
/* Set up source and destination buffer pointers, and BLIT! */
if (okay && !SDL_RectEmpty(srcrect)) {
SDL_BlitFunc RunBlit;
SDL_BlitInfo *info = &src->map->info;
/* Set up the blit information */
info->src = (Uint8 *) src->pixels +
(Uint16) srcrect->y * src->pitch +
(Uint16) srcrect->x * info->src_fmt->BytesPerPixel;
info->src_w = srcrect->w;
info->src_h = srcrect->h;
info->src_pitch = src->pitch;
info->src_skip =
info->src_pitch - info->src_w * info->src_fmt->BytesPerPixel;
info->dst =
(Uint8 *) dst->pixels + (Uint16) dstrect->y * dst->pitch +
(Uint16) dstrect->x * info->dst_fmt->BytesPerPixel;
info->dst_w = dstrect->w;
info->dst_h = dstrect->h;
info->dst_pitch = dst->pitch;
info->dst_skip =
info->dst_pitch - info->dst_w * info->dst_fmt->BytesPerPixel;
RunBlit = (SDL_BlitFunc) src->map->data;
/* Run the actual software blit */
RunBlit(info);
}
/* We need to unlock the surfaces if they're locked */
if (dst_locked) {
SDL_UnlockSurface(dst);
}
if (src_locked) {
SDL_UnlockSurface(src);
}
/* Blit is done! */
return (okay ? 0 : -1);
}
#if SDL_HAVE_BLIT_AUTO
#ifdef __MACOSX__
#include <sys/sysctl.h>
static SDL_bool
SDL_UseAltivecPrefetch()
{
const char key[] = "hw.l3cachesize";
u_int64_t result = 0;
size_t typeSize = sizeof(result);
if (sysctlbyname(key, &result, &typeSize, NULL, 0) == 0 && result > 0) {
return SDL_TRUE;
} else {
return SDL_FALSE;
}
}
#else
static SDL_bool
SDL_UseAltivecPrefetch()
{
/* Just guess G4 */
return SDL_TRUE;
}
#endif /* __MACOSX__ */
static SDL_BlitFunc
SDL_ChooseBlitFunc(Uint32 src_format, Uint32 dst_format, int flags,
SDL_BlitFuncEntry * entries)
{
int i, flagcheck = (flags & (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL | SDL_COPY_COLORKEY | SDL_COPY_NEAREST));
static int features = 0x7fffffff;
/* Get the available CPU features */
if (features == 0x7fffffff) {
const char *override = SDL_getenv("SDL_BLIT_CPU_FEATURES");
features = SDL_CPU_ANY;
/* Allow an override for testing .. */
if (override) {
SDL_sscanf(override, "%u", &features);
} else {
if (SDL_HasMMX()) {
features |= SDL_CPU_MMX;
}
if (SDL_Has3DNow()) {
features |= SDL_CPU_3DNOW;
}
if (SDL_HasSSE()) {
features |= SDL_CPU_SSE;
}
if (SDL_HasSSE2()) {
features |= SDL_CPU_SSE2;
}
if (SDL_HasAltiVec()) {
if (SDL_UseAltivecPrefetch()) {
features |= SDL_CPU_ALTIVEC_PREFETCH;
} else {
features |= SDL_CPU_ALTIVEC_NOPREFETCH;
}
}
}
}
for (i = 0; entries[i].func; ++i) {
/* Check for matching pixel formats */
if (src_format != entries[i].src_format) {
continue;
}
if (dst_format != entries[i].dst_format) {
continue;
}
/* Check flags */
if ((flagcheck & entries[i].flags) != flagcheck) {
continue;
}
/* Check CPU features */
if ((entries[i].cpu & features) != entries[i].cpu) {
continue;
}
/* We found the best one! */
return entries[i].func;
}
return NULL;
}
#endif /* SDL_HAVE_BLIT_AUTO */
/* Figure out which of many blit routines to set up on a surface */
int
SDL_CalculateBlit(SDL_Surface * surface)
{
SDL_BlitFunc blit = NULL;
SDL_BlitMap *map = surface->map;
SDL_Surface *dst = map->dst;
/* We don't currently support blitting to < 8 bpp surfaces */
if (dst->format->BitsPerPixel < 8) {
SDL_InvalidateMap(map);
return SDL_SetError("Blit combination not supported");
}
#if SDL_HAVE_RLE
/* Clean everything out to start */
if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
SDL_UnRLESurface(surface, 1);
}
#endif
map->blit = SDL_SoftBlit;
map->info.src_fmt = surface->format;
map->info.src_pitch = surface->pitch;
map->info.dst_fmt = dst->format;
map->info.dst_pitch = dst->pitch;
#if SDL_HAVE_RLE
/* See if we can do RLE acceleration */
if (map->info.flags & SDL_COPY_RLE_DESIRED) {
if (SDL_RLESurface(surface) == 0) {
return 0;
}
}
#endif
/* Choose a standard blit function */
if (map->identity && !(map->info.flags & ~SDL_COPY_RLE_DESIRED)) {
blit = SDL_BlitCopy;
} else if (surface->format->Rloss > 8 || dst->format->Rloss > 8) {
/* Greater than 8 bits per channel not supported yet */
SDL_InvalidateMap(map);
return SDL_SetError("Blit combination not supported");
}
#if SDL_HAVE_BLIT_0
else if (surface->format->BitsPerPixel < 8 &&
SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) {
blit = SDL_CalculateBlit0(surface);
}
#endif
#if SDL_HAVE_BLIT_1
else if (surface->format->BytesPerPixel == 1 &&
SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) {
blit = SDL_CalculateBlit1(surface);
}
#endif
#if SDL_HAVE_BLIT_A
else if (map->info.flags & SDL_COPY_BLEND) {
blit = SDL_CalculateBlitA(surface);
}
#endif
#if SDL_HAVE_BLIT_N
else {
blit = SDL_CalculateBlitN(surface);
}
#endif
#if SDL_HAVE_BLIT_AUTO
if (blit == NULL) {
Uint32 src_format = surface->format->format;
Uint32 dst_format = dst->format->format;
blit =
SDL_ChooseBlitFunc(src_format, dst_format, map->info.flags,
SDL_GeneratedBlitFuncTable);
}
#endif
#ifndef TEST_SLOW_BLIT
if (blit == NULL)
#endif
{
Uint32 src_format = surface->format->format;
Uint32 dst_format = dst->format->format;
if (!SDL_ISPIXELFORMAT_INDEXED(src_format) &&
!SDL_ISPIXELFORMAT_FOURCC(src_format) &&
!SDL_ISPIXELFORMAT_INDEXED(dst_format) &&
!SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
blit = SDL_Blit_Slow;
}
}
map->data = blit;
/* Make sure we have a blit function */
if (blit == NULL) {
SDL_InvalidateMap(map);
return SDL_SetError("Blit combination not supported");
}
return 0;
}
/* vi: set ts=4 sw=4 expandtab: */