Simple Directmedia Layer
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Sam Lantinga 54eb9067e1 Fixed bug 3460 - docs/README-macosx.md: g++fat.sh should be g++-fat.sh in universal build command
Elis?e Maurer

I scratched my head for a while until I realized there's a typo in the command listed in the instructions for universal Mac builds: https://hg.libsdl.org/SDL/file/3a3a88db1fc2/docs/README-macosx.md#l24

It should say `g++-fat.sh` but instead it says `g++fat.sh`, which makes `./configure` fail with a C++ preprocessor error.
2016-10-19 20:50:33 -07:00
acinclude
android-project Fixed bug 3444 - Android-TV: no more handling of back button on remote 2016-10-17 22:09:22 -07:00
build-scripts Fixed bug 3276 - build-scripts/showrev.sh prints the tip, which isn't useful if you're on a different -# branch, or just not sync'd to the tip. 2016-10-01 12:52:55 -07:00
cmake cmake: Now generates Wayland protocol source bits like the configure script. 2016-10-11 16:36:40 -04:00
debian
docs Fixed bug 3460 - docs/README-macosx.md: g++fat.sh should be g++-fat.sh in universal build command 2016-10-19 20:50:33 -07:00
include Fixed bug 3369 - RaspberryPI ability to specify a Dispmanx layer 2016-10-18 23:24:49 -07:00
premake Fixed bug 3262 - Premake scripts are not compatible with "Genie" (premake fork) 2016-10-01 12:56:28 -07:00
src Fixed bug 3461 - Implement TEXTINPUT events for Haiku 2016-10-19 20:42:22 -07:00
test Removed unused constants in controllermap program. 2016-10-15 20:01:30 +02:00
VisualC Fixed compiler option warning for 64-bit builds on Visual Studio 2008 2016-10-14 08:56:04 -07:00
VisualC-WinRT Merge audio capture work back into the mainline. 2016-08-28 13:36:13 -04:00
visualtest
Xcode Build SDL as universal binary 2016-10-12 18:46:17 -07:00
Xcode-iOS iOS: Updated demo README. 2016-10-09 20:30:49 +02:00
.hgignore audio: Initial bits to enable audio capture support. 2016-08-01 00:18:56 -04:00
Android.mk
autogen.sh Fix running autogen.sh out-of-tree 2016-10-01 10:39:03 -07:00
BUGS.txt BUGS.txt: Bugzilla supports SSL; changed link to https:// ... 2016-08-01 13:36:43 -04:00
cmake_uninstall.cmake.in
CMakeLists.txt Fixed building with cmake when fcitx isn't installed 2016-10-14 01:04:21 -07:00
configure Fixed bug 2824 - Add Fcitx Input Method Support 2016-10-07 18:57:40 -07:00
configure.in Fixed bug 2824 - Add Fcitx Input Method Support 2016-10-07 18:57:40 -07:00
COPYING.txt
CREDITS.txt
INSTALL.txt
Makefile.in wayland: Build own version of core protocol 2016-06-23 18:39:05 +08:00
Makefile.minimal
Makefile.pandora
Makefile.psp
Makefile.wiz Pandora: Updated SDL version in Makefile. 2016-07-19 21:01:30 +02:00
README-SDL.txt
README.txt
sdl2-config.cmake.in Applied Ubuntu patch bug_822210_fix_sdl2-config.cmake_whitespace.patch 2016-10-07 15:08:37 -07:00
sdl2-config.in
sdl2.m4 Fixed bug 3429 - Update AM_PATH_SDL2() to also check for SDL2.framework 2016-09-29 16:37:08 -07:00
sdl2.pc.in
SDL2.spec.in
TODO.txt
VisualC.html
WhatsNew.txt Added note for David Carlier's work on OpenBSD 2016-10-12 18:57:12 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)