SDL/src/joystick/hidapi
Sam Lantinga 5d63a3d435 Re-enumerate devices if a read fails
This allows combined Joy-Con devices to immediately separate if one of them is disconnected
2022-08-09 14:06:49 -07:00
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steam Use the correct update rate for Steam Controller sensors 2021-10-02 09:13:29 -07:00
SDL_hidapi_combined.c Don't duplicate the serial number twice if a child doesn't set one 2022-08-09 09:03:28 -07:00
SDL_hidapi_gamecube.c Added support for the Nintendo Online controllers 2022-06-10 11:31:59 -07:00
SDL_hidapi_luna.c Added support for the Nintendo Online controllers 2022-06-10 11:31:59 -07:00
SDL_hidapi_ps4.c Added support for the Nintendo Online controllers 2022-06-10 11:31:59 -07:00
SDL_hidapi_ps5.c The player LED index wraps for PS5 controllers, like it does for other controller types 2022-08-08 23:44:50 -07:00
SDL_hidapi_rumble.c Use SDLCALL for callbacks in public APIs 2022-05-18 15:01:27 -07:00
SDL_hidapi_rumble.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_hidapi_shield.c joystick: Refactor and fix a few bugs in Shield HIDAPI driver 2022-07-24 15:36:30 -05:00
SDL_hidapi_stadia.c Added support for the Nintendo Online controllers 2022-06-10 11:31:59 -07:00
SDL_hidapi_steam.c Added support for the Nintendo Online controllers 2022-06-10 11:31:59 -07:00
SDL_hidapi_switch.c Bluetooth devices can recover from over a second of dropped reports 2022-08-09 14:05:43 -07:00
SDL_hidapi_xbox360.c joystick: Fix endianness issues in Xbox HIDAPI drivers 2022-07-10 10:49:38 -07:00
SDL_hidapi_xbox360w.c joystick: Fix endianness issues in Xbox HIDAPI drivers 2022-07-10 10:49:38 -07:00
SDL_hidapi_xboxone.c joystick: Fix endianness issues in Xbox HIDAPI drivers 2022-07-10 10:49:38 -07:00
SDL_hidapijoystick.c Re-enumerate devices if a read fails 2022-08-09 14:06:49 -07:00
SDL_hidapijoystick_c.h Added separate hints for Nintendo Online classic controllers and Joy-Cons 2022-08-03 13:07:47 -07:00