.. |
atomic
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atomic: detect clang separately
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2021-09-16 17:33:52 -07:00 |
audio
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Add and use SDL_FALLTHROUGH for fallthroughs
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2021-11-12 07:26:14 +03:00 |
core
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Get the correct USB VID/PID information for /dev/input/js* devices
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2021-11-11 07:03:30 -08:00 |
cpuinfo
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Fix AltiVec detection on FreeBSD
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2021-09-21 09:57:10 -07:00 |
dynapi
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Added SDL_hid_ble_scan() for pairing Steam Controllers on iOS and tvOS
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2021-11-11 17:31:14 -08:00 |
events
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Track button state for each mouse input source separately
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2021-11-10 13:44:29 -08:00 |
file
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Add support for Vita file API in SDL_rwops
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2021-03-08 09:07:12 -08:00 |
filesystem
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Improve RISC OS implementations of SDL_GetBasePath and SDL_GetPrefPath
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2021-10-12 13:07:52 -07:00 |
haptic
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haptics: Enumerate XInput/DInput joysticks after haptic init
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2021-11-09 23:46:34 -06:00 |
hidapi
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Added SDL_hid_ble_scan() for pairing Steam Controllers on iOS and tvOS
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2021-11-11 17:31:14 -08:00 |
joystick
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dinput: Fix memory leak when SDL_DINPUT_JoystickPresent() returns true
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2021-11-11 22:35:41 -06:00 |
libm
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
loadso
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
locale
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consistently use TEXT() macro with LoadLibrary() and GetModuleHandle()
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2021-01-04 01:23:50 +03:00 |
main
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Updated to version 2.0.17 for development
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2021-08-10 15:02:36 -07:00 |
misc
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SDL_OpenURL (macOS): try to open path if the url cannot be opened (#4830)
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2021-11-03 08:35:24 -07:00 |
power
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Fixed some accidental uses of external C runtime functions
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2021-09-22 09:06:45 -07:00 |
render
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Add and use SDL_FALLTHROUGH for fallthroughs
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2021-11-12 07:26:14 +03:00 |
sensor
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Deprecate dolcesdk
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2021-03-08 09:07:12 -08:00 |
stdlib
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Add and use SDL_FALLTHROUGH for fallthroughs
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2021-11-12 07:26:14 +03:00 |
test
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Use consistent language between SDLTest_AssertPass() and SDLTest_AssertCheck()
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2021-11-10 09:45:56 -08:00 |
thread
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Export SDL_LinuxSetThreadPriorityAndPolicy() function (#4877)
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2021-11-02 13:56:14 -07:00 |
timer
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Fix warning: declaration shadows a local variable
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2021-11-09 13:33:24 +01:00 |
video
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Add and use SDL_FALLTHROUGH for fallthroughs
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2021-11-12 07:26:14 +03:00 |
SDL.c
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Ensure that SDL_InitSubSystem quits subsystems after an error. (#4834)
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2021-10-12 15:55:31 -07:00 |
SDL_assert.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_assert_c.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_dataqueue.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_dataqueue.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_error.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_error_c.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_hints.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_hints_c.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
SDL_internal.h
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Remove SDL_HAVE_RENDER_GEOMETRY define
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2021-10-24 22:27:56 -04:00 |
SDL_log.c
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log: Fixed compiler warnings on 64-bit Visual Studio.
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2021-08-04 02:34:09 -04:00 |