mirror of
https://github.com/Ryujinx/SDL.git
synced 2025-03-27 04:55:13 +00:00
493 lines
14 KiB
C
493 lines
14 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_VIDEO_DRIVER_WINDOWS && !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
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#include "SDL_windowsvideo.h"
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#include "../../events/SDL_mouse_c.h"
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DWORD SDL_last_warp_time = 0;
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HCURSOR SDL_cursor = NULL;
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static SDL_Cursor *SDL_blank_cursor = NULL;
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static int rawInputEnableCount = 0;
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static int ToggleRawInput(SDL_bool enabled)
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{
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RAWINPUTDEVICE rawMouse = { 0x01, 0x02, 0, NULL }; /* Mouse: UsagePage = 1, Usage = 2 */
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if (enabled) {
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rawInputEnableCount++;
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if (rawInputEnableCount > 1) {
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return 0; /* already done. */
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}
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} else {
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if (rawInputEnableCount == 0) {
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return 0; /* already done. */
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}
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rawInputEnableCount--;
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if (rawInputEnableCount > 0) {
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return 0; /* not time to disable yet */
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}
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}
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if (!enabled) {
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rawMouse.dwFlags |= RIDEV_REMOVE;
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}
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/* (Un)register raw input for mice */
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if (RegisterRawInputDevices(&rawMouse, 1, sizeof(RAWINPUTDEVICE)) == FALSE) {
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/* Reset the enable count, otherwise subsequent enable calls will
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believe raw input is enabled */
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rawInputEnableCount = 0;
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/* Only return an error when registering. If we unregister and fail,
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then it's probably that we unregistered twice. That's OK. */
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if (enabled) {
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return SDL_Unsupported();
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}
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}
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return 0;
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}
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static SDL_Cursor *WIN_CreateDefaultCursor()
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{
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SDL_Cursor *cursor;
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cursor = SDL_calloc(1, sizeof(*cursor));
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if (cursor) {
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cursor->driverdata = LoadCursor(NULL, IDC_ARROW);
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} else {
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SDL_OutOfMemory();
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}
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return cursor;
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}
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static SDL_Cursor *WIN_CreateCursor(SDL_Surface *surface, int hot_x, int hot_y)
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{
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/* msdn says cursor mask has to be padded out to word alignment. Not sure
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if that means machine word or WORD, but this handles either case. */
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const size_t pad = (sizeof(size_t) * 8); /* 32 or 64, or whatever. */
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SDL_Cursor *cursor;
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HICON hicon;
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HICON hcursor;
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HDC hdc;
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BITMAPV4HEADER bmh;
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LPVOID pixels;
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LPVOID maskbits;
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size_t maskbitslen;
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SDL_bool isstack;
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ICONINFO ii;
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SDL_zero(bmh);
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bmh.bV4Size = sizeof(bmh);
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bmh.bV4Width = surface->w;
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bmh.bV4Height = -surface->h; /* Invert the image */
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bmh.bV4Planes = 1;
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bmh.bV4BitCount = 32;
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bmh.bV4V4Compression = BI_BITFIELDS;
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bmh.bV4AlphaMask = 0xFF000000;
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bmh.bV4RedMask = 0x00FF0000;
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bmh.bV4GreenMask = 0x0000FF00;
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bmh.bV4BlueMask = 0x000000FF;
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maskbitslen = ((surface->w + (pad - (surface->w % pad))) / 8) * surface->h;
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maskbits = SDL_small_alloc(Uint8, maskbitslen, &isstack);
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if (maskbits == NULL) {
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SDL_OutOfMemory();
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return NULL;
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}
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/* AND the cursor against full bits: no change. We already have alpha. */
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SDL_memset(maskbits, 0xFF, maskbitslen);
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hdc = GetDC(NULL);
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SDL_zero(ii);
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ii.fIcon = FALSE;
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ii.xHotspot = (DWORD)hot_x;
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ii.yHotspot = (DWORD)hot_y;
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ii.hbmColor = CreateDIBSection(hdc, (BITMAPINFO *)&bmh, DIB_RGB_COLORS, &pixels, NULL, 0);
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ii.hbmMask = CreateBitmap(surface->w, surface->h, 1, 1, maskbits);
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ReleaseDC(NULL, hdc);
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SDL_small_free(maskbits, isstack);
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SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888);
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SDL_assert(surface->pitch == surface->w * 4);
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SDL_memcpy(pixels, surface->pixels, (size_t)surface->h * surface->pitch);
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hicon = CreateIconIndirect(&ii);
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DeleteObject(ii.hbmColor);
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DeleteObject(ii.hbmMask);
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if (!hicon) {
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WIN_SetError("CreateIconIndirect()");
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return NULL;
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}
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/* The cursor returned by CreateIconIndirect does not respect system cursor size
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preference, use CopyImage to duplicate the cursor with desired sizes */
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hcursor = CopyImage(hicon, IMAGE_CURSOR, surface->w, surface->h, 0);
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DestroyIcon(hicon);
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if (!hcursor) {
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WIN_SetError("CopyImage()");
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return NULL;
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}
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cursor = SDL_calloc(1, sizeof(*cursor));
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if (cursor) {
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cursor->driverdata = hcursor;
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} else {
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DestroyIcon(hcursor);
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SDL_OutOfMemory();
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}
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return cursor;
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}
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static SDL_Cursor *WIN_CreateBlankCursor()
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{
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SDL_Cursor *cursor = NULL;
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SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(0, 32, 32, 32, SDL_PIXELFORMAT_ARGB8888);
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if (surface) {
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cursor = WIN_CreateCursor(surface, 0, 0);
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SDL_FreeSurface(surface);
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}
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return cursor;
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}
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static SDL_Cursor *WIN_CreateSystemCursor(SDL_SystemCursor id)
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{
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SDL_Cursor *cursor;
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LPCTSTR name;
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switch (id) {
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default:
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SDL_assert(0);
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return NULL;
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case SDL_SYSTEM_CURSOR_ARROW:
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name = IDC_ARROW;
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break;
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case SDL_SYSTEM_CURSOR_IBEAM:
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name = IDC_IBEAM;
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break;
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case SDL_SYSTEM_CURSOR_WAIT:
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name = IDC_WAIT;
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break;
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case SDL_SYSTEM_CURSOR_CROSSHAIR:
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name = IDC_CROSS;
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break;
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case SDL_SYSTEM_CURSOR_WAITARROW:
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name = IDC_WAIT;
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break;
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case SDL_SYSTEM_CURSOR_SIZENWSE:
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name = IDC_SIZENWSE;
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break;
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case SDL_SYSTEM_CURSOR_SIZENESW:
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name = IDC_SIZENESW;
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break;
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case SDL_SYSTEM_CURSOR_SIZEWE:
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name = IDC_SIZEWE;
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break;
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case SDL_SYSTEM_CURSOR_SIZENS:
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name = IDC_SIZENS;
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break;
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case SDL_SYSTEM_CURSOR_SIZEALL:
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name = IDC_SIZEALL;
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break;
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case SDL_SYSTEM_CURSOR_NO:
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name = IDC_NO;
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break;
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case SDL_SYSTEM_CURSOR_HAND:
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name = IDC_HAND;
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break;
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}
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cursor = SDL_calloc(1, sizeof(*cursor));
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if (cursor) {
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HICON hicon;
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hicon = LoadCursor(NULL, name);
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cursor->driverdata = hicon;
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} else {
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SDL_OutOfMemory();
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}
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return cursor;
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}
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static void WIN_FreeCursor(SDL_Cursor *cursor)
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{
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HICON hicon = (HICON)cursor->driverdata;
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DestroyIcon(hicon);
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SDL_free(cursor);
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}
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static int WIN_ShowCursor(SDL_Cursor *cursor)
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{
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if (cursor == NULL) {
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cursor = SDL_blank_cursor;
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}
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if (cursor) {
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SDL_cursor = (HCURSOR)cursor->driverdata;
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} else {
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SDL_cursor = NULL;
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}
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if (SDL_GetMouseFocus() != NULL) {
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SetCursor(SDL_cursor);
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}
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return 0;
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}
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void WIN_SetCursorPos(int x, int y)
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{
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/* We need to jitter the value because otherwise Windows will occasionally inexplicably ignore the SetCursorPos() or SendInput() */
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SetCursorPos(x, y);
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SetCursorPos(x + 1, y);
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SetCursorPos(x, y);
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/* Flush any mouse motion prior to or associated with this warp */
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SDL_last_warp_time = GetTickCount();
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if (!SDL_last_warp_time) {
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SDL_last_warp_time = 1;
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}
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}
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static void WIN_WarpMouse(SDL_Window *window, int x, int y)
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{
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SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
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HWND hwnd = data->hwnd;
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POINT pt;
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/* Don't warp the mouse while we're doing a modal interaction */
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if (data->in_title_click || data->focus_click_pending) {
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return;
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}
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WIN_ClientPointFromSDL(window, &x, &y);
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pt.x = x;
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pt.y = y;
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ClientToScreen(hwnd, &pt);
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WIN_SetCursorPos(pt.x, pt.y);
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/* Send the exact mouse motion associated with this warp */
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SDL_SendMouseMotion(window, SDL_GetMouse()->mouseID, 0, x, y);
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}
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static int WIN_WarpMouseGlobal(int x, int y)
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{
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POINT pt;
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WIN_ScreenPointFromSDL(&x, &y, NULL);
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pt.x = x;
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pt.y = y;
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SetCursorPos(pt.x, pt.y);
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return 0;
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}
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static int WIN_SetRelativeMouseMode(SDL_bool enabled)
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{
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return ToggleRawInput(enabled);
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}
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static int WIN_CaptureMouse(SDL_Window *window)
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{
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if (window) {
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SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
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SetCapture(data->hwnd);
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} else {
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SDL_Window *focus_window = SDL_GetMouseFocus();
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if (focus_window) {
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SDL_WindowData *data = (SDL_WindowData *)focus_window->driverdata;
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if (!data->mouse_tracked) {
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SDL_SetMouseFocus(NULL);
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}
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}
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ReleaseCapture();
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}
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return 0;
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}
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static Uint32 WIN_GetGlobalMouseState(int *x, int *y)
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{
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Uint32 retval = 0;
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POINT pt = { 0, 0 };
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SDL_bool swapButtons = GetSystemMetrics(SM_SWAPBUTTON) != 0;
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GetCursorPos(&pt);
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*x = (int)pt.x;
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*y = (int)pt.y;
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WIN_ScreenPointToSDL(x, y);
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retval |= GetAsyncKeyState(!swapButtons ? VK_LBUTTON : VK_RBUTTON) & 0x8000 ? SDL_BUTTON_LMASK : 0;
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retval |= GetAsyncKeyState(!swapButtons ? VK_RBUTTON : VK_LBUTTON) & 0x8000 ? SDL_BUTTON_RMASK : 0;
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retval |= GetAsyncKeyState(VK_MBUTTON) & 0x8000 ? SDL_BUTTON_MMASK : 0;
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retval |= GetAsyncKeyState(VK_XBUTTON1) & 0x8000 ? SDL_BUTTON_X1MASK : 0;
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retval |= GetAsyncKeyState(VK_XBUTTON2) & 0x8000 ? SDL_BUTTON_X2MASK : 0;
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return retval;
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}
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void WIN_InitMouse(_THIS)
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{
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SDL_Mouse *mouse = SDL_GetMouse();
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mouse->CreateCursor = WIN_CreateCursor;
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mouse->CreateSystemCursor = WIN_CreateSystemCursor;
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mouse->ShowCursor = WIN_ShowCursor;
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mouse->FreeCursor = WIN_FreeCursor;
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mouse->WarpMouse = WIN_WarpMouse;
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mouse->WarpMouseGlobal = WIN_WarpMouseGlobal;
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mouse->SetRelativeMouseMode = WIN_SetRelativeMouseMode;
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mouse->CaptureMouse = WIN_CaptureMouse;
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mouse->GetGlobalMouseState = WIN_GetGlobalMouseState;
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SDL_SetDefaultCursor(WIN_CreateDefaultCursor());
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SDL_blank_cursor = WIN_CreateBlankCursor();
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WIN_UpdateMouseSystemScale();
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}
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void WIN_QuitMouse(_THIS)
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{
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if (rawInputEnableCount) { /* force RAWINPUT off here. */
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rawInputEnableCount = 1;
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ToggleRawInput(SDL_FALSE);
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}
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if (SDL_blank_cursor) {
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WIN_FreeCursor(SDL_blank_cursor);
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SDL_blank_cursor = NULL;
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}
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}
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/* For a great description of how the enhanced mouse curve works, see:
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* https://superuser.com/questions/278362/windows-mouse-acceleration-curve-smoothmousexcurve-and-smoothmouseycurve
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* http://www.esreality.com/?a=post&id=1846538/
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*/
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static SDL_bool LoadFiveFixedPointFloats(const BYTE *bytes, float *values)
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{
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int i;
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for (i = 0; i < 5; ++i) {
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float fraction = (float)((Uint16)bytes[1] << 8 | bytes[0]) / 65535.0f;
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float value = (float)(((Uint16)bytes[3] << 8) | bytes[2]) + fraction;
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*values++ = value;
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bytes += 8;
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}
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return SDL_TRUE;
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}
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static void WIN_SetEnhancedMouseScale(int mouse_speed)
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{
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float scale = (float)mouse_speed / 10.0f;
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HKEY hKey;
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DWORD dwType = REG_BINARY;
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BYTE value[40];
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DWORD length = sizeof(value);
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int i;
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float xpoints[5];
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float ypoints[5];
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float scale_points[10];
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const int dpi = 96; // FIXME, how do we handle different monitors with different DPI?
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const float display_factor = 3.5f * (150.0f / dpi);
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if (RegOpenKeyExW(HKEY_CURRENT_USER, L"Control Panel\\Mouse", 0, KEY_READ, &hKey) == ERROR_SUCCESS) {
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if (RegQueryValueExW(hKey, L"SmoothMouseXCurve", 0, &dwType, value, &length) == ERROR_SUCCESS &&
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LoadFiveFixedPointFloats(value, xpoints) &&
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RegQueryValueExW(hKey, L"SmoothMouseYCurve", 0, &dwType, value, &length) == ERROR_SUCCESS &&
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LoadFiveFixedPointFloats(value, ypoints)) {
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for (i = 0; i < 5; ++i) {
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float gain;
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if (xpoints[i] > 0.0f) {
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gain = (ypoints[i] / xpoints[i]) * scale;
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} else {
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gain = 0.0f;
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}
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scale_points[i * 2] = xpoints[i];
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scale_points[i * 2 + 1] = gain / display_factor;
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// SDL_Log("Point %d = %f,%f\n", i, scale_points[i * 2], scale_points[i * 2 + 1]);
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}
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SDL_SetMouseSystemScale(SDL_arraysize(scale_points), scale_points);
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}
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RegCloseKey(hKey);
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}
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}
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static void WIN_SetLinearMouseScale(int mouse_speed)
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{
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static float mouse_speed_scale[] = {
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0.0f,
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1 / 32.0f,
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1 / 16.0f,
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1 / 8.0f,
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2 / 8.0f,
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3 / 8.0f,
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4 / 8.0f,
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5 / 8.0f,
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6 / 8.0f,
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7 / 8.0f,
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1.0f,
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1.25f,
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1.5f,
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1.75f,
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2.0f,
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2.25f,
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2.5f,
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2.75f,
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3.0f,
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3.25f,
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3.5f
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};
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if (mouse_speed > 0 && mouse_speed < SDL_arraysize(mouse_speed_scale)) {
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SDL_SetMouseSystemScale(1, &mouse_speed_scale[mouse_speed]);
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}
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}
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void WIN_UpdateMouseSystemScale()
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{
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int mouse_speed;
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int params[3] = { 0, 0, 0 };
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if (SystemParametersInfo(SPI_GETMOUSESPEED, 0, &mouse_speed, 0) &&
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SystemParametersInfo(SPI_GETMOUSE, 0, params, 0)) {
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if (params[2]) {
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WIN_SetEnhancedMouseScale(mouse_speed);
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} else {
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WIN_SetLinearMouseScale(mouse_speed);
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}
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}
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}
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#endif /* SDL_VIDEO_DRIVER_WINDOWS */
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/* vi: set ts=4 sw=4 expandtab: */
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