..
direct3d
Remove FillRects from back-end, where RenderGeometry can be used
2021-10-24 22:27:56 -04:00
direct3d11
Remove FillRects from back-end, where RenderGeometry can be used
2021-10-24 22:27:56 -04:00
metal
Remove FillRects from back-end, where RenderGeometry can be used
2021-10-24 22:27:56 -04:00
opengl
Remove FillRects from back-end, where RenderGeometry can be used
2021-10-24 22:27:56 -04:00
opengles
Remove FillRects from back-end, where RenderGeometry can be used
2021-10-24 22:27:56 -04:00
opengles2
SDL_Renderer simplifications:
2021-10-24 22:27:56 -04:00
psp
PSP: add implementation for RenderGeometry
2021-10-04 22:01:11 +02:00
software
SDL_Renderer simplifications:
2021-10-24 22:27:56 -04:00
vitagxm
Remove FillRects from back-end, where RenderGeometry can be used
2021-10-24 22:27:56 -04:00
SDL_d3dmath.c
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_d3dmath.h
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_render.c
SDL_Renderer simplifications:
2021-10-24 22:27:56 -04:00
SDL_sysrender.h
SDL_Renderer simplifications:
2021-10-24 22:27:56 -04:00
SDL_yuv_sw.c
Fix software UpdateNVTexture non fullscreen (bug #5430 )
2021-01-05 21:54:03 +01:00
SDL_yuv_sw_c.h
Remove old YUV fixme
2021-02-10 10:22:18 -05:00