Simple Directmedia Layer
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Sam Lantinga 5e1531944c Fixed bug 4367 - compatibility version decreased between 2.0.8 and 2.0.9
Joshua Root

The change resulting from Bug 4208 changed the compatibility_version of libSDL2 from 9.0.0 to 1.0.0. This is simply wrong.

This means that programs linked against 2.0.9 are considered by the dynamic linker to be compatible with all previous versions of libSDL2. This is not the case since new public symbols have been added.

The way compatibility_version and current_version are meant to work is:
 * current_version increases every time the library changes in any way.
 * compatibility_version is increased to match current_version whenever new public symbols are added.

Thus both versions should only ever increase. The solution to the Xcode project and autotools not having matching versions should have been to increase the version(s) in the Xcode project.

Reference: https://developer.apple.com/library/archive/documentation/MacOSX/Conceptual/BPFrameworks/Concepts/VersionInformation.html
2018-11-12 16:34:58 -08:00
acinclude acinclude: rename ax_gcc_x86_cpuid.m4.htm to ax_gcc_x86_cpuid.m4 2018-09-15 09:24:04 +03:00
android-project Fixed bug 4320 - Android remove reflection for HIDDeviceBLESteamController 2018-11-02 17:25:00 -07:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts Fixed bug 4367 - compatibility version decreased between 2.0.8 and 2.0.9 2018-11-12 16:34:58 -08:00
cmake mir: Removed mir client support. 2018-11-02 21:34:17 -04:00
debian Used confflags +=, so each option can be enabled individually, if desired 2018-11-07 07:52:39 -08:00
docs mir: Removed mir client support. 2018-11-02 21:34:17 -04:00
include Add SDL_TouchDeviceType enum and SDL_GetTouchDeviceType(SDL_TouchID id). 2018-11-10 16:15:48 -04:00
src cocoa: fix building with the macOS 10.7 SDK (thanks Riccardo!) 2018-11-10 20:56:23 -04:00
test testsprite2: report average FPS in blocks of five seconds. 2018-09-20 15:41:57 -04:00
VisualC Remove machine-specific IncludePath from SDL.vcxproj 2018-10-12 22:05:58 -07:00
VisualC-WinRT Added display event files to the Visual Studio projects 2018-08-23 02:48:47 -07:00
visualtest ran 'chmod -x' on many files 2018-06-12 14:00:15 +03:00
wayland-protocols wayland: ask KDE protocol extension to use server-side decorations if possible. 2018-10-29 10:14:59 -04:00
Xcode fix permissions 2018-10-23 09:10:02 +03:00
Xcode-iOS Don't build SDL_JOYSTICK_HIDAPI by default on iOS 2018-10-26 09:27:31 -07:00
.hgignore First pass on the new SDL sensor API 2018-08-21 12:11:34 -07:00
Android.mk Fixed bug 4315 - little Warning in Android_JNI_CaptureAudioBuffer 2018-11-02 17:18:03 -07:00
autogen.sh Don't use pushd/popd in autogen.sh; Ubuntu's /bin/sh doesn't support it. 2016-12-26 22:58:58 -05:00
BUGS.txt BUGS.txt: Changed mailing list link to discourse.libsdl.org. 2017-04-01 00:05:25 -04:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt mir: Removed mir client support. 2018-11-02 21:34:17 -04:00
configure mir: Removed mir client support. 2018-11-02 21:34:17 -04:00
configure.in mir: Removed mir client support. 2018-11-02 21:34:17 -04:00
COPYING.txt Updated copyright for 2018 2018-01-03 10:03:25 -08:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt More HTTPS doc tweaks. 2017-02-16 16:59:07 -05:00
Makefile.in First pass on the new SDL sensor API 2018-08-21 12:11:34 -07:00
Makefile.minimal Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.os2 rename os2 makefile so that 'make dist' catches it; update it a bit. 2018-10-30 20:11:02 +03:00
Makefile.pandora Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.psp Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.wiz Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.txt readme: correct webpage URL to use HTTPS. 2017-02-16 13:30:34 -05:00
sdl2-config.cmake.in Applied Ubuntu patch bug_822210_fix_sdl2-config.cmake_whitespace.patch 2016-10-07 15:08:37 -07:00
sdl2-config.in Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
sdl2.m4 Fixed bug 3429 - Update AM_PATH_SDL2() to also check for SDL2.framework 2016-09-29 16:37:08 -07:00
sdl2.pc.in Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL2.spec.in Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL2Config.cmake Fixed bug 3651 - CMake build does not install CMake package configuration 2017-08-09 19:03:10 -07:00
TODO.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
VisualC.html Fixed two typos in documentation. 2016-01-12 22:23:53 +01:00
WhatsNew.txt Added patch note for SDL_GameControllerGetPlayerIndex() and friends 2018-10-26 09:49:27 -07:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)