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	I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base. In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted. The script I ran for the src directory is added as build-scripts/clang-format-src.sh This fixes: #6592 #6593 #6594 (cherry picked from commit 5750bcb174300011b91d1de20edb288fcca70f8c)
		
			
				
	
	
		
			611 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			611 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/**
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 * Mouse test suite
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 */
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#include <stdio.h>
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#include <limits.h>
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#include "SDL.h"
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#include "SDL_test.h"
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/* ================= Test Case Implementation ================== */
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/* Test case functions */
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/* Helper to evaluate state returned from SDL_GetMouseState */
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int _mouseStateCheck(Uint32 state)
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{
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    return (state == 0) ||
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           (state == SDL_BUTTON(SDL_BUTTON_LEFT)) ||
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           (state == SDL_BUTTON(SDL_BUTTON_MIDDLE)) ||
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           (state == SDL_BUTTON(SDL_BUTTON_RIGHT)) ||
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           (state == SDL_BUTTON(SDL_BUTTON_X1)) ||
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           (state == SDL_BUTTON(SDL_BUTTON_X2));
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}
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/**
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 * @brief Check call to SDL_GetMouseState
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 *
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 */
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int mouse_getMouseState(void *arg)
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{
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    int x;
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    int y;
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    Uint32 state;
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    /* Pump some events to update mouse state */
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    SDL_PumpEvents();
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    SDLTest_AssertPass("Call to SDL_PumpEvents()");
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    /* Case where x, y pointer is NULL */
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    state = SDL_GetMouseState(NULL, NULL);
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    SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, NULL)");
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    SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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    /* Case where x pointer is not NULL */
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    x = INT_MIN;
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    state = SDL_GetMouseState(&x, NULL);
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    SDLTest_AssertPass("Call to SDL_GetMouseState(&x, NULL)");
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    SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
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    SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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    /* Case where y pointer is not NULL */
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    y = INT_MIN;
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    state = SDL_GetMouseState(NULL, &y);
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    SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, &y)");
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    SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
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    SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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    /* Case where x and y pointer is not NULL */
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    x = INT_MIN;
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    y = INT_MIN;
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    state = SDL_GetMouseState(&x, &y);
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    SDLTest_AssertPass("Call to SDL_GetMouseState(&x, &y)");
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    SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
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    SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
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    SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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    return TEST_COMPLETED;
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}
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/**
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 * @brief Check call to SDL_GetRelativeMouseState
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 *
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 */
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int mouse_getRelativeMouseState(void *arg)
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{
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    int x;
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    int y;
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    Uint32 state;
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    /* Pump some events to update mouse state */
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    SDL_PumpEvents();
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    SDLTest_AssertPass("Call to SDL_PumpEvents()");
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    /* Case where x, y pointer is NULL */
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    state = SDL_GetRelativeMouseState(NULL, NULL);
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    SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, NULL)");
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    SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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    /* Case where x pointer is not NULL */
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    x = INT_MIN;
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    state = SDL_GetRelativeMouseState(&x, NULL);
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    SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, NULL)");
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    SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
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    SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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    /* Case where y pointer is not NULL */
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    y = INT_MIN;
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    state = SDL_GetRelativeMouseState(NULL, &y);
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    SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, &y)");
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    SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
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    SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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    /* Case where x and y pointer is not NULL */
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    x = INT_MIN;
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    y = INT_MIN;
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    state = SDL_GetRelativeMouseState(&x, &y);
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    SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, &y)");
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    SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
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    SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
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    SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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    return TEST_COMPLETED;
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}
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/* XPM definition of mouse Cursor */
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static const char *_mouseArrowData[] = {
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    /* pixels */
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    "X                               ",
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    "XX                              ",
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    "X.X                             ",
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    "X..X                            ",
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    "X...X                           ",
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    "X....X                          ",
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    "X.....X                         ",
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    "X......X                        ",
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    "X.......X                       ",
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    "X........X                      ",
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    "X.....XXXXX                     ",
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    "X..X..X                         ",
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    "X.X X..X                        ",
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    "XX  X..X                        ",
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    "X    X..X                       ",
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    "     X..X                       ",
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    "      X..X                      ",
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    "      X..X                      ",
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    "       XX                       ",
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    "                                ",
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    "                                ",
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    "                                ",
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    "                                ",
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    "                                ",
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    "                                ",
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    "                                ",
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    "                                ",
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    "                                ",
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    "                                ",
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    "                                ",
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    "                                ",
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    "                                "
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};
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/* Helper that creates a new mouse cursor from an XPM */
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static SDL_Cursor *_initArrowCursor(const char *image[])
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{
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    SDL_Cursor *cursor;
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    int i, row, col;
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    Uint8 data[4 * 32];
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    Uint8 mask[4 * 32];
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    i = -1;
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    for (row = 0; row < 32; ++row) {
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        for (col = 0; col < 32; ++col) {
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            if (col % 8) {
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                data[i] <<= 1;
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                mask[i] <<= 1;
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            } else {
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                ++i;
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                data[i] = mask[i] = 0;
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            }
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            switch (image[row][col]) {
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            case 'X':
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                data[i] |= 0x01;
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                mask[i] |= 0x01;
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                break;
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            case '.':
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                mask[i] |= 0x01;
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                break;
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            case ' ':
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                break;
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            }
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        }
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    }
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    cursor = SDL_CreateCursor(data, mask, 32, 32, 0, 0);
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    return cursor;
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}
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/**
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 * @brief Check call to SDL_CreateCursor and SDL_FreeCursor
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 *
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 * @sa http://wiki.libsdl.org/SDL_CreateCursor
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 * @sa http://wiki.libsdl.org/SDL_FreeCursor
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 */
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int mouse_createFreeCursor(void *arg)
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{
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    SDL_Cursor *cursor;
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    /* Create a cursor */
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    cursor = _initArrowCursor(_mouseArrowData);
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    SDLTest_AssertPass("Call to SDL_CreateCursor()");
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    SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
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    if (cursor == NULL) {
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        return TEST_ABORTED;
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    }
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    /* Free cursor again */
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    SDL_FreeCursor(cursor);
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    SDLTest_AssertPass("Call to SDL_FreeCursor()");
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    return TEST_COMPLETED;
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}
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/**
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 * @brief Check call to SDL_CreateColorCursor and SDL_FreeCursor
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 *
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 * @sa http://wiki.libsdl.org/SDL_CreateColorCursor
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 * @sa http://wiki.libsdl.org/SDL_FreeCursor
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 */
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int mouse_createFreeColorCursor(void *arg)
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{
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    SDL_Surface *face;
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    SDL_Cursor *cursor;
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    /* Get sample surface */
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    face = SDLTest_ImageFace();
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    SDLTest_AssertCheck(face != NULL, "Validate sample input image is not NULL");
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    if (face == NULL) {
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        return TEST_ABORTED;
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    }
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    /* Create a color cursor from surface */
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    cursor = SDL_CreateColorCursor(face, 0, 0);
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    SDLTest_AssertPass("Call to SDL_CreateColorCursor()");
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    SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateColorCursor() is not NULL");
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    if (cursor == NULL) {
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        SDL_FreeSurface(face);
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        return TEST_ABORTED;
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    }
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    /* Free cursor again */
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    SDL_FreeCursor(cursor);
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    SDLTest_AssertPass("Call to SDL_FreeCursor()");
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    /* Clean up */
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    SDL_FreeSurface(face);
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    return TEST_COMPLETED;
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}
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/* Helper that changes cursor visibility */
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void _changeCursorVisibility(int state)
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{
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    int oldState;
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    int newState;
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    int result;
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    oldState = SDL_ShowCursor(SDL_QUERY);
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    SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
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    result = SDL_ShowCursor(state);
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    SDLTest_AssertPass("Call to SDL_ShowCursor(%s)", (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE");
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    SDLTest_AssertCheck(result == oldState, "Validate result from SDL_ShowCursor(%s), expected: %i, got: %i",
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                        (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE", oldState, result);
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    newState = SDL_ShowCursor(SDL_QUERY);
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    SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
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    SDLTest_AssertCheck(state == newState, "Validate new state, expected: %i, got: %i",
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                        state, newState);
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}
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/**
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 * @brief Check call to SDL_ShowCursor
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 *
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 * @sa http://wiki.libsdl.org/SDL_ShowCursor
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 */
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int mouse_showCursor(void *arg)
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{
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    int currentState;
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    /* Get current state */
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    currentState = SDL_ShowCursor(SDL_QUERY);
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    SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
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    SDLTest_AssertCheck(currentState == SDL_DISABLE || currentState == SDL_ENABLE,
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                        "Validate result is %i or %i, got: %i", SDL_DISABLE, SDL_ENABLE, currentState);
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    if (currentState == SDL_DISABLE) {
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        /* Show the cursor, then hide it again */
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        _changeCursorVisibility(SDL_ENABLE);
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        _changeCursorVisibility(SDL_DISABLE);
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    } else if (currentState == SDL_ENABLE) {
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        /* Hide the cursor, then show it again */
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        _changeCursorVisibility(SDL_DISABLE);
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        _changeCursorVisibility(SDL_ENABLE);
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    } else {
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        return TEST_ABORTED;
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    }
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    return TEST_COMPLETED;
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}
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/**
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 * @brief Check call to SDL_SetCursor
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 *
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 * @sa http://wiki.libsdl.org/SDL_SetCursor
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 */
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int mouse_setCursor(void *arg)
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{
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    SDL_Cursor *cursor;
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    /* Create a cursor */
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    cursor = _initArrowCursor(_mouseArrowData);
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    SDLTest_AssertPass("Call to SDL_CreateCursor()");
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    SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
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    if (cursor == NULL) {
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        return TEST_ABORTED;
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    }
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    /* Set the arrow cursor */
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    SDL_SetCursor(cursor);
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    SDLTest_AssertPass("Call to SDL_SetCursor(cursor)");
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    /* Force redraw */
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    SDL_SetCursor(NULL);
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    SDLTest_AssertPass("Call to SDL_SetCursor(NULL)");
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    /* Free cursor again */
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    SDL_FreeCursor(cursor);
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    SDLTest_AssertPass("Call to SDL_FreeCursor()");
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    return TEST_COMPLETED;
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}
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/**
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 * @brief Check call to SDL_GetCursor
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 *
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 * @sa http://wiki.libsdl.org/SDL_GetCursor
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 */
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int mouse_getCursor(void *arg)
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{
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    SDL_Cursor *cursor;
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    /* Get current cursor */
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    cursor = SDL_GetCursor();
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    SDLTest_AssertPass("Call to SDL_GetCursor()");
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    SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_GetCursor() is not NULL");
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    return TEST_COMPLETED;
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}
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/**
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 * @brief Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode
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 *
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 * @sa http://wiki.libsdl.org/SDL_GetRelativeMouseMode
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 * @sa http://wiki.libsdl.org/SDL_SetRelativeMouseMode
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 */
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int mouse_getSetRelativeMouseMode(void *arg)
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{
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    int result;
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    int i;
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    SDL_bool initialState;
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    SDL_bool currentState;
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    /* Capture original state so we can revert back to it later */
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    initialState = SDL_GetRelativeMouseMode();
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    SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
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    /* Repeat twice to check D->D transition */
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    for (i = 0; i < 2; i++) {
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        /* Disable - should always be supported */
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        result = SDL_SetRelativeMouseMode(SDL_FALSE);
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        SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)");
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        SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
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        currentState = SDL_GetRelativeMouseMode();
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        SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
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        SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState);
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    }
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    /* Repeat twice to check D->E->E transition */
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    for (i = 0; i < 2; i++) {
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        /* Enable - may not be supported */
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        result = SDL_SetRelativeMouseMode(SDL_TRUE);
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        SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(TRUE)");
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        if (result != -1) {
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            SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
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            currentState = SDL_GetRelativeMouseMode();
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            SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
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            SDLTest_AssertCheck(currentState == SDL_TRUE, "Validate current state is TRUE, got: %i", currentState);
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        }
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    }
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    /* Disable to check E->D transition */
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    result = SDL_SetRelativeMouseMode(SDL_FALSE);
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    SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)");
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    SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
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    currentState = SDL_GetRelativeMouseMode();
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    SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
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    SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState);
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    /* Revert to original state - ignore result */
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    result = SDL_SetRelativeMouseMode(initialState);
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    return TEST_COMPLETED;
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}
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#define MOUSE_TESTWINDOW_WIDTH  320
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#define MOUSE_TESTWINDOW_HEIGHT 200
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/**
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 * Creates a test window
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 */
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SDL_Window *_createMouseSuiteTestWindow()
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{
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    int posX = 100, posY = 100, width = MOUSE_TESTWINDOW_WIDTH, height = MOUSE_TESTWINDOW_HEIGHT;
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    SDL_Window *window;
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    window = SDL_CreateWindow("mouse_createMouseSuiteTestWindow", posX, posY, width, height, 0);
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    SDLTest_AssertPass("SDL_CreateWindow()");
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    SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result");
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    return window;
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}
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						|
/*
 | 
						|
 * Destroy test window
 | 
						|
 */
 | 
						|
void _destroyMouseSuiteTestWindow(SDL_Window *window)
 | 
						|
{
 | 
						|
    if (window != NULL) {
 | 
						|
        SDL_DestroyWindow(window);
 | 
						|
        window = NULL;
 | 
						|
        SDLTest_AssertPass("SDL_DestroyWindow()");
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * @brief Check call to SDL_WarpMouseInWindow
 | 
						|
 *
 | 
						|
 * @sa http://wiki.libsdl.org/SDL_WarpMouseInWindow
 | 
						|
 */
 | 
						|
int mouse_warpMouseInWindow(void *arg)
 | 
						|
{
 | 
						|
    const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
 | 
						|
    int numPositions = 6;
 | 
						|
    int xPositions[6];
 | 
						|
    int yPositions[6];
 | 
						|
    int x, y, i, j;
 | 
						|
    SDL_Window *window;
 | 
						|
 | 
						|
    xPositions[0] = -1;
 | 
						|
    xPositions[1] = 0;
 | 
						|
    xPositions[2] = 1;
 | 
						|
    xPositions[3] = w - 1;
 | 
						|
    xPositions[4] = w;
 | 
						|
    xPositions[5] = w + 1;
 | 
						|
    yPositions[0] = -1;
 | 
						|
    yPositions[1] = 0;
 | 
						|
    yPositions[2] = 1;
 | 
						|
    yPositions[3] = h - 1;
 | 
						|
    yPositions[4] = h;
 | 
						|
    yPositions[5] = h + 1;
 | 
						|
    /* Create test window */
 | 
						|
    window = _createMouseSuiteTestWindow();
 | 
						|
    if (window == NULL) {
 | 
						|
        return TEST_ABORTED;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Mouse to random position inside window */
 | 
						|
    x = SDLTest_RandomIntegerInRange(1, w - 1);
 | 
						|
    y = SDLTest_RandomIntegerInRange(1, h - 1);
 | 
						|
    SDL_WarpMouseInWindow(window, x, y);
 | 
						|
    SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
 | 
						|
 | 
						|
    /* Same position again */
 | 
						|
    SDL_WarpMouseInWindow(window, x, y);
 | 
						|
    SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
 | 
						|
 | 
						|
    /* Mouse to various boundary positions */
 | 
						|
    for (i = 0; i < numPositions; i++) {
 | 
						|
        for (j = 0; j < numPositions; j++) {
 | 
						|
            x = xPositions[i];
 | 
						|
            y = yPositions[j];
 | 
						|
            SDL_WarpMouseInWindow(window, x, y);
 | 
						|
            SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
 | 
						|
 | 
						|
            /* TODO: add tracking of events and check that each call generates a mouse motion event */
 | 
						|
            SDL_PumpEvents();
 | 
						|
            SDLTest_AssertPass("SDL_PumpEvents()");
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /* Clean up test window */
 | 
						|
    _destroyMouseSuiteTestWindow(window);
 | 
						|
 | 
						|
    return TEST_COMPLETED;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * @brief Check call to SDL_GetMouseFocus
 | 
						|
 *
 | 
						|
 * @sa http://wiki.libsdl.org/SDL_GetMouseFocus
 | 
						|
 */
 | 
						|
int mouse_getMouseFocus(void *arg)
 | 
						|
{
 | 
						|
    const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
 | 
						|
    int x, y;
 | 
						|
    SDL_Window *window;
 | 
						|
    SDL_Window *focusWindow;
 | 
						|
 | 
						|
    /* Get focus - focus non-deterministic */
 | 
						|
    focusWindow = SDL_GetMouseFocus();
 | 
						|
    SDLTest_AssertPass("SDL_GetMouseFocus()");
 | 
						|
 | 
						|
    /* Create test window */
 | 
						|
    window = _createMouseSuiteTestWindow();
 | 
						|
    if (window == NULL) {
 | 
						|
        return TEST_ABORTED;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Mouse to random position inside window */
 | 
						|
    x = SDLTest_RandomIntegerInRange(1, w - 1);
 | 
						|
    y = SDLTest_RandomIntegerInRange(1, h - 1);
 | 
						|
    SDL_WarpMouseInWindow(window, x, y);
 | 
						|
    SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
 | 
						|
 | 
						|
    /* Pump events to update focus state */
 | 
						|
    SDL_Delay(100);
 | 
						|
    SDL_PumpEvents();
 | 
						|
    SDLTest_AssertPass("SDL_PumpEvents()");
 | 
						|
 | 
						|
    /* Get focus with explicit window setup - focus deterministic */
 | 
						|
    focusWindow = SDL_GetMouseFocus();
 | 
						|
    SDLTest_AssertPass("SDL_GetMouseFocus()");
 | 
						|
    SDLTest_AssertCheck(focusWindow != NULL, "Check returned window value is not NULL");
 | 
						|
    SDLTest_AssertCheck(focusWindow == window, "Check returned window value is test window");
 | 
						|
 | 
						|
    /* Mouse to random position outside window */
 | 
						|
    x = SDLTest_RandomIntegerInRange(-9, -1);
 | 
						|
    y = SDLTest_RandomIntegerInRange(-9, -1);
 | 
						|
    SDL_WarpMouseInWindow(window, x, y);
 | 
						|
    SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
 | 
						|
 | 
						|
    /* Clean up test window */
 | 
						|
    _destroyMouseSuiteTestWindow(window);
 | 
						|
 | 
						|
    /* Pump events to update focus state */
 | 
						|
    SDL_PumpEvents();
 | 
						|
    SDLTest_AssertPass("SDL_PumpEvents()");
 | 
						|
 | 
						|
    /* Get focus for non-existing window */
 | 
						|
    focusWindow = SDL_GetMouseFocus();
 | 
						|
    SDLTest_AssertPass("SDL_GetMouseFocus()");
 | 
						|
    SDLTest_AssertCheck(focusWindow == NULL, "Check returned window value is NULL");
 | 
						|
 | 
						|
    return TEST_COMPLETED;
 | 
						|
}
 | 
						|
 | 
						|
/* ================= Test References ================== */
 | 
						|
 | 
						|
/* Mouse test cases */
 | 
						|
static const SDLTest_TestCaseReference mouseTest1 = {
 | 
						|
    (SDLTest_TestCaseFp)mouse_getMouseState, "mouse_getMouseState", "Check call to SDL_GetMouseState", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
static const SDLTest_TestCaseReference mouseTest2 = {
 | 
						|
    (SDLTest_TestCaseFp)mouse_getRelativeMouseState, "mouse_getRelativeMouseState", "Check call to SDL_GetRelativeMouseState", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
static const SDLTest_TestCaseReference mouseTest3 = {
 | 
						|
    (SDLTest_TestCaseFp)mouse_createFreeCursor, "mouse_createFreeCursor", "Check call to SDL_CreateCursor and SDL_FreeCursor", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
static const SDLTest_TestCaseReference mouseTest4 = {
 | 
						|
    (SDLTest_TestCaseFp)mouse_showCursor, "mouse_showCursor", "Check call to SDL_ShowCursor", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
static const SDLTest_TestCaseReference mouseTest5 = {
 | 
						|
    (SDLTest_TestCaseFp)mouse_setCursor, "mouse_setCursor", "Check call to SDL_SetCursor", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
static const SDLTest_TestCaseReference mouseTest6 = {
 | 
						|
    (SDLTest_TestCaseFp)mouse_getCursor, "mouse_getCursor", "Check call to SDL_GetCursor", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
static const SDLTest_TestCaseReference mouseTest7 = {
 | 
						|
    (SDLTest_TestCaseFp)mouse_warpMouseInWindow, "mouse_warpMouseInWindow", "Check call to SDL_WarpMouseInWindow", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
static const SDLTest_TestCaseReference mouseTest8 = {
 | 
						|
    (SDLTest_TestCaseFp)mouse_getMouseFocus, "mouse_getMouseFocus", "Check call to SDL_getMouseFocus", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
static const SDLTest_TestCaseReference mouseTest9 = {
 | 
						|
    (SDLTest_TestCaseFp)mouse_createFreeColorCursor, "mouse_createFreeColorCursor", "Check call to SDL_CreateColorCursor and SDL_FreeCursor", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
static const SDLTest_TestCaseReference mouseTest10 = {
 | 
						|
    (SDLTest_TestCaseFp)mouse_getSetRelativeMouseMode, "mouse_getSetRelativeMouseMode", "Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode", TEST_ENABLED
 | 
						|
};
 | 
						|
 | 
						|
/* Sequence of Mouse test cases */
 | 
						|
static const SDLTest_TestCaseReference *mouseTests[] =  {
 | 
						|
    &mouseTest1, &mouseTest2, &mouseTest3, &mouseTest4, &mouseTest5, &mouseTest6,
 | 
						|
    &mouseTest7, &mouseTest8, &mouseTest9, &mouseTest10, NULL
 | 
						|
};
 | 
						|
 | 
						|
/* Mouse test suite (global) */
 | 
						|
SDLTest_TestSuiteReference mouseTestSuite = {
 | 
						|
    "Mouse",
 | 
						|
    NULL,
 | 
						|
    mouseTests,
 | 
						|
    NULL
 | 
						|
};
 |