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The Offscreen video driver is intended to be used for headless rendering as well as allows for multiple GPUs to be used for headless rendering Currently only supports EGL (OpenGL / ES) or Framebuffers Adds a hint to specifiy which EGL device to use: SDL_HINT_EGL_DEVICE Adds testoffscreen.c which can be used to test the backend out Disabled by default for now |
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| .. | ||
| SDL_offscreenevents.c | ||
| SDL_offscreenevents_c.h | ||
| SDL_offscreenframebuffer.c | ||
| SDL_offscreenframebuffer_c.h | ||
| SDL_offscreenopengl.c | ||
| SDL_offscreenopengl.h | ||
| SDL_offscreenvideo.c | ||
| SDL_offscreenvideo.h | ||
| SDL_offscreenwindow.c | ||
| SDL_offscreenwindow.h | ||