SDL/src/render
2021-08-19 00:10:59 +02:00
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direct3d direct3d: Commit viewport state before clearing, attempt 2. 2021-08-04 07:00:17 -04:00
direct3d11 Fix declaration-after-statement and remove tabs 2021-08-19 00:10:59 +02:00
metal Update METAL backend for SDL_RenderGeometryRaw 2021-08-19 00:10:59 +02:00
opengl Fix declaration-after-statement and remove tabs 2021-08-19 00:10:59 +02:00
opengles opengl: More work on making line drawing match software renderer. 2021-01-11 20:40:11 -05:00
opengles2 Fix declaration-after-statement and remove tabs 2021-08-19 00:10:59 +02:00
psp Updated copyright for 2021 2021-01-02 10:25:38 -08:00
software Fix declaration-after-statement and remove tabs 2021-08-19 00:10:59 +02:00
vitagxm Remove 'support' for rgb/bgr textures, that was causing issues with them 2021-07-19 10:14:13 -04:00
SDL_d3dmath.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_d3dmath.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_render.c Save and restore SDL renderer state after transforming triangles to rect 2021-08-19 00:10:59 +02:00
SDL_sysrender.h Move to SDL_RenderGeometryRaw prototype with separate xy/uv/color pointer parameters 2021-08-19 00:10:59 +02:00
SDL_yuv_sw.c Fix software UpdateNVTexture non fullscreen (bug #5430) 2021-01-05 21:54:03 +01:00
SDL_yuv_sw_c.h Remove old YUV fixme 2021-02-10 10:22:18 -05:00