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atomic
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Use specific acquire and release variants of InterlockedExchange on ARM
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2021-01-03 12:13:40 -06:00 |
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audio
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Fixed bug 5080 - SDL_netbsdaudio: Always use the device's preferred frequency
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2021-01-08 10:09:37 -08:00 |
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core
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Fixed bug 5461 - Add rewritten WSCONS driver for OpenBSD
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2021-01-14 14:32:11 -08:00 |
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cpuinfo
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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dynapi
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ran gendynapi.pl after SDL_UpdateNVTexture addition
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2021-01-05 15:15:50 +03:00 |
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events
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Fixed bug 5465 - Invalid memcpy inside SDL_GestureDelTouch (Thanks dmikushin and Yuki Okumura)
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2021-01-10 22:21:12 +01:00 |
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file
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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filesystem
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use WIN_StringToUTF8W instead of WIN_StringToUTF8 where needed (#2)
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2021-01-05 15:50:02 +03:00 |
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haptic
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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hidapi
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Fixed building when SDL_LIBUSB_DYNAMIC is defined
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2021-01-07 10:23:55 -08:00 |
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joystick
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Get the serial number for the Nintendo Switch Pro controller
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2021-01-14 23:49:41 -08:00 |
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libm
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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loadso
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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locale
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consistently use TEXT() macro with LoadLibrary() and GetModuleHandle()
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2021-01-04 01:23:50 +03:00 |
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main
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SDL_windows_main.c: use new WIN_StringToUTF8W macro
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2021-01-04 10:20:10 +03:00 |
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misc
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use WIN_StringToUTF8W instead of WIN_StringToUTF8 where needed (#2)
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2021-01-05 15:50:02 +03:00 |
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power
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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render
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opengl: More work on making line drawing match software renderer.
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2021-01-11 20:40:11 -05:00 |
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sensor
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use WIN_StringToUTF8W instead of WIN_StringToUTF8 where needed (#2)
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2021-01-05 15:50:02 +03:00 |
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stdlib
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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test
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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thread
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use WIN_StringToUTF8W instead of WIN_StringToUTF8 where needed (#2)
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2021-01-05 15:50:02 +03:00 |
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timer
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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video
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Fixed bug 5451 - Can't create EGLSurface in Wayland from SDLWindow (no EGLNativeWindow pointer)
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2021-01-14 14:42:53 -08:00 |
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SDL.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_assert.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_assert_c.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_dataqueue.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_dataqueue.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_error.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_error_c.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_hints.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_hints_c.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_internal.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_log.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |