mirror of
https://github.com/Ryujinx/SDL.git
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1624 lines
59 KiB
C
1624 lines
59 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifdef SDL_JOYSTICK_HIDAPI
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#include "SDL_hints.h"
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#include "SDL_events.h"
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#include "SDL_timer.h"
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#include "SDL_joystick.h"
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#include "SDL_gamecontroller.h"
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#include "../../SDL_hints_c.h"
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#include "../SDL_sysjoystick.h"
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#include "SDL_hidapijoystick_c.h"
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#include "SDL_hidapi_rumble.h"
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#include "SDL_hidapi_nintendo.h"
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#ifdef SDL_JOYSTICK_HIDAPI_WII
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/* Define this if you want to log all packets from the controller */
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/*#define DEBUG_WII_PROTOCOL*/
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#define ENABLE_CONTINUOUS_REPORTING SDL_TRUE
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#define INPUT_WAIT_TIMEOUT_MS (3 * 1000)
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#define MOTION_PLUS_UPDATE_TIME_MS (8 * 1000)
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#define STATUS_UPDATE_TIME_MS (15 * 60 * 1000)
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#define WII_EXTENSION_NONE 0x2E2E
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#define WII_EXTENSION_UNINITIALIZED 0xFFFF
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#define WII_EXTENSION_NUNCHUK 0x0000
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#define WII_EXTENSION_GAMEPAD 0x0101
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#define WII_EXTENSION_WIIUPRO 0x0120
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#define WII_EXTENSION_MOTIONPLUS_MASK 0xF0FF
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#define WII_EXTENSION_MOTIONPLUS_ID 0x0005
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#define WII_MOTIONPLUS_MODE_NONE 0x00
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#define WII_MOTIONPLUS_MODE_STANDARD 0x04
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#define WII_MOTIONPLUS_MODE_NUNCHUK 0x05
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#define WII_MOTIONPLUS_MODE_GAMEPAD 0x07
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typedef enum {
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k_eWiiInputReportIDs_Status = 0x20,
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k_eWiiInputReportIDs_ReadMemory = 0x21,
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k_eWiiInputReportIDs_Acknowledge = 0x22,
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k_eWiiInputReportIDs_ButtonData0 = 0x30,
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k_eWiiInputReportIDs_ButtonData1 = 0x31,
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k_eWiiInputReportIDs_ButtonData2 = 0x32,
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k_eWiiInputReportIDs_ButtonData3 = 0x33,
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k_eWiiInputReportIDs_ButtonData4 = 0x34,
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k_eWiiInputReportIDs_ButtonData5 = 0x35,
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k_eWiiInputReportIDs_ButtonData6 = 0x36,
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k_eWiiInputReportIDs_ButtonData7 = 0x37,
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k_eWiiInputReportIDs_ButtonDataD = 0x3D,
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k_eWiiInputReportIDs_ButtonDataE = 0x3E,
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k_eWiiInputReportIDs_ButtonDataF = 0x3F,
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} EWiiInputReportIDs;
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typedef enum {
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k_eWiiOutputReportIDs_Rumble = 0x10,
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k_eWiiOutputReportIDs_LEDs = 0x11,
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k_eWiiOutputReportIDs_DataReportingMode = 0x12,
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k_eWiiOutputReportIDs_IRCameraEnable = 0x13,
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k_eWiiOutputReportIDs_SpeakerEnable = 0x14,
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k_eWiiOutputReportIDs_StatusRequest = 0x15,
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k_eWiiOutputReportIDs_WriteMemory = 0x16,
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k_eWiiOutputReportIDs_ReadMemory = 0x17,
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k_eWiiOutputReportIDs_SpeakerData = 0x18,
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k_eWiiOutputReportIDs_SpeakerMute = 0x19,
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k_eWiiOutputReportIDs_IRCameraEnable2 = 0x1a,
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} EWiiOutputReportIDs;
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typedef enum {
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k_eWiiPlayerLEDs_P1 = 0x10,
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k_eWiiPlayerLEDs_P2 = 0x20,
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k_eWiiPlayerLEDs_P3 = 0x40,
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k_eWiiPlayerLEDs_P4 = 0x80,
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} EWiiPlayerLEDs;
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typedef enum {
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k_eWiiCommunicationState_None, /* No special communications happening */
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k_eWiiCommunicationState_CheckMotionPlusStage1, /* Sent standard extension identify request */
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k_eWiiCommunicationState_CheckMotionPlusStage2, /* Sent Motion Plus extension identify request */
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} EWiiCommunicationState;
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typedef enum {
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k_eWiiButtons_A = SDL_CONTROLLER_BUTTON_MISC1,
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k_eWiiButtons_B,
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k_eWiiButtons_One,
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k_eWiiButtons_Two,
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k_eWiiButtons_Plus,
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k_eWiiButtons_Minus,
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k_eWiiButtons_Home,
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k_eWiiButtons_DPad_Up,
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k_eWiiButtons_DPad_Down,
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k_eWiiButtons_DPad_Left,
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k_eWiiButtons_DPad_Right,
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k_eWiiButtons_Max
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} EWiiButtons;
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#define k_unWiiPacketDataLength 22
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typedef struct {
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Uint8 rgucBaseButtons[2];
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Uint8 rgucAccelerometer[3];
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Uint8 rgucExtension[21];
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SDL_bool hasBaseButtons;
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SDL_bool hasAccelerometer;
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Uint8 ucNExtensionBytes;
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} WiiButtonData;
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typedef struct {
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SDL_HIDAPI_Device *device;
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EWiiCommunicationState m_eCommState;
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EWiiExtensionControllerType m_eExtensionControllerType;
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SDL_bool m_bUseButtonLabels;
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SDL_bool m_bPlayerLights;
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int m_nPlayerIndex;
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SDL_bool m_bRumbleActive;
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SDL_bool m_bMotionPlusPresent;
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Uint8 m_ucMotionPlusMode;
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SDL_bool m_bReportSensors;
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Uint8 m_rgucReadBuffer[k_unWiiPacketDataLength];
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Uint32 m_unLastInput;
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Uint32 m_unLastStatus;
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Uint32 m_unNextMotionPlusCheck;
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SDL_bool m_bDisconnected;
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struct StickCalibrationData {
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Uint16 min;
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Uint16 max;
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Uint16 center;
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Uint16 deadzone;
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} m_StickCalibrationData[6];
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} SDL_DriverWii_Context;
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static void
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HIDAPI_DriverWii_RegisterHints(SDL_HintCallback callback, void *userdata)
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{
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SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII, callback, userdata);
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}
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static void
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HIDAPI_DriverWii_UnregisterHints(SDL_HintCallback callback, void *userdata)
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{
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SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII, callback, userdata);
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}
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static SDL_bool
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HIDAPI_DriverWii_IsEnabled(void)
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{
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return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_WII,
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SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI,
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SDL_HIDAPI_DEFAULT));
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}
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static SDL_bool
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HIDAPI_DriverWii_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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if (vendor_id == USB_VENDOR_NINTENDO && product_id == USB_PRODUCT_NINTENDO_WII_PRO) {
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return SDL_TRUE;
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}
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if (vendor_id == USB_VENDOR_NINTENDO && product_id == USB_PRODUCT_NINTENDO_WII_REMOTE) {
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return SDL_TRUE;
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}
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return SDL_FALSE;
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}
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static const char *
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HIDAPI_DriverWii_GetDeviceName(const char *name, Uint16 vendor_id, Uint16 product_id)
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{
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return NULL;
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}
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static int ReadInput(SDL_DriverWii_Context *ctx)
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{
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int size;
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/* Make sure we don't try to read at the same time a write is happening */
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if (SDL_AtomicGet(&ctx->device->rumble_pending) > 0) {
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return 0;
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}
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size = SDL_hid_read_timeout(ctx->device->dev, ctx->m_rgucReadBuffer, sizeof(ctx->m_rgucReadBuffer), 0);
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#ifdef DEBUG_WII_PROTOCOL
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if (size > 0) {
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HIDAPI_DumpPacket("Wii packet: size = %d", ctx->m_rgucReadBuffer, size);
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}
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#endif
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return size;
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}
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static SDL_bool WriteOutput(SDL_DriverWii_Context *ctx, const Uint8 *data, int size, SDL_bool sync)
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{
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#ifdef DEBUG_WII_PROTOCOL
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if (size > 0) {
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HIDAPI_DumpPacket("Wii write packet: size = %d", data, size);
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}
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#endif
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if (sync) {
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return (SDL_hid_write(ctx->device->dev, data, size) >= 0);
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} else {
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/* Use the rumble thread for general asynchronous writes */
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if (SDL_HIDAPI_LockRumble() < 0) {
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return SDL_FALSE;
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}
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return (SDL_HIDAPI_SendRumbleAndUnlock(ctx->device, data, size) >= 0);
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}
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}
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static SDL_bool ReadInputSync(SDL_DriverWii_Context *ctx, EWiiInputReportIDs expectedID, SDL_bool(*isMine)(const Uint8 *))
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{
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Uint32 TimeoutMs = 250; /* Seeing successful reads after about 200 ms */
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Uint32 startTicks = SDL_GetTicks();
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int nRead = 0;
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while ((nRead = ReadInput(ctx)) != -1) {
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if (nRead > 0) {
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if (ctx->m_rgucReadBuffer[0] == expectedID && (!isMine || isMine(ctx->m_rgucReadBuffer))) {
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return SDL_TRUE;
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}
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} else {
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if (SDL_TICKS_PASSED(SDL_GetTicks(), startTicks + TimeoutMs)) {
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break;
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}
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SDL_Delay(1);
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}
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}
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SDL_SetError("Read timed out");
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return SDL_FALSE;
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}
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static SDL_bool IsWriteMemoryResponse(const Uint8 *data)
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{
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return data[3] == k_eWiiOutputReportIDs_WriteMemory;
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}
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static SDL_bool WriteRegister(SDL_DriverWii_Context *ctx, Uint32 address, const Uint8 *data, int size, SDL_bool sync)
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{
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Uint8 writeRequest[k_unWiiPacketDataLength];
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SDL_zeroa(writeRequest);
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writeRequest[0] = k_eWiiOutputReportIDs_WriteMemory;
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writeRequest[1] = 0x04 | ctx->m_bRumbleActive;
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writeRequest[2] = (address >> 16) & 0xff;
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writeRequest[3] = (address >> 8) & 0xff;
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writeRequest[4] = address & 0xff;
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writeRequest[5] = size;
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SDL_assert(size > 0 && size <= 16);
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SDL_memcpy(writeRequest + 6, data, size);
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if (!WriteOutput(ctx, writeRequest, sizeof(writeRequest), sync)) {
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return SDL_FALSE;
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}
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if (sync) {
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/* Wait for response */
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if (!ReadInputSync(ctx, k_eWiiInputReportIDs_Acknowledge, IsWriteMemoryResponse)) {
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return SDL_FALSE;
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}
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if (ctx->m_rgucReadBuffer[4]) {
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SDL_SetError("Write memory failed: %d", ctx->m_rgucReadBuffer[4]);
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return SDL_FALSE;
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}
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}
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return SDL_TRUE;
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}
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static SDL_bool ReadRegister(SDL_DriverWii_Context *ctx, Uint32 address, int size, SDL_bool sync)
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{
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Uint8 readRequest[7];
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readRequest[0] = k_eWiiOutputReportIDs_ReadMemory;
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readRequest[1] = 0x04 | ctx->m_bRumbleActive;
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readRequest[2] = (address >> 16) & 0xff;
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readRequest[3] = (address >> 8) & 0xff;
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readRequest[4] = address & 0xff;
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readRequest[5] = (size >> 8) & 0xff;
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readRequest[6] = size & 0xff;
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SDL_assert(size > 0 && size <= 0xffff);
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if (!WriteOutput(ctx, readRequest, sizeof(readRequest), sync)) {
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return SDL_FALSE;
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}
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if (sync) {
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SDL_assert(size <= 16); /* Only waiting for one packet is supported right now */
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/* Wait for response */
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if (!ReadInputSync(ctx, k_eWiiInputReportIDs_ReadMemory, NULL)) {
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return SDL_FALSE;
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}
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}
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return SDL_TRUE;
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}
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static SDL_bool SendExtensionIdentify(SDL_DriverWii_Context *ctx, SDL_bool sync)
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{
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return ReadRegister(ctx, 0xA400FE, 2, sync);
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}
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static SDL_bool ParseExtensionIdentifyResponse(SDL_DriverWii_Context *ctx, Uint16 *extension)
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{
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int i;
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if (ctx->m_rgucReadBuffer[0] != k_eWiiInputReportIDs_ReadMemory) {
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SDL_SetError("Unexpected extension response type");
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return SDL_FALSE;
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}
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if (ctx->m_rgucReadBuffer[4] != 0x00 || ctx->m_rgucReadBuffer[5] != 0xFE) {
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SDL_SetError("Unexpected extension response address");
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return SDL_FALSE;
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}
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if (ctx->m_rgucReadBuffer[3] != 0x10) {
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Uint8 error = (ctx->m_rgucReadBuffer[3] & 0xF);
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if (error == 7) {
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/* The extension memory isn't mapped */
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*extension = WII_EXTENSION_NONE;
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return SDL_TRUE;
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}
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if (error) {
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SDL_SetError("Failed to read extension type: %d", error);
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} else {
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SDL_SetError("Unexpected read length when reading extension type: %d", (ctx->m_rgucReadBuffer[3] >> 4) + 1);
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}
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return SDL_FALSE;
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}
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*extension = 0;
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for (i = 6; i < 8; i++) {
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*extension = *extension << 8 | ctx->m_rgucReadBuffer[i];
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}
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return SDL_TRUE;
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}
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static EWiiExtensionControllerType GetExtensionType(Uint16 extension_id)
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{
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switch (extension_id) {
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case WII_EXTENSION_NONE:
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return k_eWiiExtensionControllerType_None;
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case WII_EXTENSION_NUNCHUK:
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return k_eWiiExtensionControllerType_Nunchuk;
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case WII_EXTENSION_GAMEPAD:
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return k_eWiiExtensionControllerType_Gamepad;
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case WII_EXTENSION_WIIUPRO:
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return k_eWiiExtensionControllerType_WiiUPro;
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default:
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return k_eWiiExtensionControllerType_Unknown;
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}
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}
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static SDL_bool SendExtensionReset(SDL_DriverWii_Context *ctx, SDL_bool sync)
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{
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SDL_bool result = SDL_TRUE;
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{
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Uint8 data = 0x55;
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result = result && WriteRegister(ctx, 0xA400F0, &data, sizeof(data), sync);
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}
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/* This write will fail if there is no extension connected, that's fine */
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{
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Uint8 data = 0x00;
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(void)WriteRegister(ctx, 0xA400FB, &data, sizeof(data), sync);
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}
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return result;
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}
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static SDL_bool GetMotionPlusState(SDL_DriverWii_Context *ctx, SDL_bool *connected, Uint8 *mode)
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{
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Uint16 extension;
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if (connected) {
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*connected = SDL_FALSE;
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}
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if (mode) {
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*mode = 0;
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}
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if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
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/* The Wii U Pro controller never has the Motion Plus extension */
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return SDL_TRUE;
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}
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if (SendExtensionIdentify(ctx, SDL_TRUE) &&
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ParseExtensionIdentifyResponse(ctx, &extension)) {
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if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
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/* Motion Plus is currently active */
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if (connected) {
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*connected = SDL_TRUE;
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}
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if (mode) {
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*mode = (extension >> 8);
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}
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return SDL_TRUE;
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}
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}
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if (ReadRegister(ctx, 0xA600FE, 2, SDL_TRUE) &&
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ParseExtensionIdentifyResponse(ctx, &extension)) {
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if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
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/* Motion Plus is currently connected */
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if (connected) {
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*connected = SDL_TRUE;
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}
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}
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return SDL_TRUE;
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}
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/* Failed to read the register or parse the response */
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return SDL_FALSE;
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}
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static SDL_bool NeedsPeriodicMotionPlusCheck(SDL_DriverWii_Context *ctx, SDL_bool status_update)
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{
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if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
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/* The Wii U Pro controller never has the Motion Plus extension */
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return SDL_FALSE;
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}
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if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE && !status_update) {
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/* We'll get a status update when Motion Plus is disconnected */
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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static void SchedulePeriodicMotionPlusCheck(SDL_DriverWii_Context *ctx)
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{
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ctx->m_unNextMotionPlusCheck = SDL_GetTicks() + MOTION_PLUS_UPDATE_TIME_MS;
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if (!ctx->m_unNextMotionPlusCheck) {
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ctx->m_unNextMotionPlusCheck = 1;
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}
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}
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static void CheckMotionPlusConnection(SDL_DriverWii_Context *ctx)
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{
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SendExtensionIdentify(ctx, SDL_FALSE);
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ctx->m_eCommState = k_eWiiCommunicationState_CheckMotionPlusStage1;
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}
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static void ActivateMotionPlusWithMode(SDL_DriverWii_Context *ctx, Uint8 mode)
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{
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WriteRegister(ctx, 0xA600FE, &mode, sizeof(mode), SDL_TRUE);
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ctx->m_ucMotionPlusMode = mode;
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}
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static void ActivateMotionPlus(SDL_DriverWii_Context *ctx)
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{
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Uint8 mode = WII_MOTIONPLUS_MODE_STANDARD;
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/* Pick the pass-through mode based on the connected controller */
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if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuk) {
|
|
mode = WII_MOTIONPLUS_MODE_NUNCHUK;
|
|
} else if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Gamepad) {
|
|
mode = WII_MOTIONPLUS_MODE_GAMEPAD;
|
|
}
|
|
ActivateMotionPlusWithMode(ctx, mode);
|
|
}
|
|
|
|
static void DeactivateMotionPlus(SDL_DriverWii_Context *ctx)
|
|
{
|
|
Uint8 data = 0x55;
|
|
WriteRegister(ctx, 0xA400F0, &data, sizeof(data), SDL_TRUE);
|
|
|
|
/* Wait for the deactivation status message */
|
|
ReadInputSync(ctx, k_eWiiInputReportIDs_Status, NULL);
|
|
|
|
ctx->m_ucMotionPlusMode = WII_MOTIONPLUS_MODE_NONE;
|
|
}
|
|
|
|
static void UpdatePowerLevelWii(SDL_Joystick *joystick, Uint8 batteryLevelByte)
|
|
{
|
|
if (batteryLevelByte > 178) {
|
|
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
|
|
} else if (batteryLevelByte > 51) {
|
|
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
|
|
} else if (batteryLevelByte > 13) {
|
|
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
|
|
} else {
|
|
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_EMPTY);
|
|
}
|
|
}
|
|
|
|
static void UpdatePowerLevelWiiU(SDL_Joystick *joystick, Uint8 extensionBatteryByte)
|
|
{
|
|
SDL_bool charging = extensionBatteryByte & 0x08 ? SDL_FALSE : SDL_TRUE;
|
|
SDL_bool pluggedIn = extensionBatteryByte & 0x04 ? SDL_FALSE : SDL_TRUE;
|
|
Uint8 batteryLevel = extensionBatteryByte >> 4;
|
|
|
|
/* Not sure if all Wii U Pro controllers act like this, but on mine
|
|
* 4, 3, and 2 are held for about 20 hours each
|
|
* 1 is held for about 6 hours
|
|
* 0 is held for about 2 hours
|
|
* No value above 4 has been observed.
|
|
*/
|
|
if (pluggedIn && !charging) {
|
|
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_WIRED);
|
|
} else if (batteryLevel >= 4) {
|
|
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
|
|
} else if (batteryLevel > 1) {
|
|
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
|
|
} else if (batteryLevel == 1) {
|
|
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
|
|
} else {
|
|
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_EMPTY);
|
|
}
|
|
}
|
|
|
|
static EWiiInputReportIDs GetButtonPacketType(SDL_DriverWii_Context *ctx)
|
|
{
|
|
switch (ctx->m_eExtensionControllerType) {
|
|
case k_eWiiExtensionControllerType_WiiUPro:
|
|
return k_eWiiInputReportIDs_ButtonDataD;
|
|
case k_eWiiExtensionControllerType_Nunchuk:
|
|
case k_eWiiExtensionControllerType_Gamepad:
|
|
if (ctx->m_bReportSensors) {
|
|
return k_eWiiInputReportIDs_ButtonData5;
|
|
} else {
|
|
return k_eWiiInputReportIDs_ButtonData2;
|
|
}
|
|
default:
|
|
if (ctx->m_bReportSensors) {
|
|
return k_eWiiInputReportIDs_ButtonData5;
|
|
} else {
|
|
return k_eWiiInputReportIDs_ButtonData0;
|
|
}
|
|
}
|
|
}
|
|
|
|
static SDL_bool RequestButtonPacketType(SDL_DriverWii_Context *ctx, EWiiInputReportIDs type)
|
|
{
|
|
Uint8 data[3];
|
|
Uint8 tt = ctx->m_bRumbleActive;
|
|
|
|
/* Continuous reporting off, tt & 4 == 0 */
|
|
if (ENABLE_CONTINUOUS_REPORTING) {
|
|
tt |= 4;
|
|
}
|
|
|
|
data[0] = k_eWiiOutputReportIDs_DataReportingMode;
|
|
data[1] = tt;
|
|
data[2] = type;
|
|
return WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
|
|
}
|
|
|
|
static void ResetButtonPacketType(SDL_DriverWii_Context *ctx)
|
|
{
|
|
RequestButtonPacketType(ctx, GetButtonPacketType(ctx));
|
|
}
|
|
|
|
static void InitStickCalibrationData(SDL_DriverWii_Context *ctx)
|
|
{
|
|
int i;
|
|
switch (ctx->m_eExtensionControllerType) {
|
|
case k_eWiiExtensionControllerType_WiiUPro:
|
|
for (i = 0; i < 4; i++) {
|
|
ctx->m_StickCalibrationData[i].min = 1000;
|
|
ctx->m_StickCalibrationData[i].max = 3000;
|
|
ctx->m_StickCalibrationData[i].center = 0;
|
|
ctx->m_StickCalibrationData[i].deadzone = 100;
|
|
}
|
|
break;
|
|
case k_eWiiExtensionControllerType_Gamepad:
|
|
for (i = 0; i < 4; i++) {
|
|
ctx->m_StickCalibrationData[i].min = i < 2 ? 9 : 5;
|
|
ctx->m_StickCalibrationData[i].max = i < 2 ? 54 : 26;
|
|
ctx->m_StickCalibrationData[i].center = 0;
|
|
ctx->m_StickCalibrationData[i].deadzone = i < 2 ? 4 : 2;
|
|
}
|
|
break;
|
|
case k_eWiiExtensionControllerType_Nunchuk:
|
|
for (i = 0; i < 2; i++) {
|
|
ctx->m_StickCalibrationData[i].min = 40;
|
|
ctx->m_StickCalibrationData[i].max = 215;
|
|
ctx->m_StickCalibrationData[i].center = 0;
|
|
ctx->m_StickCalibrationData[i].deadzone = 10;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void InitializeExtension(SDL_DriverWii_Context *ctx)
|
|
{
|
|
SendExtensionReset(ctx, SDL_TRUE);
|
|
InitStickCalibrationData(ctx);
|
|
ResetButtonPacketType(ctx);
|
|
}
|
|
|
|
static void SDLCALL SDL_GameControllerButtonReportingHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
|
|
{
|
|
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)userdata;
|
|
ctx->m_bUseButtonLabels = SDL_GetStringBoolean(hint, SDL_TRUE);
|
|
}
|
|
|
|
static void UpdateSlotLED(SDL_DriverWii_Context *ctx)
|
|
{
|
|
Uint8 leds;
|
|
Uint8 data[2];
|
|
|
|
/* The lowest bit needs to have the rumble status */
|
|
leds = ctx->m_bRumbleActive;
|
|
|
|
if (ctx->m_bPlayerLights) {
|
|
/* Use the same LED codes as Smash 8-player for 5-7 */
|
|
if (ctx->m_nPlayerIndex == 0 || ctx->m_nPlayerIndex > 3) {
|
|
leds |= k_eWiiPlayerLEDs_P1;
|
|
}
|
|
if (ctx->m_nPlayerIndex == 1 || ctx->m_nPlayerIndex == 4) {
|
|
leds |= k_eWiiPlayerLEDs_P2;
|
|
}
|
|
if (ctx->m_nPlayerIndex == 2 || ctx->m_nPlayerIndex == 5) {
|
|
leds |= k_eWiiPlayerLEDs_P3;
|
|
}
|
|
if (ctx->m_nPlayerIndex == 3 || ctx->m_nPlayerIndex == 6) {
|
|
leds |= k_eWiiPlayerLEDs_P4;
|
|
}
|
|
/* Turn on all lights for other player indexes */
|
|
if (ctx->m_nPlayerIndex < 0 || ctx->m_nPlayerIndex > 6) {
|
|
leds |= k_eWiiPlayerLEDs_P1 | k_eWiiPlayerLEDs_P2 | k_eWiiPlayerLEDs_P3 | k_eWiiPlayerLEDs_P4;
|
|
}
|
|
}
|
|
|
|
data[0] = k_eWiiOutputReportIDs_LEDs;
|
|
data[1] = leds;
|
|
WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
|
|
}
|
|
|
|
static void SDLCALL SDL_PlayerLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
|
|
{
|
|
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)userdata;
|
|
SDL_bool bPlayerLights = SDL_GetStringBoolean(hint, SDL_TRUE);
|
|
|
|
if (bPlayerLights != ctx->m_bPlayerLights) {
|
|
ctx->m_bPlayerLights = bPlayerLights;
|
|
|
|
UpdateSlotLED(ctx);
|
|
}
|
|
}
|
|
|
|
static EWiiExtensionControllerType
|
|
ReadExtensionControllerType(SDL_HIDAPI_Device *device)
|
|
{
|
|
EWiiExtensionControllerType eExtensionControllerType = k_eWiiExtensionControllerType_Unknown;
|
|
|
|
/* Create enough of a context to read the controller type from the device */
|
|
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)SDL_calloc(1, sizeof(*ctx));
|
|
if (ctx) {
|
|
ctx->device = device;
|
|
|
|
device->dev = SDL_hid_open_path(device->path, 0);
|
|
if (device->dev) {
|
|
const int MAX_ATTEMPTS = 20;
|
|
int attempts = 0;
|
|
for (attempts = 0; attempts < MAX_ATTEMPTS; ++attempts) {
|
|
Uint16 extension;
|
|
if (SendExtensionIdentify(ctx, SDL_TRUE) &&
|
|
ParseExtensionIdentifyResponse(ctx, &extension)) {
|
|
Uint8 motion_plus_mode = 0;
|
|
if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
|
|
motion_plus_mode = (Uint8)(extension >> 8);
|
|
}
|
|
if (motion_plus_mode || extension == WII_EXTENSION_UNINITIALIZED) {
|
|
SendExtensionReset(ctx, SDL_TRUE);
|
|
if (SendExtensionIdentify(ctx, SDL_TRUE)) {
|
|
ParseExtensionIdentifyResponse(ctx, &extension);
|
|
}
|
|
}
|
|
|
|
eExtensionControllerType = GetExtensionType(extension);
|
|
|
|
/* Reset the Motion Plus controller if needed */
|
|
if (motion_plus_mode) {
|
|
ActivateMotionPlusWithMode(ctx, motion_plus_mode);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
SDL_hid_close(device->dev);
|
|
device->dev = NULL;
|
|
}
|
|
SDL_free(ctx);
|
|
}
|
|
return eExtensionControllerType;
|
|
}
|
|
|
|
static void
|
|
UpdateDeviceIdentity(SDL_HIDAPI_Device *device)
|
|
{
|
|
EWiiExtensionControllerType eExtensionControllerType = (EWiiExtensionControllerType)device->guid.data[15];
|
|
const char *name = NULL;
|
|
|
|
switch (eExtensionControllerType) {
|
|
case k_eWiiExtensionControllerType_None:
|
|
name = "Nintendo Wii Remote";
|
|
break;
|
|
case k_eWiiExtensionControllerType_Nunchuk:
|
|
name = "Nintendo Wii Remote with Nunchuk";
|
|
break;
|
|
case k_eWiiExtensionControllerType_Gamepad:
|
|
name = "Nintendo Wii Remote with Classic Controller";
|
|
break;
|
|
break;
|
|
case k_eWiiExtensionControllerType_WiiUPro:
|
|
name = "Nintendo Wii U Pro Controller";
|
|
break;
|
|
default:
|
|
name = "Nintendo Wii Remote with Unknown Extension";
|
|
break;
|
|
}
|
|
if (name && (!name || SDL_strcmp(name, device->name) != 0)) {
|
|
SDL_free(device->name);
|
|
device->name = SDL_strdup(name);
|
|
SDL_SetJoystickGUIDCRC(&device->guid, SDL_crc16(0, name, SDL_strlen(name)));
|
|
}
|
|
}
|
|
|
|
static SDL_bool
|
|
HIDAPI_DriverWii_InitDevice(SDL_HIDAPI_Device *device)
|
|
{
|
|
if (device->vendor_id == USB_VENDOR_NINTENDO) {
|
|
EWiiExtensionControllerType eExtensionControllerType;
|
|
|
|
if (device->product_id == USB_PRODUCT_NINTENDO_WII_PRO) {
|
|
eExtensionControllerType = k_eWiiExtensionControllerType_WiiUPro;
|
|
} else {
|
|
eExtensionControllerType = ReadExtensionControllerType(device);
|
|
}
|
|
device->guid.data[15] = eExtensionControllerType;
|
|
UpdateDeviceIdentity(device);
|
|
}
|
|
return HIDAPI_JoystickConnected(device, NULL);
|
|
}
|
|
|
|
static int
|
|
HIDAPI_DriverWii_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
static void
|
|
HIDAPI_DriverWii_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
|
{
|
|
SDL_DriverWii_Context *ctx = device->context;
|
|
|
|
if (!ctx) {
|
|
return;
|
|
}
|
|
|
|
ctx->m_nPlayerIndex = player_index;
|
|
|
|
UpdateSlotLED(ctx);
|
|
}
|
|
|
|
static SDL_bool
|
|
HIDAPI_DriverWii_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
|
{
|
|
SDL_DriverWii_Context *ctx;
|
|
|
|
ctx = (SDL_DriverWii_Context *)SDL_calloc(1, sizeof(*ctx));
|
|
if (!ctx) {
|
|
SDL_OutOfMemory();
|
|
goto error;
|
|
}
|
|
ctx->device = device;
|
|
device->context = ctx;
|
|
|
|
device->dev = SDL_hid_open_path(device->path, 0);
|
|
if (!device->dev) {
|
|
SDL_SetError("Couldn't open %s", device->path);
|
|
goto error;
|
|
}
|
|
|
|
ctx->m_eExtensionControllerType = (EWiiExtensionControllerType)device->guid.data[15];
|
|
|
|
InitializeExtension(ctx);
|
|
|
|
GetMotionPlusState(ctx, &ctx->m_bMotionPlusPresent, &ctx->m_ucMotionPlusMode);
|
|
|
|
if (NeedsPeriodicMotionPlusCheck(ctx, SDL_FALSE)) {
|
|
SchedulePeriodicMotionPlusCheck(ctx);
|
|
}
|
|
|
|
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_None ||
|
|
ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuk) {
|
|
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f);
|
|
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuk) {
|
|
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL_L, 100.0f);
|
|
}
|
|
|
|
if (ctx->m_bMotionPlusPresent) {
|
|
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 100.0f);
|
|
}
|
|
}
|
|
|
|
SDL_AddHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
|
|
SDL_GameControllerButtonReportingHintChanged, ctx);
|
|
|
|
/* Initialize player index (needed for setting LEDs) */
|
|
ctx->m_nPlayerIndex = SDL_JoystickGetPlayerIndex(joystick);
|
|
ctx->m_bPlayerLights = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED, SDL_TRUE);
|
|
UpdateSlotLED(ctx);
|
|
|
|
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED,
|
|
SDL_PlayerLEDHintChanged, ctx);
|
|
|
|
/* Initialize the joystick capabilities */
|
|
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
|
|
joystick->nbuttons = 15;
|
|
} else {
|
|
/* Maximum is Classic Controller + Wiimote */
|
|
joystick->nbuttons = k_eWiiButtons_Max;
|
|
}
|
|
joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
|
|
|
|
ctx->m_unLastInput = SDL_GetTicks();
|
|
|
|
return SDL_TRUE;
|
|
|
|
error:
|
|
SDL_LockMutex(device->dev_lock);
|
|
{
|
|
if (device->dev) {
|
|
SDL_hid_close(device->dev);
|
|
device->dev = NULL;
|
|
}
|
|
if (device->context) {
|
|
SDL_free(device->context);
|
|
device->context = NULL;
|
|
}
|
|
}
|
|
SDL_UnlockMutex(device->dev_lock);
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
static int
|
|
HIDAPI_DriverWii_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
|
{
|
|
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
|
|
SDL_bool active = (low_frequency_rumble || high_frequency_rumble) ? SDL_TRUE : SDL_FALSE;
|
|
|
|
if (active != ctx->m_bRumbleActive) {
|
|
Uint8 data[2];
|
|
|
|
data[0] = k_eWiiOutputReportIDs_Rumble;
|
|
data[1] = active;
|
|
WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
|
|
|
|
ctx->m_bRumbleActive = active;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
HIDAPI_DriverWii_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
|
{
|
|
return SDL_Unsupported();
|
|
}
|
|
|
|
static Uint32
|
|
HIDAPI_DriverWii_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
|
{
|
|
return SDL_JOYCAP_RUMBLE;
|
|
}
|
|
|
|
static int
|
|
HIDAPI_DriverWii_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
|
{
|
|
return SDL_Unsupported();
|
|
}
|
|
|
|
static int
|
|
HIDAPI_DriverWii_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
|
|
{
|
|
return SDL_Unsupported();
|
|
}
|
|
|
|
static int
|
|
HIDAPI_DriverWii_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
|
{
|
|
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
|
|
|
|
if (enabled != ctx->m_bReportSensors) {
|
|
ctx->m_bReportSensors = enabled;
|
|
|
|
if (ctx->m_bMotionPlusPresent) {
|
|
if (enabled) {
|
|
ActivateMotionPlus(ctx);
|
|
} else {
|
|
DeactivateMotionPlus(ctx);
|
|
}
|
|
}
|
|
|
|
ResetButtonPacketType(ctx);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void PostStickCalibrated(SDL_Joystick *joystick, struct StickCalibrationData *calibration, Uint8 axis, Uint16 data)
|
|
{
|
|
Sint16 value = 0;
|
|
if (!calibration->center) {
|
|
/* Center on first read */
|
|
calibration->center = data;
|
|
return;
|
|
}
|
|
if (data < calibration->min) {
|
|
calibration->min = data;
|
|
}
|
|
if (data > calibration->max) {
|
|
calibration->max = data;
|
|
}
|
|
if (data < calibration->center - calibration->deadzone) {
|
|
Uint16 zero = calibration->center - calibration->deadzone;
|
|
Uint16 range = zero - calibration->min;
|
|
Uint16 distance = zero - data;
|
|
float fvalue = (float)distance / (float)range;
|
|
value = (Sint16)(fvalue * SDL_JOYSTICK_AXIS_MIN);
|
|
} else if (data > calibration->center + calibration->deadzone) {
|
|
Uint16 zero = calibration->center + calibration->deadzone;
|
|
Uint16 range = calibration->max - zero;
|
|
Uint16 distance = data - zero;
|
|
float fvalue = (float)distance / (float)range;
|
|
value = (Sint16)(fvalue * SDL_JOYSTICK_AXIS_MAX);
|
|
}
|
|
if (axis == SDL_CONTROLLER_AXIS_LEFTY || axis == SDL_CONTROLLER_AXIS_RIGHTY) {
|
|
if (value) {
|
|
value = ~value;
|
|
}
|
|
}
|
|
SDL_PrivateJoystickAxis(joystick, axis, value);
|
|
}
|
|
|
|
/* Send button data to SDL
|
|
*`defs` is a mapping for each bit to which button it represents. 0xFF indicates an unused bit
|
|
*`data` is the button data from the controller
|
|
*`size` is the number of bytes in `data` and the number of arrays of 8 mappings in `defs`
|
|
*`on` is the joystick value to be sent if a bit is on
|
|
*`off` is the joystick value to be sent if a bit is off
|
|
*/
|
|
static void PostPackedButtonData(SDL_Joystick *joystick, const Uint8 defs[][8], const Uint8* data, int size, Uint8 on, Uint8 off)
|
|
{
|
|
int i, j;
|
|
|
|
for (i = 0; i < size; i++) {
|
|
for (j = 0; j < 8; j++) {
|
|
Uint8 button = defs[i][j];
|
|
if (button != 0xFF) {
|
|
Uint8 state = (data[i] >> j) & 1 ? on : off;
|
|
SDL_PrivateJoystickButton(joystick, button, state);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static const Uint8 GAMEPAD_BUTTON_DEFS[3][8] = {
|
|
{
|
|
0xFF /* Unused */, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_GUIDE,
|
|
SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
|
|
}, {
|
|
SDL_CONTROLLER_BUTTON_DPAD_UP, SDL_CONTROLLER_BUTTON_DPAD_LEFT, 0xFF /* ZR */, SDL_CONTROLLER_BUTTON_X,
|
|
SDL_CONTROLLER_BUTTON_A, SDL_CONTROLLER_BUTTON_Y, SDL_CONTROLLER_BUTTON_B, 0xFF /*ZL*/,
|
|
}, {
|
|
SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSTICK, 0xFF /* Charging */, 0xFF /* Plugged In */,
|
|
0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
|
|
}
|
|
};
|
|
|
|
static const Uint8 GAMEPAD_BUTTON_DEFS_POSITIONAL[3][8] = {
|
|
{
|
|
0xFF /* Unused */, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_GUIDE,
|
|
SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
|
|
}, {
|
|
SDL_CONTROLLER_BUTTON_DPAD_UP, SDL_CONTROLLER_BUTTON_DPAD_LEFT, 0xFF /* ZR */, SDL_CONTROLLER_BUTTON_Y,
|
|
SDL_CONTROLLER_BUTTON_B, SDL_CONTROLLER_BUTTON_X, SDL_CONTROLLER_BUTTON_A, 0xFF /*ZL*/,
|
|
}, {
|
|
SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSTICK, 0xFF /* Charging */, 0xFF /* Plugged In */,
|
|
0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
|
|
}
|
|
};
|
|
|
|
static const Uint8 MP_GAMEPAD_BUTTON_DEFS[3][8] = {
|
|
{
|
|
0xFF /* Unused */, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_GUIDE,
|
|
SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
|
|
}, {
|
|
0xFF /* Motion Plus data */, 0xFF /* Motion Plus data */, 0xFF /* ZR */, SDL_CONTROLLER_BUTTON_X,
|
|
SDL_CONTROLLER_BUTTON_A, SDL_CONTROLLER_BUTTON_Y, SDL_CONTROLLER_BUTTON_B, 0xFF /*ZL*/,
|
|
}, {
|
|
SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSTICK, 0xFF /* Charging */, 0xFF /* Plugged In */,
|
|
0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
|
|
}
|
|
};
|
|
|
|
static const Uint8 MP_GAMEPAD_BUTTON_DEFS_POSITIONAL[3][8] = {
|
|
{
|
|
0xFF /* Unused */, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_GUIDE,
|
|
SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
|
|
}, {
|
|
0xFF /* Motion Plus data */, 0xFF /* Motion Plus data */, 0xFF /* ZR */, SDL_CONTROLLER_BUTTON_Y,
|
|
SDL_CONTROLLER_BUTTON_B, SDL_CONTROLLER_BUTTON_X, SDL_CONTROLLER_BUTTON_A, 0xFF /*ZL*/,
|
|
}, {
|
|
SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSTICK, 0xFF /* Charging */, 0xFF /* Plugged In */,
|
|
0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
|
|
}
|
|
};
|
|
|
|
static const Uint8 MP_FIXUP_DPAD_BUTTON_DEFS[2][8] = {
|
|
{
|
|
SDL_CONTROLLER_BUTTON_DPAD_UP, 0xFF, 0xFF, 0xFF,
|
|
0xFF, 0xFF, 0xFF, 0xFF,
|
|
}, {
|
|
SDL_CONTROLLER_BUTTON_DPAD_LEFT, 0xFF, 0xFF, 0xFF,
|
|
0xFF, 0xFF, 0xFF, 0xFF,
|
|
}
|
|
};
|
|
|
|
static void HandleWiiUProButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
|
|
{
|
|
static const Uint8 axes[] = { SDL_CONTROLLER_AXIS_LEFTX, SDL_CONTROLLER_AXIS_RIGHTX, SDL_CONTROLLER_AXIS_LEFTY, SDL_CONTROLLER_AXIS_RIGHTY };
|
|
const Uint8 (*buttons)[8] = ctx->m_bUseButtonLabels ? GAMEPAD_BUTTON_DEFS : GAMEPAD_BUTTON_DEFS_POSITIONAL;
|
|
Uint8 zl, zr;
|
|
int i;
|
|
|
|
if (data->ucNExtensionBytes < 11) {
|
|
return;
|
|
}
|
|
|
|
/* Buttons */
|
|
PostPackedButtonData(joystick, buttons, data->rgucExtension + 8, 3, SDL_RELEASED, SDL_PRESSED);
|
|
|
|
/* Triggers */
|
|
zl = data->rgucExtension[9] & 0x80;
|
|
zr = data->rgucExtension[9] & 0x04;
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, zl ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX);
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, zr ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX);
|
|
|
|
/* Sticks */
|
|
for (i = 0; i < 4; i++) {
|
|
Uint16 value = data->rgucExtension[i * 2] | (data->rgucExtension[i * 2 + 1] << 8);
|
|
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[i], axes[i], value);
|
|
}
|
|
|
|
/* Power */
|
|
UpdatePowerLevelWiiU(joystick, data->rgucExtension[10]);
|
|
}
|
|
|
|
static void HandleGamepadControllerButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
|
|
{
|
|
const Uint8 (*buttons)[8] = ctx->m_bUseButtonLabels ?
|
|
((ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) ? MP_GAMEPAD_BUTTON_DEFS : GAMEPAD_BUTTON_DEFS) :
|
|
((ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) ? MP_GAMEPAD_BUTTON_DEFS_POSITIONAL : GAMEPAD_BUTTON_DEFS_POSITIONAL);
|
|
Uint8 lx, ly, rx, ry, zl, zr;
|
|
|
|
if (data->ucNExtensionBytes < 6) {
|
|
return;
|
|
}
|
|
|
|
/* Buttons */
|
|
PostPackedButtonData(joystick, buttons, data->rgucExtension + 4, 2, SDL_RELEASED, SDL_PRESSED);
|
|
if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) {
|
|
PostPackedButtonData(joystick, MP_FIXUP_DPAD_BUTTON_DEFS, data->rgucExtension, 2, SDL_RELEASED, SDL_PRESSED);
|
|
}
|
|
|
|
/* Triggers */
|
|
zl = data->rgucExtension[5] & 0x80;
|
|
zr = data->rgucExtension[5] & 0x04;
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, zl ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX);
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, zr ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX);
|
|
|
|
/* Sticks */
|
|
if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) {
|
|
lx = data->rgucExtension[0] & 0x3E;
|
|
ly = data->rgucExtension[1] & 0x3E;
|
|
} else {
|
|
lx = data->rgucExtension[0] & 0x3F;
|
|
ly = data->rgucExtension[1] & 0x3F;
|
|
}
|
|
rx = (data->rgucExtension[2] >> 7) | ((data->rgucExtension[1] >> 5) & 0x06) | ((data->rgucExtension[0] >> 3) & 0x18);
|
|
ry = data->rgucExtension[2] & 0x1F;
|
|
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[0], SDL_CONTROLLER_AXIS_LEFTX, lx);
|
|
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[1], SDL_CONTROLLER_AXIS_LEFTY, ly);
|
|
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[2], SDL_CONTROLLER_AXIS_RIGHTX, rx);
|
|
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[3], SDL_CONTROLLER_AXIS_RIGHTY, ry);
|
|
}
|
|
|
|
static void HandleWiiRemoteButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
|
|
{
|
|
static const Uint8 buttons[2][8] = {
|
|
{
|
|
k_eWiiButtons_DPad_Left, k_eWiiButtons_DPad_Right, k_eWiiButtons_DPad_Down, k_eWiiButtons_DPad_Up,
|
|
k_eWiiButtons_Plus, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
|
|
}, {
|
|
k_eWiiButtons_Two, k_eWiiButtons_One, k_eWiiButtons_B, k_eWiiButtons_A,
|
|
k_eWiiButtons_Minus, 0xFF /* Unused */, 0xFF /* Unused */, k_eWiiButtons_Home,
|
|
}
|
|
};
|
|
if (data->hasBaseButtons) {
|
|
PostPackedButtonData(joystick, buttons, data->rgucBaseButtons, 2, SDL_PRESSED, SDL_RELEASED);
|
|
}
|
|
}
|
|
|
|
static void HandleWiiRemoteButtonDataAsMainController(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
|
|
{
|
|
/* Wii remote maps really badly to a normal controller
|
|
* Mapped 1 and 2 as X and Y
|
|
* Not going to attempt positional mapping
|
|
*/
|
|
static const Uint8 buttons[2][8] = {
|
|
{
|
|
SDL_CONTROLLER_BUTTON_DPAD_LEFT, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_UP,
|
|
SDL_CONTROLLER_BUTTON_START, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
|
|
}, {
|
|
SDL_CONTROLLER_BUTTON_Y, SDL_CONTROLLER_BUTTON_X, SDL_CONTROLLER_BUTTON_A, SDL_CONTROLLER_BUTTON_B,
|
|
SDL_CONTROLLER_BUTTON_BACK, 0xFF /* Unused */, 0xFF /* Unused */, SDL_CONTROLLER_BUTTON_GUIDE,
|
|
}
|
|
};
|
|
if (data->hasBaseButtons) {
|
|
PostPackedButtonData(joystick, buttons, data->rgucBaseButtons, 2, SDL_PRESSED, SDL_RELEASED);
|
|
}
|
|
}
|
|
|
|
static void HandleNunchuckButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
|
|
{
|
|
Uint8 c, z;
|
|
|
|
if (data->ucNExtensionBytes < 6) {
|
|
return;
|
|
}
|
|
|
|
if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_NUNCHUK) {
|
|
c = (data->rgucExtension[5] & 0x08) ? SDL_RELEASED : SDL_PRESSED;
|
|
z = (data->rgucExtension[5] & 0x04) ? SDL_RELEASED : SDL_PRESSED;
|
|
} else {
|
|
c = (data->rgucExtension[5] & 0x02) ? SDL_RELEASED : SDL_PRESSED;
|
|
z = (data->rgucExtension[5] & 0x01) ? SDL_RELEASED : SDL_PRESSED;
|
|
}
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, c);
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, z ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN);
|
|
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[0], SDL_CONTROLLER_AXIS_LEFTX, data->rgucExtension[0]);
|
|
PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[1], SDL_CONTROLLER_AXIS_LEFTY, data->rgucExtension[1]);
|
|
|
|
if (ctx->m_bReportSensors) {
|
|
const float ACCEL_RES_PER_G = 200.0f;
|
|
Sint16 x, y, z;
|
|
float values[3];
|
|
|
|
x = (data->rgucExtension[2] << 2);
|
|
y = (data->rgucExtension[3] << 2);
|
|
z = (data->rgucExtension[4] << 2);
|
|
|
|
if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_NUNCHUK) {
|
|
x |= ((data->rgucExtension[5] >> 3) & 0x02);
|
|
y |= ((data->rgucExtension[5] >> 4) & 0x02);
|
|
z &= ~0x04;
|
|
z |= ((data->rgucExtension[5] >> 5) & 0x06);
|
|
} else {
|
|
x |= ((data->rgucExtension[5] >> 2) & 0x03);
|
|
y |= ((data->rgucExtension[5] >> 4) & 0x03);
|
|
z |= ((data->rgucExtension[5] >> 6) & 0x03);
|
|
}
|
|
|
|
x -= 0x200;
|
|
y -= 0x200;
|
|
z -= 0x200;
|
|
|
|
values[0] = -((float)x / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
|
|
values[1] = ((float)z / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
|
|
values[2] = ((float)y / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
|
|
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL_L, values, 3);
|
|
}
|
|
}
|
|
|
|
static void HandleMotionPlusData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
|
|
{
|
|
if (ctx->m_bReportSensors) {
|
|
const float GYRO_RES_PER_DEGREE = 8192.0f;
|
|
int x, y, z;
|
|
float values[3];
|
|
|
|
x = (data->rgucExtension[0] | ((data->rgucExtension[3] << 6) & 0xFF00)) - 8192;
|
|
y = (data->rgucExtension[1] | ((data->rgucExtension[4] << 6) & 0xFF00)) - 8192;
|
|
z = (data->rgucExtension[2] | ((data->rgucExtension[5] << 6) & 0xFF00)) - 8192;
|
|
|
|
if (data->rgucExtension[3] & 0x02) {
|
|
/* Slow rotation rate: 8192/440 units per deg/s */
|
|
x *= 440;
|
|
} else {
|
|
/* Fast rotation rate: 8192/2000 units per deg/s */
|
|
x *= 2000;
|
|
}
|
|
if (data->rgucExtension[4] & 0x02) {
|
|
/* Slow rotation rate: 8192/440 units per deg/s */
|
|
y *= 440;
|
|
} else {
|
|
/* Fast rotation rate: 8192/2000 units per deg/s */
|
|
y *= 2000;
|
|
}
|
|
if (data->rgucExtension[3] & 0x01) {
|
|
/* Slow rotation rate: 8192/440 units per deg/s */
|
|
z *= 440;
|
|
} else {
|
|
/* Fast rotation rate: 8192/2000 units per deg/s */
|
|
z *= 2000;
|
|
}
|
|
|
|
values[0] = -((float)z / GYRO_RES_PER_DEGREE) * (float)M_PI / 180.0f;
|
|
values[1] = ((float)x / GYRO_RES_PER_DEGREE) * (float)M_PI / 180.0f;
|
|
values[2] = ((float)y / GYRO_RES_PER_DEGREE) * (float)M_PI / 180.0f;
|
|
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, values, 3);
|
|
}
|
|
}
|
|
|
|
static void HandleWiiRemoteAccelData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data)
|
|
{
|
|
const float ACCEL_RES_PER_G = 100.0f;
|
|
Sint16 x, y, z;
|
|
float values[3];
|
|
|
|
if (!ctx->m_bReportSensors) {
|
|
return;
|
|
}
|
|
|
|
x = ((data->rgucAccelerometer[0] << 2) | ((data->rgucBaseButtons[0] >> 5) & 0x03)) - 0x200;
|
|
y = ((data->rgucAccelerometer[1] << 2) | ((data->rgucBaseButtons[1] >> 4) & 0x02)) - 0x200;
|
|
z = ((data->rgucAccelerometer[2] << 2) | ((data->rgucBaseButtons[1] >> 5) & 0x02)) - 0x200;
|
|
|
|
values[0] = -((float)x / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
|
|
values[1] = ((float)z / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
|
|
values[2] = ((float)y / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
|
|
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, values, 3);
|
|
}
|
|
|
|
static void HandleButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, WiiButtonData *data)
|
|
{
|
|
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
|
|
HandleWiiUProButtonData(ctx, joystick, data);
|
|
return;
|
|
}
|
|
|
|
if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE &&
|
|
data->ucNExtensionBytes > 5) {
|
|
if (data->rgucExtension[5] & 0x01) {
|
|
/* The data is invalid, possibly during a hotplug */
|
|
return;
|
|
}
|
|
|
|
if (data->rgucExtension[4] & 0x01) {
|
|
if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_None) {
|
|
/* Something was plugged into the extension port, reinitialize to get new state */
|
|
ctx->m_bDisconnected = SDL_TRUE;
|
|
}
|
|
} else {
|
|
if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_None) {
|
|
/* Something was removed from the extension port, reinitialize to get new state */
|
|
ctx->m_bDisconnected = SDL_TRUE;
|
|
}
|
|
}
|
|
|
|
if (data->rgucExtension[5] & 0x02) {
|
|
HandleMotionPlusData(ctx, joystick, data);
|
|
|
|
/* The extension data is consumed */
|
|
data->ucNExtensionBytes = 0;
|
|
}
|
|
}
|
|
|
|
HandleWiiRemoteButtonData(ctx, joystick, data);
|
|
switch (ctx->m_eExtensionControllerType) {
|
|
case k_eWiiExtensionControllerType_Nunchuk:
|
|
HandleNunchuckButtonData(ctx, joystick, data);
|
|
SDL_FALLTHROUGH;
|
|
case k_eWiiExtensionControllerType_None:
|
|
HandleWiiRemoteButtonDataAsMainController(ctx, joystick, data);
|
|
break;
|
|
case k_eWiiExtensionControllerType_Gamepad:
|
|
HandleGamepadControllerButtonData(ctx, joystick, data);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
HandleWiiRemoteAccelData(ctx, joystick, data);
|
|
}
|
|
|
|
static void GetBaseButtons(WiiButtonData *dst, const Uint8 *src)
|
|
{
|
|
SDL_memcpy(dst->rgucBaseButtons, src, 2);
|
|
dst->hasBaseButtons = SDL_TRUE;
|
|
}
|
|
|
|
static void GetAccelerometer(WiiButtonData *dst, const Uint8 *src)
|
|
{
|
|
SDL_memcpy(dst->rgucAccelerometer, src, 3);
|
|
dst->hasAccelerometer = SDL_TRUE;
|
|
}
|
|
|
|
static void GetExtensionData(WiiButtonData *dst, const Uint8 *src, int size)
|
|
{
|
|
SDL_bool valid_data = SDL_FALSE;
|
|
int i;
|
|
|
|
if (size > sizeof(dst->rgucExtension)) {
|
|
size = sizeof(dst->rgucExtension);
|
|
}
|
|
|
|
for (i = 0; i < size; ++i) {
|
|
if (src[i] != 0xFF) {
|
|
valid_data = SDL_TRUE;
|
|
break;
|
|
}
|
|
}
|
|
if (valid_data) {
|
|
SDL_memcpy(dst->rgucExtension, src, size);
|
|
dst->ucNExtensionBytes = size;
|
|
}
|
|
}
|
|
|
|
static void HandleStatus(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
|
|
{
|
|
SDL_bool hadExtension = ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_None;
|
|
SDL_bool hasExtension = ctx->m_rgucReadBuffer[3] & 2 ? SDL_TRUE : SDL_FALSE;
|
|
WiiButtonData data;
|
|
SDL_zero(data);
|
|
GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
|
|
HandleButtonData(ctx, joystick, &data);
|
|
|
|
if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_WiiUPro) {
|
|
/* Wii U has separate battery level tracking */
|
|
UpdatePowerLevelWii(joystick, ctx->m_rgucReadBuffer[6]);
|
|
}
|
|
|
|
/* The report data format has been reset, need to update it */
|
|
ResetButtonPacketType(ctx);
|
|
|
|
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Status update, extension %s\n", hasExtension ? "CONNECTED" : "DISCONNECTED");
|
|
|
|
/* When Motion Plus is active, we get extension connect/disconnect status
|
|
* through the Motion Plus packets. Otherwise we can use the status here.
|
|
*/
|
|
if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE) {
|
|
/* Check to make sure the Motion Plus extension state hasn't changed,
|
|
* otherwise we'll get extension connect/disconnect status through
|
|
* Motion Plus packets.
|
|
*/
|
|
if (NeedsPeriodicMotionPlusCheck(ctx, SDL_TRUE)) {
|
|
ctx->m_unNextMotionPlusCheck = SDL_GetTicks();
|
|
}
|
|
|
|
} else if (hadExtension != hasExtension) {
|
|
/* Reinitialize to get new state */
|
|
ctx->m_bDisconnected = SDL_TRUE;
|
|
}
|
|
}
|
|
|
|
static void HandleResponse(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
|
|
{
|
|
EWiiInputReportIDs type = ctx->m_rgucReadBuffer[0];
|
|
WiiButtonData data;
|
|
SDL_assert(type == k_eWiiInputReportIDs_Acknowledge || type == k_eWiiInputReportIDs_ReadMemory);
|
|
SDL_zero(data);
|
|
GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
|
|
HandleButtonData(ctx, joystick, &data);
|
|
|
|
switch (ctx->m_eCommState) {
|
|
case k_eWiiCommunicationState_None:
|
|
break;
|
|
|
|
case k_eWiiCommunicationState_CheckMotionPlusStage1:
|
|
case k_eWiiCommunicationState_CheckMotionPlusStage2:
|
|
{
|
|
Uint16 extension = 0;
|
|
if (ParseExtensionIdentifyResponse(ctx, &extension)) {
|
|
if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
|
|
/* Motion Plus is currently active */
|
|
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Motion Plus CONNECTED (stage %d)\n", ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1 ? 1 : 2);
|
|
|
|
if (!ctx->m_bMotionPlusPresent) {
|
|
/* Reinitialize to get new sensor availability */
|
|
ctx->m_bDisconnected = SDL_TRUE;
|
|
}
|
|
ctx->m_eCommState = k_eWiiCommunicationState_None;
|
|
|
|
} else if (ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1) {
|
|
/* Check to see if Motion Plus is present */
|
|
ReadRegister(ctx, 0xA600FE, 2, SDL_FALSE);
|
|
|
|
ctx->m_eCommState = k_eWiiCommunicationState_CheckMotionPlusStage2;
|
|
|
|
} else {
|
|
/* Motion Plus is not present */
|
|
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Motion Plus DISCONNECTED (stage %d)\n", ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1 ? 1 : 2);
|
|
|
|
if (ctx->m_bMotionPlusPresent) {
|
|
/* Reinitialize to get new sensor availability */
|
|
ctx->m_bDisconnected = SDL_TRUE;
|
|
}
|
|
ctx->m_eCommState = k_eWiiCommunicationState_None;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
/* Should never happen */
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void HandleButtonPacket(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
|
|
{
|
|
EWiiInputReportIDs eExpectedReport = GetButtonPacketType(ctx);
|
|
WiiButtonData data;
|
|
|
|
/* FIXME: This should see if the data format is compatible rather than equal */
|
|
if (eExpectedReport != ctx->m_rgucReadBuffer[0]) {
|
|
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Resetting report mode to %d\n", eExpectedReport);
|
|
RequestButtonPacketType(ctx, eExpectedReport);
|
|
}
|
|
|
|
/* IR camera data is not supported */
|
|
SDL_zero(data);
|
|
switch (ctx->m_rgucReadBuffer[0]) {
|
|
case k_eWiiInputReportIDs_ButtonData0: /* 30 BB BB */
|
|
GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
|
|
break;
|
|
case k_eWiiInputReportIDs_ButtonData1: /* 31 BB BB AA AA AA */
|
|
case k_eWiiInputReportIDs_ButtonData3: /* 33 BB BB AA AA AA II II II II II II II II II II II II */
|
|
GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
|
|
GetAccelerometer(&data, ctx->m_rgucReadBuffer + 3);
|
|
break;
|
|
case k_eWiiInputReportIDs_ButtonData2: /* 32 BB BB EE EE EE EE EE EE EE EE */
|
|
GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
|
|
GetExtensionData(&data, ctx->m_rgucReadBuffer + 3, 8);
|
|
break;
|
|
case k_eWiiInputReportIDs_ButtonData4: /* 34 BB BB EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE */
|
|
GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
|
|
GetExtensionData(&data, ctx->m_rgucReadBuffer + 3, 19);
|
|
break;
|
|
case k_eWiiInputReportIDs_ButtonData5: /* 35 BB BB AA AA AA EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE */
|
|
GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
|
|
GetAccelerometer(&data, ctx->m_rgucReadBuffer + 3);
|
|
GetExtensionData(&data, ctx->m_rgucReadBuffer + 6, 16);
|
|
break;
|
|
case k_eWiiInputReportIDs_ButtonData6: /* 36 BB BB II II II II II II II II II II EE EE EE EE EE EE EE EE EE */
|
|
GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
|
|
GetExtensionData(&data, ctx->m_rgucReadBuffer + 13, 9);
|
|
break;
|
|
case k_eWiiInputReportIDs_ButtonData7: /* 37 BB BB AA AA AA II II II II II II II II II II EE EE EE EE EE EE */
|
|
GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
|
|
GetExtensionData(&data, ctx->m_rgucReadBuffer + 16, 6);
|
|
break;
|
|
case k_eWiiInputReportIDs_ButtonDataD: /* 3d EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE */
|
|
GetExtensionData(&data, ctx->m_rgucReadBuffer + 1, 21);
|
|
break;
|
|
case k_eWiiInputReportIDs_ButtonDataE:
|
|
case k_eWiiInputReportIDs_ButtonDataF:
|
|
default:
|
|
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Unsupported button data type %02x", ctx->m_rgucReadBuffer[0]);
|
|
return;
|
|
}
|
|
HandleButtonData(ctx, joystick, &data);
|
|
}
|
|
|
|
static void HandleInput(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
|
|
{
|
|
EWiiInputReportIDs type = ctx->m_rgucReadBuffer[0];
|
|
if (type == k_eWiiInputReportIDs_Status) {
|
|
HandleStatus(ctx, joystick);
|
|
} else if (type == k_eWiiInputReportIDs_Acknowledge || type == k_eWiiInputReportIDs_ReadMemory) {
|
|
HandleResponse(ctx, joystick);
|
|
} else if (type >= k_eWiiInputReportIDs_ButtonData0 && type <= k_eWiiInputReportIDs_ButtonDataF) {
|
|
HandleButtonPacket(ctx, joystick);
|
|
} else {
|
|
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Unexpected input packet of type %x", type);
|
|
}
|
|
}
|
|
|
|
static SDL_bool
|
|
HIDAPI_DriverWii_UpdateDevice(SDL_HIDAPI_Device *device)
|
|
{
|
|
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
|
|
SDL_Joystick *joystick = NULL;
|
|
int size;
|
|
Uint32 now;
|
|
|
|
if (device->num_joysticks > 0) {
|
|
joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
|
|
}
|
|
if (!joystick) {
|
|
return SDL_FALSE;
|
|
}
|
|
|
|
now = SDL_GetTicks();
|
|
|
|
while ((size = ReadInput(ctx)) > 0) {
|
|
HandleInput(ctx, joystick);
|
|
|
|
ctx->m_unLastInput = now;
|
|
}
|
|
|
|
/* Check to see if we've lost connection to the controller.
|
|
* We have continuous reporting enabled, so this should be reliable now.
|
|
*/
|
|
SDL_COMPILE_TIME_ASSERT(ENABLE_CONTINUOUS_REPORTING, ENABLE_CONTINUOUS_REPORTING);
|
|
if (SDL_TICKS_PASSED(now, ctx->m_unLastInput + INPUT_WAIT_TIMEOUT_MS)) {
|
|
/* Bluetooth may have disconnected, try reopening the controller */
|
|
size = -1;
|
|
}
|
|
|
|
/* These checks aren't needed on the Wii U Pro Controller */
|
|
if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_WiiUPro) {
|
|
|
|
/* Check to see if the Motion Plus extension status has changed */
|
|
if (ctx->m_unNextMotionPlusCheck &&
|
|
SDL_TICKS_PASSED(now, ctx->m_unNextMotionPlusCheck)) {
|
|
CheckMotionPlusConnection(ctx);
|
|
if (NeedsPeriodicMotionPlusCheck(ctx, SDL_FALSE)) {
|
|
SchedulePeriodicMotionPlusCheck(ctx);
|
|
} else {
|
|
ctx->m_unNextMotionPlusCheck = 0;
|
|
}
|
|
}
|
|
|
|
/* Request a status update periodically to make sure our battery value is up to date */
|
|
if (!ctx->m_unLastStatus ||
|
|
SDL_TICKS_PASSED(now, ctx->m_unLastStatus + STATUS_UPDATE_TIME_MS)) {
|
|
Uint8 data[2];
|
|
|
|
data[0] = k_eWiiOutputReportIDs_StatusRequest;
|
|
data[1] = ctx->m_bRumbleActive;
|
|
WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
|
|
|
|
ctx->m_unLastStatus = now;
|
|
}
|
|
}
|
|
|
|
if (size < 0 || ctx->m_bDisconnected) {
|
|
/* Read error, device is disconnected */
|
|
HIDAPI_JoystickDisconnected(device, joystick->instance_id);
|
|
}
|
|
return (size >= 0);
|
|
}
|
|
|
|
static void
|
|
HIDAPI_DriverWii_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
|
{
|
|
SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
|
|
|
|
SDL_DelHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
|
|
SDL_GameControllerButtonReportingHintChanged, ctx);
|
|
|
|
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED,
|
|
SDL_PlayerLEDHintChanged, ctx);
|
|
|
|
SDL_LockMutex(device->dev_lock);
|
|
{
|
|
SDL_hid_close(device->dev);
|
|
device->dev = NULL;
|
|
|
|
SDL_free(device->context);
|
|
device->context = NULL;
|
|
}
|
|
SDL_UnlockMutex(device->dev_lock);
|
|
}
|
|
|
|
static void
|
|
HIDAPI_DriverWii_FreeDevice(SDL_HIDAPI_Device *device)
|
|
{
|
|
}
|
|
|
|
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverWii =
|
|
{
|
|
SDL_HINT_JOYSTICK_HIDAPI_WII,
|
|
SDL_TRUE,
|
|
HIDAPI_DriverWii_RegisterHints,
|
|
HIDAPI_DriverWii_UnregisterHints,
|
|
HIDAPI_DriverWii_IsEnabled,
|
|
HIDAPI_DriverWii_IsSupportedDevice,
|
|
HIDAPI_DriverWii_GetDeviceName,
|
|
HIDAPI_DriverWii_InitDevice,
|
|
HIDAPI_DriverWii_GetDevicePlayerIndex,
|
|
HIDAPI_DriverWii_SetDevicePlayerIndex,
|
|
HIDAPI_DriverWii_UpdateDevice,
|
|
HIDAPI_DriverWii_OpenJoystick,
|
|
HIDAPI_DriverWii_RumbleJoystick,
|
|
HIDAPI_DriverWii_RumbleJoystickTriggers,
|
|
HIDAPI_DriverWii_GetJoystickCapabilities,
|
|
HIDAPI_DriverWii_SetJoystickLED,
|
|
HIDAPI_DriverWii_SendJoystickEffect,
|
|
HIDAPI_DriverWii_SetJoystickSensorsEnabled,
|
|
HIDAPI_DriverWii_CloseJoystick,
|
|
HIDAPI_DriverWii_FreeDevice,
|
|
};
|
|
|
|
#endif /* SDL_JOYSTICK_HIDAPI_WII */
|
|
|
|
#endif /* SDL_JOYSTICK_HIDAPI */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|