SDL/src
Cameron Gutman 574db63c8e evdev: Batch mouse axis updates until SYN_REPORT
This is necessary for consistent position reports with absolute mice
and improves application performance with relative mice by cutting the
number of reported mouse motion events roughly in half.
2022-07-31 12:36:11 -05:00
..
atomic Added include: libkern/OSAtomic.h 2022-07-05 07:50:57 -07:00
audio audio: Report SDL_AUDIODEVICEREMOVED for unopened devices. 2022-07-26 12:40:47 -04:00
core evdev: Batch mouse axis updates until SYN_REPORT 2022-07-31 12:36:11 -05:00
cpuinfo Use proper header for OpenBSD PPC CPU detection 2022-06-27 11:01:34 -07:00
dynapi Add SDL_GetDefaultAudioInfo. 2022-07-11 13:34:35 -04:00
events Improve behavior of SDL_events_need_periodic_poll() and SDL_events_need_polling() 2022-07-25 09:00:31 -07:00
file Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
filesystem Fixed some Xcode warnings 2022-07-17 09:07:04 -07:00
haptic Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
hidapi Added support for the 8BitDo Ultimate Wired Controller for Xbox 2022-07-20 11:05:55 -07:00
joystick Added mapping for the 8BitDo Pro 2 controller in DirectInput mode over Bluetooth on Linux 2022-07-29 17:28:36 -07:00
libm Add some PS2 flags 2022-06-15 15:15:26 -07:00
loadso use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00
locale Vita: add SDL_GetPreferredLocales support 2022-03-29 15:02:21 -07:00
main Improve SDL2 main, adding memory card and usb drivers 2022-06-29 03:15:00 +03:00
misc Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
power Don't fail to get battery status if the upower refresh call fails 2022-02-04 14:02:44 -08:00
render SDL_Render: use high precision texcoords in ES2 shaders, when possible 2022-07-22 19:03:53 -07:00
sensor Removed problematic call to ISensor_SetEventSink() 2022-03-17 10:01:13 -07:00
stdlib Applied DragonFly BSD patch 2022-07-30 16:34:40 -07:00
test Added a command line option --info event_motion to show mouse and finger motion events 2022-07-29 20:37:38 -07:00
thread Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
timer Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
video Don't conflict with usage of stdout as a stdio macro 2022-07-30 16:22:24 -07:00
SDL.c Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
SDL_assert.c hide SDL_GenerateAssertionReport in case SDL_ASSERT_LEVEL is 0 2022-07-25 14:26:46 -07:00
SDL_assert_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_error.c Fix SIGSEV in SDL_error (After removing the limit on the size of the SDL error message) (see #5795) 2022-06-28 09:46:12 +02:00
SDL_error_c.h Removed the limit on the size of the SDL error message 2022-06-27 16:59:50 -07:00
SDL_guid.c Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
SDL_hints.c SDL_SetHintWithPriority: actually, this test is good. 2022-06-06 10:55:29 -04:00
SDL_hints_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_internal.h Fix enabling SDL_DYNAMIC_API in OpenWatcom builds 2022-05-19 20:11:10 +03:00
SDL_list.c Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_list.h Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_log.c android: Add missing entries to SDL_category_prefixes table. 2022-07-05 17:50:19 -07:00
SDL_log_c.h Added declaration of SDL_LogInit() and SDL_LogQuit() 2022-04-28 15:01:34 -07:00
SDL_utils.c Fixed declaration-after-statement warning 2022-07-18 07:31:23 -07:00
SDL_utils_c.h Fixed comment (thanks @pionere!) 2022-07-18 07:18:56 -07:00