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Matt Brocklehurst We've noticed that if you are playing audio on Windows via the WASAPI interface and you unplug and reconnect the device a few times the program hangs. We've debugged the problem down to static void WASAPI_WaitDevice(_THIS) { ... snip ... if (WaitForSingleObjectEx(this->hidden->event, INFINITE, FALSE) == WAIT_OBJECT_0) { ... snip ... } This WaitForSingleObjectEx does not havbe a time out defined, so it hangs there forever. Our suggested fix we found was to include a time out of say 200mSec We have done quite a bit of testing with this fix in place on various hardware configurations and it seems to have resolved the issue. |
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SDL_wasapi.c | ||
SDL_wasapi.h | ||
SDL_wasapi_win32.c | ||
SDL_wasapi_winrt.cpp |