SDL/src
2021-11-11 22:35:41 -06:00
..
atomic atomic: detect clang separately 2021-09-16 17:33:52 -07:00
audio Add and use SDL_FALLTHROUGH for fallthroughs 2021-11-12 07:26:14 +03:00
core Get the correct USB VID/PID information for /dev/input/js* devices 2021-11-11 07:03:30 -08:00
cpuinfo Fix AltiVec detection on FreeBSD 2021-09-21 09:57:10 -07:00
dynapi Added SDL_hid_ble_scan() for pairing Steam Controllers on iOS and tvOS 2021-11-11 17:31:14 -08:00
events Track button state for each mouse input source separately 2021-11-10 13:44:29 -08:00
file Add support for Vita file API in SDL_rwops 2021-03-08 09:07:12 -08:00
filesystem Improve RISC OS implementations of SDL_GetBasePath and SDL_GetPrefPath 2021-10-12 13:07:52 -07:00
haptic haptics: Enumerate XInput/DInput joysticks after haptic init 2021-11-09 23:46:34 -06:00
hidapi Added SDL_hid_ble_scan() for pairing Steam Controllers on iOS and tvOS 2021-11-11 17:31:14 -08:00
joystick dinput: Fix memory leak when SDL_DINPUT_JoystickPresent() returns true 2021-11-11 22:35:41 -06:00
libm Updated copyright for 2021 2021-01-02 10:25:38 -08:00
loadso Updated copyright for 2021 2021-01-02 10:25:38 -08:00
locale consistently use TEXT() macro with LoadLibrary() and GetModuleHandle() 2021-01-04 01:23:50 +03:00
main Updated to version 2.0.17 for development 2021-08-10 15:02:36 -07:00
misc SDL_OpenURL (macOS): try to open path if the url cannot be opened (#4830) 2021-11-03 08:35:24 -07:00
power Fixed some accidental uses of external C runtime functions 2021-09-22 09:06:45 -07:00
render Add and use SDL_FALLTHROUGH for fallthroughs 2021-11-12 07:26:14 +03:00
sensor Deprecate dolcesdk 2021-03-08 09:07:12 -08:00
stdlib Add and use SDL_FALLTHROUGH for fallthroughs 2021-11-12 07:26:14 +03:00
test Use consistent language between SDLTest_AssertPass() and SDLTest_AssertCheck() 2021-11-10 09:45:56 -08:00
thread Export SDL_LinuxSetThreadPriorityAndPolicy() function (#4877) 2021-11-02 13:56:14 -07:00
timer Fix warning: declaration shadows a local variable 2021-11-09 13:33:24 +01:00
video Add and use SDL_FALLTHROUGH for fallthroughs 2021-11-12 07:26:14 +03:00
SDL.c Ensure that SDL_InitSubSystem quits subsystems after an error. (#4834) 2021-10-12 15:55:31 -07:00
SDL_assert.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_assert_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_dataqueue.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_dataqueue.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_error.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_error_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_hints.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_hints_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_internal.h Remove SDL_HAVE_RENDER_GEOMETRY define 2021-10-24 22:27:56 -04:00
SDL_log.c log: Fixed compiler warnings on 64-bit Visual Studio. 2021-08-04 02:34:09 -04:00