mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 22:55:33 +00:00
40bef98f8b
This can be used as a quick acceptance test for CI workflows. Signed-off-by: Simon McVittie <smcv@collabora.com>
206 lines
5.7 KiB
C
206 lines
5.7 KiB
C
/*
|
|
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely.
|
|
*/
|
|
|
|
/* Program to test surround sound audio channels */
|
|
#include "SDL_config.h"
|
|
|
|
#include "SDL.h"
|
|
|
|
static int total_channels;
|
|
static int active_channel;
|
|
|
|
#define SAMPLE_RATE_HZ 48000
|
|
#define QUICK_TEST_TIME_MSEC 100
|
|
#define CHANNEL_TEST_TIME_SEC 5
|
|
#define MAX_AMPLITUDE SDL_MAX_SINT16
|
|
|
|
#define SINE_FREQ_HZ 500
|
|
#define LFE_SINE_FREQ_HZ 50
|
|
|
|
/* The channel layout is defined in SDL_audio.h */
|
|
const char*
|
|
get_channel_name(int channel_index, int channel_count)
|
|
{
|
|
switch (channel_index) {
|
|
case 0:
|
|
return "Front Left";
|
|
case 1:
|
|
return "Front Right";
|
|
case 2:
|
|
switch (channel_count) {
|
|
case 3:
|
|
return "Low Frequency Effects";
|
|
case 4:
|
|
return "Back Left";
|
|
default:
|
|
return "Front Center";
|
|
}
|
|
case 3:
|
|
switch (channel_count) {
|
|
case 4:
|
|
return "Back Right";
|
|
case 5:
|
|
return "Back Left";
|
|
default:
|
|
return "Low Frequency Effects";
|
|
}
|
|
case 4:
|
|
switch (channel_count) {
|
|
case 5:
|
|
return "Back Right";
|
|
case 7:
|
|
return "Back Center";
|
|
case 6:
|
|
case 8:
|
|
return "Back Left";
|
|
}
|
|
case 5:
|
|
switch (channel_count) {
|
|
case 7:
|
|
return "Back Left";
|
|
case 6:
|
|
case 8:
|
|
return "Back Right";
|
|
}
|
|
case 6:
|
|
switch (channel_count) {
|
|
case 7:
|
|
return "Back Right";
|
|
case 8:
|
|
return "Side Left";
|
|
}
|
|
case 7:
|
|
return "Side Right";
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
SDL_bool
|
|
is_lfe_channel(int channel_index, int channel_count)
|
|
{
|
|
return (channel_count == 3 && channel_index == 2) || (channel_count >= 6 && channel_index == 3);
|
|
}
|
|
|
|
void SDLCALL
|
|
fill_buffer(void* unused, Uint8* stream, int len)
|
|
{
|
|
Sint16* buffer = (Sint16*)stream;
|
|
int samples = len / sizeof(Sint16);
|
|
static int total_samples = 0;
|
|
int i;
|
|
|
|
SDL_memset(stream, 0, len);
|
|
|
|
/* This can happen for a short time when switching devices */
|
|
if (active_channel == total_channels) {
|
|
return;
|
|
}
|
|
|
|
/* Play a sine wave on the active channel only */
|
|
for (i = active_channel; i < samples; i += total_channels) {
|
|
float time = (float)total_samples++ / SAMPLE_RATE_HZ;
|
|
int sine_freq = is_lfe_channel(active_channel, total_channels) ? LFE_SINE_FREQ_HZ : SINE_FREQ_HZ;
|
|
int amplitude;
|
|
|
|
/* Gradually ramp up and down to avoid audible pops when switching between channels */
|
|
if (total_samples < SAMPLE_RATE_HZ) {
|
|
amplitude = total_samples * MAX_AMPLITUDE / SAMPLE_RATE_HZ;
|
|
} else if (total_samples > (CHANNEL_TEST_TIME_SEC - 1) * SAMPLE_RATE_HZ) {
|
|
amplitude = (CHANNEL_TEST_TIME_SEC * SAMPLE_RATE_HZ - total_samples) * MAX_AMPLITUDE / SAMPLE_RATE_HZ;
|
|
} else {
|
|
amplitude = MAX_AMPLITUDE;
|
|
}
|
|
|
|
buffer[i] = (Sint16)(SDL_sin(6.283185f * sine_freq * time) * amplitude);
|
|
|
|
/* Reset our state for next callback if this channel test is finished */
|
|
if (total_samples == CHANNEL_TEST_TIME_SEC * SAMPLE_RATE_HZ) {
|
|
total_samples = 0;
|
|
active_channel++;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
int
|
|
main(int argc, char *argv[])
|
|
{
|
|
int i;
|
|
|
|
/* Enable standard application logging */
|
|
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
|
|
|
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
|
return 1;
|
|
}
|
|
|
|
/* Show the list of available drivers */
|
|
SDL_Log("Available audio drivers:");
|
|
for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) {
|
|
SDL_Log("%i: %s", i, SDL_GetAudioDriver(i));
|
|
}
|
|
|
|
SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
|
|
|
|
for (i = 0; i < SDL_GetNumAudioDevices(0); i++) {
|
|
const char *devname = SDL_GetAudioDeviceName(i, 0);
|
|
int j;
|
|
SDL_AudioSpec spec;
|
|
SDL_AudioDeviceID dev;
|
|
|
|
if (SDL_GetAudioDeviceSpec(i, 0, &spec) != 0) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_GetAudioSpec() failed: %s\n", SDL_GetError());
|
|
continue;
|
|
}
|
|
|
|
spec.freq = SAMPLE_RATE_HZ;
|
|
spec.format = AUDIO_S16SYS;
|
|
spec.samples = 4096;
|
|
spec.callback = fill_buffer;
|
|
|
|
dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL, 0);
|
|
if (dev == 0) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_OpenAudioDevice() failed: %s\n", SDL_GetError());
|
|
continue;
|
|
}
|
|
|
|
SDL_Log("Testing audio device: %s (%d channels)\n", devname, spec.channels);
|
|
|
|
/* These are used by the fill_buffer callback */
|
|
total_channels = spec.channels;
|
|
active_channel = 0;
|
|
|
|
SDL_PauseAudioDevice(dev, 0);
|
|
|
|
for (j = 0; j < total_channels; j++) {
|
|
int sine_freq = is_lfe_channel(j, total_channels) ? LFE_SINE_FREQ_HZ : SINE_FREQ_HZ;
|
|
|
|
SDL_Log("Playing %d Hz test tone on channel: %s\n", sine_freq, get_channel_name(j, total_channels));
|
|
|
|
/* fill_buffer() will increment the active channel */
|
|
if (SDL_getenv("SDL_TESTS_QUICK") != NULL) {
|
|
SDL_Delay(QUICK_TEST_TIME_MSEC);
|
|
} else {
|
|
SDL_Delay(CHANNEL_TEST_TIME_SEC * 1000);
|
|
}
|
|
}
|
|
|
|
SDL_CloseAudioDevice(dev);
|
|
}
|
|
|
|
SDL_Quit();
|
|
return 0;
|
|
}
|
|
|