mirror of
				https://github.com/Ryujinx/SDL.git
				synced 2025-11-04 15:14:56 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			149 lines
		
	
	
		
			5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			149 lines
		
	
	
		
			5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
  Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
 | 
						|
 | 
						|
  This software is provided 'as-is', without any express or implied
 | 
						|
  warranty.  In no event will the authors be held liable for any damages
 | 
						|
  arising from the use of this software.
 | 
						|
 | 
						|
  Permission is granted to anyone to use this software for any purpose,
 | 
						|
  including commercial applications, and to alter it and redistribute it
 | 
						|
  freely.
 | 
						|
*/
 | 
						|
 | 
						|
/* Simple program to test the SDL joystick hotplugging */
 | 
						|
 | 
						|
#include <stdio.h>
 | 
						|
#include <stdlib.h>
 | 
						|
#include <string.h>
 | 
						|
 | 
						|
#include "SDL.h"
 | 
						|
 | 
						|
#if !defined SDL_JOYSTICK_DISABLED && !defined SDL_HAPTIC_DISABLED
 | 
						|
 | 
						|
int main(int argc, char *argv[])
 | 
						|
{
 | 
						|
    SDL_Joystick *joystick = NULL;
 | 
						|
    SDL_Haptic *haptic = NULL;
 | 
						|
    SDL_JoystickID instance = -1;
 | 
						|
    SDL_bool keepGoing = SDL_TRUE;
 | 
						|
    int i;
 | 
						|
    SDL_bool enable_haptic = SDL_TRUE;
 | 
						|
    Uint32 init_subsystems = SDL_INIT_VIDEO | SDL_INIT_JOYSTICK;
 | 
						|
 | 
						|
    for (i = 1; i < argc; ++i) {
 | 
						|
        if (SDL_strcasecmp(argv[i], "--nohaptic") == 0) {
 | 
						|
            enable_haptic = SDL_FALSE;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    if (enable_haptic) {
 | 
						|
        init_subsystems |= SDL_INIT_HAPTIC;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Enable standard application logging */
 | 
						|
    SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
 | 
						|
 | 
						|
    SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
 | 
						|
 | 
						|
    /* Initialize SDL (Note: video is required to start event loop) */
 | 
						|
    if (SDL_Init(init_subsystems) < 0) {
 | 
						|
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
 | 
						|
        exit(1);
 | 
						|
    }
 | 
						|
 | 
						|
    /*
 | 
						|
    //SDL_CreateWindow("Dummy", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 128, 128, 0);
 | 
						|
    */
 | 
						|
 | 
						|
    SDL_Log("There are %d joysticks at startup\n", SDL_NumJoysticks());
 | 
						|
    if (enable_haptic) {
 | 
						|
        SDL_Log("There are %d haptic devices at startup\n", SDL_NumHaptics());
 | 
						|
    }
 | 
						|
 | 
						|
    while (keepGoing) {
 | 
						|
        SDL_Event event;
 | 
						|
        while (SDL_PollEvent(&event)) {
 | 
						|
            switch (event.type) {
 | 
						|
            case SDL_QUIT:
 | 
						|
                keepGoing = SDL_FALSE;
 | 
						|
                break;
 | 
						|
            case SDL_JOYDEVICEADDED:
 | 
						|
                if (joystick != NULL) {
 | 
						|
                    SDL_Log("Only one joystick supported by this test\n");
 | 
						|
                } else {
 | 
						|
                    joystick = SDL_JoystickOpen(event.jdevice.which);
 | 
						|
                    instance = SDL_JoystickInstanceID(joystick);
 | 
						|
                    SDL_Log("Joy Added  : %" SDL_PRIs32 " : %s\n", event.jdevice.which, SDL_JoystickName(joystick));
 | 
						|
                    if (enable_haptic) {
 | 
						|
                        if (SDL_JoystickIsHaptic(joystick)) {
 | 
						|
                            haptic = SDL_HapticOpenFromJoystick(joystick);
 | 
						|
                            if (haptic) {
 | 
						|
                                SDL_Log("Joy Haptic Opened\n");
 | 
						|
                                if (SDL_HapticRumbleInit(haptic) != 0) {
 | 
						|
                                    SDL_Log("Could not init Rumble!: %s\n", SDL_GetError());
 | 
						|
                                    SDL_HapticClose(haptic);
 | 
						|
                                    haptic = NULL;
 | 
						|
                                }
 | 
						|
                            } else {
 | 
						|
                                SDL_Log("Joy haptic open FAILED!: %s\n", SDL_GetError());
 | 
						|
                            }
 | 
						|
                        } else {
 | 
						|
                            SDL_Log("No haptic found\n");
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                }
 | 
						|
                break;
 | 
						|
            case SDL_JOYDEVICEREMOVED:
 | 
						|
                if (instance == event.jdevice.which) {
 | 
						|
                    SDL_Log("Joy Removed: %" SDL_PRIs32 "\n", event.jdevice.which);
 | 
						|
                    instance = -1;
 | 
						|
                    if (enable_haptic && haptic) {
 | 
						|
                        SDL_HapticClose(haptic);
 | 
						|
                        haptic = NULL;
 | 
						|
                    }
 | 
						|
                    SDL_JoystickClose(joystick);
 | 
						|
                    joystick = NULL;
 | 
						|
                } else {
 | 
						|
                    SDL_Log("Unknown joystick diconnected\n");
 | 
						|
                }
 | 
						|
                break;
 | 
						|
            case SDL_JOYAXISMOTION:
 | 
						|
                /*
 | 
						|
                //                    SDL_Log("Axis Move: %d\n", event.jaxis.axis);
 | 
						|
                */
 | 
						|
                if (enable_haptic) {
 | 
						|
                    SDL_HapticRumblePlay(haptic, 0.25, 250);
 | 
						|
                }
 | 
						|
                break;
 | 
						|
            case SDL_JOYBUTTONDOWN:
 | 
						|
                SDL_Log("Button Press: %d\n", event.jbutton.button);
 | 
						|
                if (enable_haptic && haptic) {
 | 
						|
                    SDL_HapticRumblePlay(haptic, 0.25, 250);
 | 
						|
                }
 | 
						|
                if (event.jbutton.button == 0) {
 | 
						|
                    SDL_Log("Exiting due to button press of button 0\n");
 | 
						|
                    keepGoing = SDL_FALSE;
 | 
						|
                }
 | 
						|
                break;
 | 
						|
            case SDL_JOYBUTTONUP:
 | 
						|
                SDL_Log("Button Release: %d\n", event.jbutton.button);
 | 
						|
                break;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    SDL_Quit();
 | 
						|
 | 
						|
    return 0;
 | 
						|
}
 | 
						|
#else
 | 
						|
 | 
						|
int
 | 
						|
main(int argc, char *argv[])
 | 
						|
{
 | 
						|
    SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL compiled without Joystick and haptic support.\n");
 | 
						|
    return 1;
 | 
						|
}
 | 
						|
 | 
						|
#endif
 |